Player Matchup

Agni
Agni
BenevolentNate
Agni
Level 144
God Stats
0W - 1L
1,485 SR
Queue Stats
41W - 42L
1,566 Elo+
Solo
Thoth
Thoth
Sheitrock
Thoth
Level 111
God Stats
1W - 5L
1,341 SR
Queue Stats
158W - 160L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
Soberlife559
Gilgamesh
Level 62
God Stats
9W - 5L
1,652 SR
Queue Stats
138W - 132L
1,541 Elo+
Party 2
Nox
Nox
kaboose3076
Nox
Level 159
God Stats
0W - 1L
1,725 SR
Queue Stats
32W - 46L
1,450 Elo+
Party 1
Horus
Horus
sg4441
Horus
Level 129
God Stats
4W - 1L
1,671 SR
Queue Stats
147W - 139L
1,561 Elo+
Party 1
Team Averages
Level 121
1,575 SR
1,520 Elo+

VS

Team Averages
Level 135
1,412 SR
1,532 Elo+
Fafnir
Fafnir
 
Fafnir
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AfuzzyCTHULHU
Hachiman
Level 127
God Stats
2W - 4L
1,078 SR
Queue Stats
208W - 212L
1,456 Elo+
Party 3
Horus
Horus
Keosa
Horus
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 82L
1,478 Elo+
Party 3
Xing Tian
Xing Tian
Wh00pD3Sc00p
Xing Tian
Level 160
God Stats
2W - 1L
1,252 SR
Queue Stats
164W - 95L
1,632 Elo+
Solo
Discordia
Discordia
my busch
Discordia
Level 168
God Stats
1W - 2L
1,728 SR
Queue Stats
209W - 188L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
9,567
638
15,021
12,593
6,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
Sheitrock
Thoth
17
1 / 6 / 2
9,552
637
12,697
14,956
6,914
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Soberlife559
Gilgamesh
14
0 / 7 / 4
8,537
569
14,516
35,000
38,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
2 / 4 / 4
10,722
715
11,768
10,924
5,622
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
sg4441
Horus
14
1 / 7 / 3
9,707
647
9,894
23,897
23,674
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
4 / 1 / 23
12,907
860
16,211
16,970
24,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
AfuzzyCTHULHU
Hachiman
19
12 / 1 / 12
12,605
840
29,571
14,167
9,627
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Keosa
Horus
17
4 / 2 / 19
11,860
791
6,193
22,222
26,141
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Xing Tian
Wh00pD3Sc00p
Xing Tian
18
7 / 2 / 21
11,342
756
15,911
21,374
33,006
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Discordia
my busch
Discordia
19
2 / 1 / 22
11,369
758
22,018
10,364
6,248
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
126
5
Kills
29
29
Deaths
7
15
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
1
23
15.5
W
Hachiman
AfuzzyCTHULHU
Hachiman
12
1
12
18
L
1
5
2
0.4
W
Horus
Keosa
Horus
4
2
19
6.75
L
Thoth
Sheitrock
Thoth
1
6
2
0.33
L
Gilgamesh
Soberlife559
Gilgamesh
0
7
4
0.29
W
Xing Tian
Wh00pD3Sc00p
Xing Tian
7
2
21
8.75
L
2
4
4
1
W
Discordia
my busch
Discordia
2
1
22
13
L
Horus
sg4441
Horus
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,896
Damage
89,904
97,370
Taken
85,097
81,140
Mitigated
99,870
26,657
Healing
49,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
16,211
4,274
2,702
7,648
16,970
24,848
797
5,539
10,806
22,862
1,147
W
Hachiman
AfuzzyCTHULHU
Hachiman
29,571
18,558
3,579
3,427
14,167
9,627
5,022
11,148
3,019
0
55,960
L
15,021
255
0
1,541
12,593
6,297
0
5,576
6,365
33,054
594
W
Horus
Keosa
Horus
6,193
2,365
12,661
11,093
22,222
26,141
489
10,299
11,606
0
9,716
L
Thoth
Sheitrock
Thoth
12,697
647
1,389
3,332
14,956
6,914
0
7,908
6,394
33,321
442
L
Gilgamesh
Soberlife559
Gilgamesh
14,516
3,230
1,160
8,745
35,000
38,633
0
15,248
17,974
0
20,782
W
Xing Tian
Wh00pD3Sc00p
Xing Tian
15,911
1,004
1,090
4,202
21,374
33,006
353
6,827
14,157
22,193
2,504
L
11,768
576
356
1,451
10,924
5,622
0
7,121
2,776
26,255
0
W
Discordia
my busch
Discordia
22,018
702
1,146
2,205
10,364
6,248
1,668
6,770
3,511
45,406
0
L
Horus
sg4441
Horus
9,894
2,946
4,026
4,657
23,897
23,674
0
11,408
11,340
3,134
11,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,085
Gold Earned
60,083
140
Minions Killed
172
0
Camps Cleared
0
1,364,611
Distance Traveled
1,496,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
12,907
860
13
1
0
298,705
0
W
Hachiman
12,605
840
70
5
0
282,226
0
L
Agni
9,567
638
35
2
0
269,532
0
W
Horus
11,860
791
9
1
0
290,393
0
L
Thoth
9,552
637
46
3
0
278,909
0
L
Gilgamesh
8,537
569
14
1
0
255,941
0
W
Xing Tian
11,342
756
7
0
0
307,330
0
L
Nox
10,722
715
39
3
0
298,796
0
W
Discordia
11,369
758
73
5
0
317,967
0
L
Horus
9,707
647
6
0
0
261,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role