Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Yogus116
Hel
Level 107
God Stats
1W - 1L
1,836 SR
Queue Stats
109W - 116L
1,498 Elo+
Party 2
Nike
Nike
ceena hernandez
Nike
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,578 Elo+
Party 2
He Bo
He Bo
ijiji
He Bo
Level 157
God Stats
1W - 6L
1,422 SR
Queue Stats
127W - 157L
1,408 Elo+
Solo
Team Averages
Level 121
1,552 SR
1,497 Elo+

VS

Team Averages
Level 130
1,463 SR
1,518 Elo+
Vulcan
Vulcan
 
Vulcan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Achilles
Achilles
Holameng
Achilles
Level 126
God Stats
5W - 1L
1,791 SR
Queue Stats
145W - 139L
1,503 Elo+
Party 1
Agni
Agni
JerkyKILL JP
Agni
Level 116
God Stats
1W - 1L
1,333 SR
Queue Stats
78W - 72L
1,544 Elo+
Party 3
Yemoja
Yemoja
TheMisanthrope5
Yemoja
Level 126
God Stats
1W - 1L
1,317 SR
Queue Stats
158W - 151L
1,545 Elo+
Solo
Loki
Loki
vincepetti
Loki
Level 155
God Stats
1W - 0L
1,377 SR
Queue Stats
50W - 63L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
2 / 3 / 1
7,101
710
6,239
10,830
4,995
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Anhur
 
Anhur
13
0 / 4 / 4
7,066
707
6,050
12,026
5,292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 3 / 4
6,875
688
6,203
16,005
7,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

14
1 / 4 / 3
7,219
722
8,857
15,857
12,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

He Bo
ijiji
He Bo
11
2 / 3 / 1
7,652
765
3,284
7,160
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 0 / 11
8,980
898
16,585
8,905
4,436
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Achilles
Holameng
Achilles
15
2 / 2 / 10
8,541
854
14,588
13,708
17,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
6 / 1 / 8
9,307
931
13,540
7,404
4,311
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 10
7,580
758
1,037
6,291
5,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

15
7 / 2 / 8
9,085
909
12,044
9,118
3,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
64
5
Kills
17
17
Deaths
6
13
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
3
1
0.83
L
Anhur
 
Anhur
0
4
4
0.5
W
Vulcan
 
Vulcan
2
0
11
7.5
W
Achilles
Holameng
Achilles
2
2
10
3.5
W
6
1
8
10
W
0
1
10
5
L
0
3
4
0.67
L
1
4
3
0.63
L
He Bo
ijiji
He Bo
2
3
1
0.83
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,633
Damage
57,794
61,878
Taken
45,426
33,791
Mitigated
35,645
27,128
Healing
22,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
6,239
2,728
1,125
1,018
10,830
4,995
0
5,170
5,481
0
18,120
L
Anhur
 
Anhur
6,050
3,919
0
1,193
12,026
5,292
0
7,517
4,423
0
19,901
W
Vulcan
 
Vulcan
16,585
280
1,520
2,458
8,905
4,436
565
1,880
7,025
32,200
1,458
W
Achilles
Holameng
Achilles
14,588
810
151
2,424
13,708
17,975
0
2,498
11,210
3,049
21,452
W
13,540
697
1,341
1,103
7,404
4,311
1,753
1,633
5,771
24,234
0
W
1,037
236
8,264
1,757
6,291
5,139
1,130
1,475
4,816
1,977
0
L
6,203
174
11,291
9,602
16,005
7,771
0
7,923
7,865
19,049
0
L
8,857
182
872
509
15,857
12,942
0
9,054
6,436
0
17,289
L
He Bo
ijiji
He Bo
3,284
155
1,122
396
7,160
2,791
0
3,086
3,711
7,253
0
W
12,044
713
1,348
1,877
9,118
3,784
524
2,001
7,117
0
24,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
43,493
105
Minions Killed
121
0
Camps Cleared
0
942,841
Distance Traveled
1,014,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,101
710
26
3
0
192,050
0
L
Anhur
7,066
707
41
4
0
160,885
0
W
Vulcan
8,980
898
42
4
0
228,963
0
W
Achilles
8,541
854
24
2
0
209,793
0
W
Agni
9,307
931
29
3
0
207,293
0
W
Yemoja
7,580
758
3
0
0
178,225
0
L
Hel
6,875
688
21
2
0
234,381
0
L
Nike
7,219
722
12
1
0
209,641
0
L
He Bo
7,652
765
5
1
0
145,884
0
W
Loki
9,085
909
23
2
0
190,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role