Player Matchup

Chernobog
Chernobog
Platinum III
 
Chernobog
Platinum III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum V
Mr_doritoman
Ra
Platinum V
Level 159
God Stats
24W - 27L
1,590 SR
Queue Stats
247W - 250L
1,759 MMR
Solo
Pele
Pele
Gold I
NoobNeeb
Pele
Gold I
Level 122
God Stats
19W - 11L
1,664 SR
Queue Stats
49W - 36L
1,793 MMR
Party 1
Bacchus
Bacchus
Platinum II
Rezzii-i
Bacchus
Platinum II
Level 128
God Stats
15W - 15L
1,686 SR
Queue Stats
504W - 514L
1,856 MMR
Solo
Hercules
Hercules
Gold I
noobneebsucks
Hercules
Gold I
Level 122
God Stats
2W - 2L
1,651 SR
Queue Stats
49W - 36L
1,793 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,618 SR
1,740 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 125
1,691 SR
1,818 MMR
Lancelot
Lancelot
Diamond II
Silvser
Lancelot
Diamond II
Level 65
God Stats
7W - 6L
1,903 SR
Queue Stats
122W - 112L
2,170 MMR
Party 2
Ix Chel
Ix Chel
Diamond IV
Slurpiefac3
Ix Chel
Diamond IV
Level 157
God Stats
46W - 40L
1,672 SR
Queue Stats
233W - 218L
2,009 MMR
Party 2
Apollo
Apollo
Gold I
THsloth
Apollo
Gold I
Level 146
God Stats
5W - 0L
1,830 SR
Queue Stats
132W - 118L
1,658 MMR
Solo
Nike
Nike
Platinum V
Witness Heroism
Nike
Platinum V
Level 101
God Stats
343W - 299L
1,601 SR
Queue Stats
397W - 380L
1,651 MMR
Solo
Maui
Maui
Gold IV
malosi17242
Maui
Gold IV
Level 158
God Stats
8W - 7L
1,451 SR
Queue Stats
50W - 44L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
15
2 / 2 / 3
7,884
563
7,815
8,697
3,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 0 / 0
5,277
377
24
936
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pele
15
3 / 3 / 4
7,639
546
9,473
14,255
6,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Rezzii-i
Bacchus
11
2 / 3 / 1
6,560
469
5,604
12,428
11,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
noobneebsucks
Hercules
13
4 / 3 / 1
8,550
611
8,500
12,299
12,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
CthulhuBastetThorBellona

VS

Bans
Cu ChulainnJormungandrOsirisAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Silvser
Lancelot
15
3 / 0 / 7
8,469
605
8,266
11,955
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Ix Chel
Slurpiefac3
Ix Chel
16
7 / 0 / 1
9,427
673
10,428
4,624
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
THsloth
Apollo
12
0 / 4 / 1
7,451
532
4,971
9,759
3,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 5 / 0
8,538
610
5,462
13,482
12,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

11
0 / 2 / 7
7,294
521
3,932
11,724
10,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
27
11
Kills
11
11
Deaths
11
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
2
2
3
1.75
L
0
0
0
0
L
Pele
3
3
4
1.67
L
Bacchus
Rezzii-i
Bacchus
2
3
1
0.83
W
Lancelot
Silvser
Lancelot
3
0
7
6.5
W
Ix Chel
Slurpiefac3
Ix Chel
7
0
1
7.5
W
Apollo
THsloth
Apollo
0
4
1
0.13
W
1
5
0
0.2
W
0
2
7
1.75
L
Hercules
noobneebsucks
Hercules
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
33,059
48,615
Taken
51,544
34,739
Mitigated
35,989
13,108
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
7,815
5,045
0
3,209
8,697
3,728
18
1,788
6,857
0
73,829
L
24
0
348
346
936
349
0
424
486
23,075
512
L
Pele
9,473
2,850
0
3,804
14,255
6,484
0
4,590
9,483
0
75,453
L
Bacchus
Rezzii-i
Bacchus
5,604
662
936
2,139
12,428
11,190
0
5,235
6,962
20,333
1,929
W
Lancelot
Silvser
Lancelot
8,266
2,045
0
768
11,955
7,103
0
979
10,976
0
76,684
W
Ix Chel
Slurpiefac3
Ix Chel
10,428
1,417
1,496
2,472
4,624
2,327
650
1,144
3,480
76,634
469
W
Apollo
THsloth
Apollo
4,971
3,867
0
1,973
9,759
3,945
841
1,200
8,559
0
58,859
W
5,462
1,352
0
3,849
13,482
12,119
0
30
13,452
1,113
66,309
W
3,932
1,072
0
1,938
11,724
10,495
146
2,562
9,162
20,217
0
L
Hercules
noobneebsucks
Hercules
8,500
2,738
0
2,326
12,299
12,988
0
2,052
10,199
0
66,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,910
Gold Earned
41,179
424
Minions Killed
486
0
Camps Cleared
0
1,245,931
Distance Traveled
1,479,876
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,884
563
132
9
0
247,482
4
L
Ra
5,277
377
43
3
0
133,761
0
L
Pele
7,639
546
102
7
0
322,875
0
L
Bacchus
6,560
469
23
2
0
287,247
2
W
Lancelot
8,469
605
110
8
0
371,061
1
W
Ix Chel
9,427
673
140
10
0
292,031
0
W
Apollo
7,451
532
95
7
0
259,142
2
W
Nike
8,538
610
120
9
0
280,378
0
W
Maui
7,294
521
21
2
0
277,264
6
L
Hercules
8,550
611
124
9
0
254,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role