Player Matchup

Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Thompsin
Xing Tian
Level 105
God Stats
11W - 5L
1,601 SR
Queue Stats
133W - 123L
1,515 Elo+
Party 2
Zeus
Zeus
XwXhEaRtLeSsXwX
Zeus
Level 88
God Stats
6W - 7L
1,323 SR
Queue Stats
123W - 116L
1,519 Elo+
Party 2
Horus
Horus
blackhawk7713
Horus
Level 104
God Stats
9W - 5L
1,761 SR
Queue Stats
35W - 30L
1,620 Elo+
Solo
Charybdis
Charybdis
ftwyoyo
Charybdis
Level 156
God Stats
11W - 7L
1,816 SR
Queue Stats
72W - 71L
1,557 Elo+
Party 1
Team Averages
Level 119
1,600 SR
1,542 Elo+

VS

Team Averages
Level 143
1,437 SR
1,521 Elo+
Surtr
Surtr
Athalwolf M
Surtr
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 182L
1,520 Elo+
Party 3
Xbalanque
Xbalanque
Oumashu84
Xbalanque
Level 128
God Stats
3W - 8L
1,280 SR
Queue Stats
204W - 196L
1,503 Elo+
Party 3
Sylvanus
Sylvanus
RaginKJin
Sylvanus
Level 170
God Stats
1W - 4L
1,206 SR
Queue Stats
170W - 151L
1,565 Elo+
Solo
Thanatos
Thanatos
SKIN Fergus
Thanatos
Level 108
God Stats
23W - 18L
1,676 SR
Queue Stats
161W - 161L
1,495 Elo+
Party 3
Thoth
Thoth
XxEnderGMxX
Thoth
Level 159
God Stats
11W - 10L
1,525 SR
Queue Stats
163W - 156L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
7 / 0 / 2
9,344
584
8,572
7,243
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
Thompsin
Xing Tian
13
0 / 3 / 1
7,731
483
9,086
16,960
10,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
3 / 2 / 1
9,184
574
4,392
4,648
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 8
8,445
528
4,836
16,641
15,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
ftwyoyo
Charybdis
14
1 / 2 / 5
8,286
518
7,575
11,256
4,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 2
8,322
520
12,638
17,130
10,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Xbalanque
Oumashu84
Xbalanque
6
1 / 2 / 1
5,597
350
3,057
3,884
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
RaginKJin
Sylvanus
14
2 / 4 / 2
7,579
474
10,381
16,197
9,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
SKIN Fergus
Thanatos
16
3 / 2 / 1
8,177
511
4,190
13,465
5,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 1 / 1
8,819
551
5,448
5,327
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
16
12
Kills
9
9
Deaths
12
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
7
0
2
8
L
1
3
2
0.67
L
Xbalanque
Oumashu84
Xbalanque
1
2
1
0.75
L
Sylvanus
RaginKJin
Sylvanus
2
4
2
0.75
L
Thanatos
SKIN Fergus
Thanatos
3
2
1
1.75
W
Xing Tian
Thompsin
Xing Tian
0
3
1
0.17
W
3
2
1
1.75
L
2
1
1
2.5
W
1
2
8
2.5
W
Charybdis
ftwyoyo
Charybdis
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,461
Damage
35,714
56,748
Taken
56,003
36,433
Mitigated
29,221
13,796
Healing
28,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
8,572
2,763
0
1,769
7,243
3,682
0
1,437
5,740
0
82,932
L
12,638
4,929
0
7,192
17,130
10,606
612
6,929
8,953
2,048
71,127
L
Xbalanque
Oumashu84
Xbalanque
3,057
1,504
0
500
3,884
1,302
0
615
3,269
0
19,647
L
Sylvanus
RaginKJin
Sylvanus
10,381
3,728
998
5,675
16,197
9,656
0
0
16,197
48,272
14,060
L
Thanatos
SKIN Fergus
Thanatos
4,190
1,081
0
13,433
13,465
5,781
0
1,283
12,068
0
71,337
W
Xing Tian
Thompsin
Xing Tian
9,086
793
0
750
16,960
10,963
80
1,162
14,697
52,127
1,985
W
4,392
866
0
250
4,648
1,574
0
2,739
1,909
61,009
845
L
5,448
213
0
750
5,327
1,876
0
3,046
2,281
67,674
1,418
W
4,836
2,348
1,857
6,386
16,641
15,606
254
6,575
10,066
0
27,985
W
Charybdis
ftwyoyo
Charybdis
7,575
4,386
0
2,784
11,256
4,608
1,585
3,653
7,603
0
82,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
38,494
501
Minions Killed
479
0
Camps Cleared
0
1,541,153
Distance Traveled
1,291,560
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,344
584
122
8
0
368,468
0
L
Surtr
8,322
520
108
7
0
270,438
0
L
Xbalanque
5,597
350
32
2
0
97,129
0
L
Sylvanus
7,579
474
85
5
0
274,589
2
L
Thanatos
8,177
511
123
8
0
350,595
3
W
Xing Tian
7,731
483
99
6
0
304,803
0
W
Zeus
9,184
574
110
7
0
278,563
6
L
Thoth
8,819
551
131
8
0
298,809
6
W
Horus
8,445
528
45
3
0
310,317
0
W
Charybdis
8,286
518
125
8
0
279,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role