Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
GMAN-23-
Chernobog
Level 181
God Stats
2W - 2L
1,716 SR
Queue Stats
400W - 376L
1,561 Elo+
Party 1
Bacchus
Bacchus
SugonPatrick
Bacchus
Level 102
God Stats
48W - 54L
1,495 SR
Queue Stats
172W - 160L
1,571 Elo+
Party 1
Hun Batz
Hun Batz
WAXA1
Hun Batz
Level 133
God Stats
10W - 17L
1,479 SR
Queue Stats
148W - 140L
1,553 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xSoulxBabyx13
Morgan Le Fay
Level 148
God Stats
3W - 7L
1,720 SR
Queue Stats
215W - 220L
1,564 Elo+
Party 1
Team Averages
Level 138
1,582 SR
1,550 Elo+

VS

Team Averages
Level 129
1,555 SR
1,617 Elo+
Thor
Thor
 
Thor
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
AstroApe2333
Neith
Level 148
God Stats
5W - 1L
2,028 SR
Queue Stats
39W - 34L
1,559 Elo+
Solo
Cerberus
Cerberus
LEMONSxWORTH
Cerberus
Level 147
God Stats
1W - 2L
1,159 SR
Queue Stats
72W - 44L
1,620 Elo+
Solo
Zhong Kui
Zhong Kui
ZhouAghanim
Zhong Kui
Level 146
God Stats
37W - 30L
1,589 SR
Queue Stats
140W - 127L
1,544 Elo+
Solo
Izanami
Izanami
οοοο
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,862 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 1 / 0
6,246
625
5,917
9,582
7,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
GMAN-23-
Chernobog
11
0 / 3 / 1
5,482
548
4,652
7,594
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bacchus
SugonPatrick
Bacchus
8
0 / 2 / 1
5,191
519
3,361
7,255
5,367
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Hun Batz
WAXA1
Hun Batz
9
2 / 4 / 0
5,318
532
2,291
10,143
3,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
xSoulxBabyx13
Morgan Le Fay
10
1 / 2 / 1
5,538
554
4,654
4,083
1,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
6 / 0 / 3
6,273
627
5,581
5,886
2,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 2
5,805
581
4,498
7,840
2,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
LEMONSxWORTH
Cerberus
10
0 / 0 / 8
5,711
571
5,781
7,470
5,494
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Zhong Kui
ZhouAghanim
Zhong Kui
12
2 / 0 / 0
6,329
633
6,239
8,949
6,216
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
οοοο
Izanami
10
2 / 2 / 3
5,556
556
2,383
5,354
1,641
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
3
Kills
12
12
Deaths
3
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Thor
 
Thor
6
0
3
7.5
W
2
1
2
3
L
Chernobog
GMAN-23-
Chernobog
0
3
1
0.17
W
Cerberus
LEMONSxWORTH
Cerberus
0
0
8
4
L
Bacchus
SugonPatrick
Bacchus
0
2
1
0.25
L
Hun Batz
WAXA1
Hun Batz
2
4
0
0.5
W
Zhong Kui
ZhouAghanim
Zhong Kui
2
0
0
2
L
Morgan Le Fay
xSoulxBabyx13
Morgan Le Fay
1
2
1
0.75
W
Izanami
οοοο
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,875
Damage
24,482
38,657
Taken
35,499
19,225
Mitigated
18,357
12,623
Healing
18,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
5,917
2,803
0
3,965
9,582
7,221
0
6,259
3,323
0
49,590
W
Thor
 
Thor
5,581
2,041
0
3,197
5,886
2,086
0
1,280
4,406
0
34,538
W
4,498
1,879
0
4,804
7,840
2,920
0
707
7,133
0
47,918
L
Chernobog
GMAN-23-
Chernobog
4,652
2,592
0
1,253
7,594
2,289
0
1,356
6,238
0
43,517
W
Cerberus
LEMONSxWORTH
Cerberus
5,781
455
0
2,149
7,470
5,494
0
2,547
4,741
28,674
0
L
Bacchus
SugonPatrick
Bacchus
3,361
394
271
2,113
7,255
5,367
0
2,297
4,958
17,494
0
L
Hun Batz
WAXA1
Hun Batz
2,291
582
0
4,511
10,143
3,240
0
208
9,935
0
32,565
W
Zhong Kui
ZhouAghanim
Zhong Kui
6,239
1,421
0
7,513
8,949
6,216
0
478
7,517
48,053
2,785
L
Morgan Le Fay
xSoulxBabyx13
Morgan Le Fay
4,654
378
0
510
4,083
1,108
0
1,736
2,347
30,929
713
W
Izanami
οοοο
Izanami
2,383
1,862
0
664
5,354
1,641
0
2,089
2,951
0
33,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,775
Gold Earned
29,674
313
Minions Killed
354
0
Camps Cleared
0
1,043,986
Distance Traveled
1,009,049
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,246
625
94
9
0
184,538
2
W
Thor
6,273
627
63
6
0
248,429
0
W
Neith
5,805
581
81
8
0
168,239
0
L
Chernobog
5,482
548
75
8
0
203,864
0
W
Cerberus
5,711
571
59
6
0
212,546
0
L
Bacchus
5,191
519
17
2
0
216,369
4
L
Hun Batz
5,318
532
63
6
0
227,221
0
W
Zhong Kui
6,329
633
93
9
0
187,066
0
L
Morgan Le Fay
5,538
554
64
6
0
211,994
0
W
Izanami
5,556
556
58
6
0
192,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role