Player Matchup

Ymir
Ymir
ChrisLangs
Ymir
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,587 Elo+
Party 2
Arachne
Arachne
DeathbyLeach
Arachne
Level 121
God Stats
3W - 3L
1,496 SR
Queue Stats
39W - 54L
1,427 Elo+
Party 2
Kukulkan
Kukulkan
HokageOf_TheLeaf
Kukulkan
Level 154
God Stats
0W - 1L
1,864 SR
Queue Stats
8W - 9L
1,488 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JustCallMeDixie
Cu Chulainn
Level 68
God Stats
11W - 9L
1,551 SR
Queue Stats
11W - 9L
1,626 Elo+
Party 2
Anhur
Anhur
Kruelty Pain
Anhur
Level 90
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 7L
1,778 Elo+
Party 2
Team Averages
Level 105
1,582 SR
1,581 Elo+

VS

Team Averages
Level 70
1,612 SR
1,545 Elo+
Izanami
Izanami
CBenwa
Izanami
Level 25
God Stats
3W - 1L
1,845 SR
Queue Stats
4W - 2L
1,805 Elo+
Party 1
Scylla
Scylla
EPears
Scylla
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 69L
1,481 Elo+
Party 1
Ymir
Ymir
Elmojadito8022
Ymir
Level 90
God Stats
37W - 21L
1,596 SR
Queue Stats
164W - 163L
1,497 Elo+
Solo
Osiris
Osiris
Flu1dityy
Osiris
Level 104
God Stats
2W - 0L
1,555 SR
Queue Stats
88W - 73L
1,574 Elo+
Party 1
Arachne
Arachne
RangersGenix
Arachne
Level 86
God Stats
43W - 28L
1,563 SR
Queue Stats
62W - 74L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
5,217
435
3,515
10,856
5,640
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
DeathbyLeach
Arachne
11
2 / 1 / 0
5,984
499
2,999
9,608
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

10
0 / 1 / 1
5,725
477
2,389
4,840
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
JustCallMeDixie
Cu Chulainn
11
0 / 2 / 0
5,485
457
3,328
8,423
6,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
6,590
549
4,008
6,268
2,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CBenwa
Izanami
12
3 / 2 / 0
7,509
626
4,686
5,854
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
EPears
Scylla
14
1 / 1 / 2
7,156
596
4,337
3,862
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 4
7,094
591
4,394
7,869
4,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Flu1dityy
Osiris
14
3 / 0 / 0
8,204
684
7,772
8,802
8,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
RangersGenix
Arachne
12
2 / 0 / 1
6,515
543
3,390
9,332
3,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
10
10
Deaths
4
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
CBenwa
Izanami
3
2
0
1.5
L
1
5
1
0.3
L
Arachne
DeathbyLeach
Arachne
2
1
0
2
W
Scylla
EPears
Scylla
1
1
2
2
W
1
1
4
3
W
Osiris
Flu1dityy
Osiris
3
0
0
3
L
0
1
1
0.5
L
Cu Chulainn
JustCallMeDixie
Cu Chulainn
0
2
0
0
L
1
1
2
2
W
Arachne
RangersGenix
Arachne
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,239
Damage
24,579
39,995
Taken
35,719
20,788
Mitigated
18,676
11,017
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CBenwa
Izanami
4,686
3,323
0
1,916
5,854
1,859
902
980
4,761
0
63,488
L
3,515
578
186
1,634
10,856
5,640
0
3,886
6,970
19,630
0
L
Arachne
DeathbyLeach
Arachne
2,999
2,526
0
2,890
9,608
4,378
0
2,016
7,592
0
33,442
W
Scylla
EPears
Scylla
4,337
552
0
423
3,862
1,281
306
1,170
2,634
57,009
0
W
4,394
1,533
0
1,794
7,869
4,056
183
1,758
5,824
21,082
637
W
Osiris
Flu1dityy
Osiris
7,772
3,055
0
4,270
8,802
8,118
0
0
8,381
0
68,857
L
2,389
320
0
1,278
4,840
1,810
0
1,751
3,089
40,049
0
L
Cu Chulainn
JustCallMeDixie
Cu Chulainn
3,328
647
0
2,041
8,423
6,899
0
0
8,423
0
37,510
L
4,008
2,297
0
2,988
6,268
2,061
0
939
5,329
0
57,169
W
Arachne
RangersGenix
Arachne
3,390
2,574
0
4,776
9,332
3,362
0
1,400
7,750
0
54,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,001
Gold Earned
36,478
341
Minions Killed
440
0
Camps Cleared
0
1,126,633
Distance Traveled
1,228,905
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,509
626
104
9
0
220,442
0
L
Ymir
5,217
435
34
3
0
214,331
0
L
Arachne
5,984
499
68
6
0
258,086
3
W
Scylla
7,156
596
113
9
0
255,503
0
W
Ymir
7,094
591
35
3
0
229,126
2
W
Osiris
8,204
684
102
9
0
248,127
4
L
Kukulkan
5,725
477
77
6
0
176,690
0
L
Cu Chulainn
5,485
457
73
6
0
255,463
0
L
Anhur
6,590
549
89
7
0
222,063
0
W
Arachne
6,515
543
86
7
0
275,707
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role