Player Matchup

Cthulhu
Cthulhu
Gold I
ColeFront
Cthulhu
Gold I
Level 78
God Stats
1W - 3L
1,311 SR
Queue Stats
52W - 43L
1,472 MMR
Party 1
Izanami
Izanami
Gold III
Imappa
Izanami
Gold III
Level 85
God Stats
1W - 1L
1,544 SR
Queue Stats
51W - 45L
1,336 MMR
Party 1
Olorun
Olorun
Platinum IV
KjNero
Olorun
Platinum IV
Level 102
God Stats
0W - 1L
1,699 SR
Queue Stats
62W - 52L
1,519 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 88
1,518 SR
1,442 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 65
1,589 SR
1,427 MMR
Mulan
Mulan
Gold III
Gofast-Elias
Mulan
Gold III
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,582 MMR
Party 2
Hou Yi
Hou Yi
Silver I
SATORU_LB2i
Hou Yi
Silver I
Level 61
God Stats
6W - 2L
1,712 SR
Queue Stats
21W - 21L
1,364 MMR
Party 2
Bacchus
Bacchus
Gold V
W4RU_TeiiKo
Bacchus
Gold V
Level 75
God Stats
4W - 4L
1,555 SR
Queue Stats
38W - 36L
1,334 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ColeFront
Cthulhu
11
0 / 4 / 1
6,680
668
6,322
11,050
10,403
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Imappa
Izanami
12
0 / 3 / 1
6,942
694
5,086
6,715
2,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Olorun
KjNero
Olorun
11
1 / 5 / 0
6,706
671
7,425
9,627
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
AthenaAchillesVulcanKuzenboNe Zha

VS

Bans
AresKukulkanShivaBaron SamediOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,416
942
8,935
9,413
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
14
6 / 0 / 6
8,890
889
10,754
6,522
2,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
W4RU_TeiiKo
Bacchus
11
0 / 1 / 6
7,232
723
3,337
10,341
10,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ColeFront
Cthulhu
0
4
1
0.13
W
6
0
6
9
L
Izanami
Imappa
Izanami
0
3
1
0.17
L
Olorun
KjNero
Olorun
1
5
0
0.2
W
Hou Yi
6
0
6
9
W
Bacchus
W4RU_TeiiKo
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
23,026
27,392
Taken
26,276
16,446
Mitigated
20,374
5,853
Healing
6,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ColeFront
Cthulhu
6,322
750
155
2,307
11,050
10,403
0
811
9,712
22,046
0
W
8,935
1,215
0
3,883
9,413
6,825
370
4,587
4,826
0
40,203
L
Izanami
Imappa
Izanami
5,086
2,778
0
727
6,715
2,519
257
546
5,805
0
25,875
L
Olorun
KjNero
Olorun
7,425
3,626
187
2,477
9,627
3,524
155
1,433
7,782
22,635
0
W
Hou Yi
10,754
3,650
0
1,614
6,522
2,726
2,433
3,438
3,084
0
36,710
W
Bacchus
W4RU_TeiiKo
Bacchus
3,337
315
0
1,349
10,341
10,823
30
5,758
4,583
12,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,328
Gold Earned
25,538
115
Minions Killed
129
0
Camps Cleared
0
534,458
Distance Traveled
625,886
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,680
668
32
3
0
183,388
0
W
Mulan
9,416
942
65
7
0
208,793
0
L
Izanami
6,942
694
57
6
0
176,719
0
L
Olorun
6,706
671
26
3
0
174,351
0
W
Hou Yi
8,890
889
46
5
0
194,611
0
W
Bacchus
7,232
723
18
2
0
222,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role