Player Matchup

Kukulkan
Kukulkan
ChaacBlock
Kukulkan
Level 20
God Stats
1W - 1L
1,775 SR
Queue Stats
4W - 4L
1,613 Elo+
Party 1
Rama
Rama
FJKiller514
Rama
Level 144
God Stats
4W - 3L
1,736 SR
Queue Stats
57W - 60L
1,571 Elo+
Party 1
King Arthur
King Arthur
ThePretenderKing
King Arthur
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,321 Elo+
Party 1
Team Averages
Level 96
1,670 SR
1,502 Elo+

VS

Team Averages
Level 40
1,821 SR
1,847 Elo+
Shiva
Shiva
BorealBrute
Shiva
Level 28
God Stats
9W - 1L
2,007 SR
Queue Stats
115W - 20L
1,916 Elo+
Party 2
Cthulhu
Cthulhu
Chaddaddy69
Cthulhu
Level 53
God Stats
23W - 5L
1,832 SR
Queue Stats
129W - 29L
1,846 Elo+
Party 2
Jormungandr
Jormungandr
K3WLsieve
Jormungandr
Level 38
God Stats
6W - 5L
1,623 SR
Queue Stats
83W - 22L
1,779 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ChaacBlock
Kukulkan
15
1 / 5 / 0
9,949
663
9,892
12,897
4,734
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 6 / 1
8,531
569
4,899
12,915
4,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
ThePretenderKing
King Arthur
12
0 / 8 / 1
8,175
545
5,784
17,839
12,002
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 11
11,225
748
13,629
13,663
13,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Chaddaddy69
Cthulhu
18
4 / 0 / 12
12,114
808
10,220
10,427
6,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jormungandr
K3WLsieve
Jormungandr
17
10 / 1 / 8
11,937
796
16,355
16,018
13,595
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
50
1
Kills
19
19
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Kukulkan
ChaacBlock
Kukulkan
1
5
0
0.2
W
Cthulhu
Chaddaddy69
Cthulhu
4
0
12
10
L
0
6
1
0.08
W
Jormungandr
K3WLsieve
Jormungandr
10
1
8
14
L
King Arthur
ThePretenderKing
King Arthur
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
40,204
43,651
Taken
40,108
21,396
Mitigated
33,624
5,166
Healing
11,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,629
1,685
905
2,034
13,663
13,228
296
2,496
11,167
632
42,555
L
Kukulkan
ChaacBlock
Kukulkan
9,892
1,113
0
2,514
12,897
4,734
0
7,879
4,167
41,354
256
W
Cthulhu
Chaddaddy69
Cthulhu
10,220
85
579
3,282
10,427
6,801
357
2,923
7,504
78,386
838
L
4,899
3,631
0
1,810
12,915
4,660
0
6,606
5,590
0
24,655
W
Jormungandr
K3WLsieve
Jormungandr
16,355
2,267
0
4,893
16,018
13,595
640
4,425
11,593
49,588
1,230
L
King Arthur
ThePretenderKing
King Arthur
5,784
445
0
842
17,839
12,002
0
9,610
7,213
0
18,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,655
Gold Earned
35,276
138
Minions Killed
245
0
Camps Cleared
0
744,858
Distance Traveled
929,797
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,225
748
52
3
0
327,391
0
L
Kukulkan
9,949
663
79
5
0
257,024
4
W
Cthulhu
12,114
808
129
9
0
313,335
0
L
Rama
8,531
569
46
3
0
234,794
4
W
Jormungandr
11,937
796
64
4
0
289,071
0
L
King Arthur
8,175
545
13
1
0
253,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role