Player Matchup

Odin
Odin
DJ WOLF TCP
Odin
Level 157
God Stats
1W - 3L
1,441 SR
Queue Stats
233W - 194L
1,507 Elo+
Solo
Sylvanus
Sylvanus
HAZZTER
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,484 Elo+
Solo
Nemesis
Nemesis
XxSwitch
Nemesis
Level 209
God Stats
6W - 4L
1,719 SR
Queue Stats
308W - 296L
1,525 Elo+
Party 1
Scylla
Scylla
drunkinmunky80
Scylla
Level 265
God Stats
0W - 3L
1,185 SR
Queue Stats
343W - 333L
1,529 Elo+
Party 1
Nox
Nox
iSpacedOut2
Nox
Level 159
God Stats
3W - 5L
1,474 SR
Queue Stats
378W - 366L
1,541 Elo+
Party 1
Team Averages
Level 183
1,464 SR
1,517 Elo+

VS

Team Averages
Level 162
1,531 SR
1,460 Elo+
Shiva
Shiva
Frijolito B
Shiva
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,458 Elo+
Party 2
Sylvanus
Sylvanus
GenuineRatBastrd
Sylvanus
Level 168
God Stats
1W - 1L
1,388 SR
Queue Stats
72W - 69L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
Mouse40
Zhong Kui
Level 158
God Stats
2W - 0L
1,877 SR
Queue Stats
102W - 124L
1,408 Elo+
Party 3
Thanatos
Thanatos
NeoAdterMoon
Thanatos
Level 159
God Stats
1W - 1L
1,633 SR
Queue Stats
122W - 129L
1,576 Elo+
Party 2
Chronos
Chronos
darkpanther032
Chronos
Level 181
God Stats
1W - 1L
1,258 SR
Queue Stats
34W - 62L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
6,133
1,227
5,216
6,853
5,509
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Sylvanus
HAZZTER
Sylvanus
1
0 / 0 / 0
1,404
281
0
0
0
Nemesis
XxSwitch
Nemesis
12
5 / 2 / 3
6,288
1,258
8,495
6,364
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 5
5,074
1,015
3,909
3,651
934
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

11
1 / 2 / 5
5,430
1,086
3,215
3,759
1,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 4
5,103
1,021
3,448
8,288
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 0 / 3
6,364
1,273
4,102
4,528
3,123
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Zhong Kui
Mouse40
Zhong Kui
9
0 / 3 / 5
5,285
1,057
2,321
5,662
4,795
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thanatos
NeoAdterMoon
Thanatos
11
5 / 1 / 4
6,313
1,263
4,663
6,307
4,040
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
0 / 1 / 9
5,632
1,126
4,683
4,274
1,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
9
Kills
10
10
Deaths
9
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
W
0
4
4
0.5
W
5
0
3
6.5
L
Sylvanus
HAZZTER
Sylvanus
0
0
0
0
W
Zhong Kui
Mouse40
Zhong Kui
0
3
5
0.83
W
Thanatos
NeoAdterMoon
Thanatos
5
1
4
7
L
Nemesis
XxSwitch
Nemesis
5
2
3
3.25
W
0
1
9
4.5
L
0
3
5
0.83
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,835
Damage
19,217
20,627
Taken
29,059
10,542
Mitigated
20,297
4,142
Healing
11,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,216
811
528
1,537
6,853
5,509
0
4,166
2,571
3,132
6,370
W
3,448
454
81
996
8,288
6,489
0
2,625
5,663
2,537
6,524
W
4,102
516
2,358
1,519
4,528
3,123
0
1,130
3,398
5,680
1,142
L
Sylvanus
HAZZTER
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
Mouse40
Zhong Kui
2,321
276
574
524
5,662
4,795
717
1,475
4,187
9,486
0
W
Thanatos
NeoAdterMoon
Thanatos
4,663
788
1,044
4,035
6,307
4,040
0
1,654
4,653
0
8,690
L
Nemesis
XxSwitch
Nemesis
8,495
2,879
0
1,378
6,364
2,786
0
2,494
3,753
0
11,561
W
4,683
1,680
0
535
4,274
1,850
92
2,315
1,959
10,855
0
L
3,909
460
243
216
3,651
934
0
1,447
2,122
10,119
0
L
3,215
527
0
240
3,759
1,313
0
2,940
780
10,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,329
Gold Earned
28,697
50
Minions Killed
57
0
Camps Cleared
0
416,687
Distance Traveled
502,663
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,133
1,227
13
3
0
107,715
0
W
Shiva
5,103
1,021
8
2
0
105,590
0
W
Sylvanus
6,364
1,273
11
2
0
90,858
0
L
Sylvanus
1,404
281
0
0
0
0
0
W
Zhong Kui
5,285
1,057
13
3
0
94,954
0
W
Thanatos
6,313
1,263
8
2
0
113,042
0
L
Nemesis
6,288
1,258
14
3
0
114,561
0
W
Chronos
5,632
1,126
17
3
0
98,219
0
L
Scylla
5,074
1,015
12
2
0
103,214
0
L
Nox
5,430
1,086
11
2
0
91,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role