Player Matchup

Nut
Nut
CheeseAndWar
Nut
Level 105
God Stats
1W - 0L
1,411 SR
Queue Stats
19W - 15L
1,541 Elo+
Party 1
Arachne
Arachne
CousinBoom
Arachne
Level 106
God Stats
5W - 4L
1,286 SR
Queue Stats
259W - 233L
1,428 Elo+
Solo
King Arthur
King Arthur
Fernando180x
King Arthur
Level 101
God Stats
3W - 2L
1,865 SR
Queue Stats
160W - 164L
1,469 Elo+
Solo
Cthulhu
Cthulhu
froatbite
Cthulhu
Level 93
God Stats
39W - 13L
1,735 SR
Queue Stats
241W - 209L
1,507 Elo+
Solo
Ares
Ares
sythephantom
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,460 Elo+
Party 1
Team Averages
Level 98
1,560 SR
1,481 Elo+

VS

Team Averages
Level 125
1,556 SR
1,455 Elo+
Bellona
Bellona
Doug016190
Bellona
Level 123
God Stats
2W - 2L
1,580 SR
Queue Stats
52W - 48L
1,543 Elo+
Party 2
Thanatos
Thanatos
Ekarevil
Thanatos
Level 127
God Stats
7W - 8L
1,514 SR
Queue Stats
67W - 92L
1,373 Elo+
Solo
Ah Puch
Ah Puch
Mr M0sh666
Ah Puch
Level 103
God Stats
10W - 2L
1,756 SR
Queue Stats
72W - 69L
1,462 Elo+
Solo
Janus
Janus
iBe Envious
Janus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 105L
1,430 Elo+
Party 2
Horus
Horus
xDarkXMangomanx
Horus
Level 147
God Stats
2W - 3L
1,431 SR
Queue Stats
118W - 110L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
7,180
513
7,657
9,576
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Arachne
CousinBoom
Arachne
14
1 / 1 / 3
7,505
536
5,861
13,623
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

King Arthur
Fernando180x
King Arthur
14
5 / 1 / 0
8,195
585
10,534
16,723
14,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
froatbite
Cthulhu
14
2 / 1 / 2
8,040
574
8,123
10,473
7,399
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 3 / 3
7,330
524
9,557
15,143
12,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Doug016190
Bellona
12
2 / 4 / 0
7,376
527
10,571
15,858
17,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
Ekarevil
Thanatos
12
2 / 1 / 1
6,828
488
3,419
9,938
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
Mr M0sh666
Ah Puch
13
0 / 5 / 0
7,183
513
5,681
9,707
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 3 / 1
6,954
497
6,093
8,291
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 1 / 1
6,498
464
8,992
15,016
13,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
14
Kills
8
8
Deaths
14
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
W
Arachne
CousinBoom
Arachne
1
1
3
2.5
L
Bellona
Doug016190
Bellona
2
4
0
0.5
L
Thanatos
Ekarevil
Thanatos
2
1
1
2.5
W
King Arthur
Fernando180x
King Arthur
5
1
0
5
L
Ah Puch
Mr M0sh666
Ah Puch
0
5
0
0
W
Cthulhu
froatbite
Cthulhu
2
1
2
3
L
1
3
1
0.5
W
4
3
3
1.83
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,732
Damage
34,756
65,538
Taken
58,810
43,774
Mitigated
43,315
21,154
Healing
18,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,657
4,378
0
2,309
9,576
3,065
531
2,697
6,879
0
46,248
W
Arachne
CousinBoom
Arachne
5,861
4,412
0
8,686
13,623
5,918
0
1,165
12,384
0
53,817
L
Bellona
Doug016190
Bellona
10,571
4,284
0
1,755
15,858
17,503
0
134
15,724
0
57,761
L
Thanatos
Ekarevil
Thanatos
3,419
611
0
6,698
9,938
4,849
0
2,964
6,974
0
49,265
W
King Arthur
Fernando180x
King Arthur
10,534
1,018
0
3,260
16,723
14,939
0
760
15,963
0
61,092
L
Ah Puch
Mr M0sh666
Ah Puch
5,681
574
0
2,275
9,707
4,169
200
2,237
7,470
55,946
444
W
Cthulhu
froatbite
Cthulhu
8,123
387
0
2,594
10,473
7,399
90
3,385
6,696
58,658
4,597
L
6,093
665
0
1,424
8,291
3,469
0
6,608
1,683
51,599
0
W
9,557
1,378
0
4,305
15,143
12,453
323
3,023
11,976
29,901
0
L
8,992
3,756
760
5,154
15,016
13,325
0
5,342
9,674
0
28,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
34,839
401
Minions Killed
413
0
Camps Cleared
0
1,442,639
Distance Traveled
1,378,960
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
7,180
513
88
6
0
252,253
4
W
Arachne
7,505
536
87
6
0
297,661
0
L
Bellona
7,376
527
115
8
0
270,244
0
L
Thanatos
6,828
488
73
5
0
259,621
0
W
King Arthur
8,195
585
86
6
0
290,178
0
L
Ah Puch
7,183
513
97
7
0
233,042
2
W
Cthulhu
8,040
574
113
8
0
303,904
0
L
Janus
6,954
497
96
7
0
315,415
0
W
Ares
7,330
524
27
2
0
298,643
2
L
Horus
6,498
464
32
2
0
300,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role