Player Matchup

Arachne
Arachne
Daddyxox
Arachne
Level 141
God Stats
17W - 4L
1,886 SR
Queue Stats
500W - 432L
1,582 Elo+
Party 1
Thor
Thor
Thompsin
Thor
Level 105
God Stats
11W - 21L
1,462 SR
Queue Stats
133W - 123L
1,526 Elo+
Party 3
Neith
Neith
XQfirst
Neith
Level 217
God Stats
18W - 11L
1,750 SR
Queue Stats
165W - 153L
1,628 Elo+
Party 1
Ix Chel
Ix Chel
XwXhEaRtLeSsXwX
Ix Chel
Level 88
God Stats
5W - 3L
1,720 SR
Queue Stats
123W - 116L
1,530 Elo+
Party 3
Mulan
Mulan
oRellik30
Mulan
Level 68
God Stats
2W - 4L
1,500 SR
Queue Stats
15W - 18L
1,569 Elo+
Party 1
Team Averages
Level 124
1,663 SR
1,567 Elo+

VS

Team Averages
Level 153
1,448 SR
1,492 Elo+
Thor
Thor
 
Thor
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CARO23KOA
Ymir
Level 172
God Stats
13W - 14L
1,607 SR
Queue Stats
175W - 164L
1,499 Elo+
Party 2
Sun Wukong
Sun Wukong
Calo1026
Sun Wukong
Level 159
God Stats
1W - 2L
1,318 SR
Queue Stats
85W - 92L
1,524 Elo+
Party 2
Artemis
Artemis
TheShadow116
Artemis
Level 155
God Stats
1W - 2L
1,197 SR
Queue Stats
24W - 18L
1,425 Elo+
Party 2
Vulcan
Vulcan
iv0nne
Vulcan
Level 129
God Stats
3W - 4L
1,619 SR
Queue Stats
155W - 150L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Daddyxox
Arachne
10
1 / 6 / 3
7,035
414
9,333
17,051
5,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
11
0 / 5 / 1
6,809
401
4,649
16,802
6,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
XQfirst
Neith
15
4 / 3 / 1
9,101
535
10,439
11,657
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 4 / 2
8,045
473
8,467
9,849
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
oRellik30
Mulan
12
2 / 7 / 1
7,433
437
10,851
17,456
13,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
5 / 2 / 6
10,072
592
13,088
16,608
16,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ymir
11
0 / 2 / 7
7,566
445
2,917
13,206
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
Calo1026
Sun Wukong
16
12 / 0 / 4
9,918
583
16,835
17,984
10,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
TheShadow116
Artemis
15
7 / 4 / 2
9,262
545
12,830
12,374
5,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
iv0nne
Vulcan
15
1 / 0 / 5
8,845
520
6,736
6,837
3,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
8
Kills
25
25
Deaths
8
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
2
6
4
W
Ymir
0
2
7
1.75
W
Sun Wukong
Calo1026
Sun Wukong
12
0
4
14
L
Arachne
Daddyxox
Arachne
1
6
3
0.42
W
Artemis
TheShadow116
Artemis
7
4
2
2
L
Thor
0
5
1
0.1
L
Neith
XQfirst
Neith
4
3
1
1.5
L
1
4
2
0.5
W
Vulcan
iv0nne
Vulcan
1
0
5
3.5
L
Mulan
oRellik30
Mulan
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,739
Damage
52,406
72,815
Taken
67,009
35,276
Mitigated
45,904
12,776
Healing
15,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
13,088
3,000
0
1,430
16,608
16,690
0
846
15,762
761
71,122
W
Ymir
2,917
620
0
2,114
13,206
9,996
182
2,318
10,888
19,178
1,186
W
Sun Wukong
Calo1026
Sun Wukong
16,835
5,758
0
7,688
17,984
10,622
203
2,671
15,313
0
84,002
L
Arachne
Daddyxox
Arachne
9,333
7,385
0
2,435
17,051
5,940
0
2,034
14,851
0
38,634
W
Artemis
TheShadow116
Artemis
12,830
7,521
0
3,779
12,374
5,538
141
431
11,943
0
70,742
L
Thor
4,649
1,351
0
805
16,802
6,997
0
2,201
14,405
0
56,244
L
Neith
XQfirst
Neith
10,439
4,267
0
4,150
11,657
4,735
0
946
10,672
0
78,002
L
8,467
303
1,174
1,301
9,849
4,352
0
2,945
6,652
61,020
1,429
W
Vulcan
iv0nne
Vulcan
6,736
63
0
696
6,837
3,058
0
1,904
4,933
66,919
1,619
L
Mulan
oRellik30
Mulan
10,851
2,316
0
2,911
17,456
13,252
0
1,578
15,807
0
45,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,423
Gold Earned
45,663
432
Minions Killed
526
0
Camps Cleared
0
1,535,764
Distance Traveled
1,614,262
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,072
592
129
8
0
273,075
2
W
Ymir
7,566
445
39
2
0
317,995
9
W
Sun Wukong
9,918
583
104
6
0
397,626
0
L
Arachne
7,035
414
50
3
0
366,649
2
W
Artemis
9,262
545
117
7
0
280,923
3
L
Thor
6,809
401
79
5
0
328,364
0
L
Neith
9,101
535
130
8
0
254,990
0
L
Ix Chel
8,045
473
112
7
0
295,926
2
W
Vulcan
8,845
520
137
8
0
344,643
1
L
Mulan
7,433
437
61
4
0
289,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role