Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
CochinoAtrevido
Nike
Level 82
God Stats
1W - 2L
1,604 SR
Queue Stats
76W - 80L
1,449 Elo+
Party 2
Heimdallr
Heimdallr
ElGordoSumo
Heimdallr
Level 169
God Stats
9W - 6L
1,614 SR
Queue Stats
167W - 190L
1,513 Elo+
Solo
Pele
Pele
GSD_DAMMY
Pele
Level 159
God Stats
0W - 3L
1,176 SR
Queue Stats
245W - 265L
1,448 Elo+
Party 2
Terra
Terra
jaubinho-repeito
Terra
Level 105
God Stats
5W - 8L
1,435 SR
Queue Stats
45W - 46L
1,495 Elo+
Solo
Team Averages
Level 143
1,466 SR
1,481 Elo+

VS

Team Averages
Level 136
1,606 SR
1,484 Elo+
Athena
Athena
 
Athena
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Dazaa5025
Kali
Level 158
God Stats
2W - 1L
1,859 SR
Queue Stats
56W - 56L
1,493 Elo+
Solo
Artemis
Artemis
FERSEGRDSGSRG
Artemis
Level 149
God Stats
3W - 1L
1,687 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RESETK11
Cu Chulainn
Level 148
God Stats
9W - 7L
1,481 SR
Queue Stats
127W - 95L
1,461 Elo+
Solo
Thoth
Thoth
Ðιєgσ
Thoth
Level 97
God Stats
1W - 0L
1,502 SR
Queue Stats
6W - 6L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 3 / 1
6,083
507
3,414
8,029
2,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 2 / 1
5,960
497
6,265
13,239
10,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
ElGordoSumo
Heimdallr
12
0 / 1 / 0
6,321
527
6,194
8,326
3,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
10
2 / 3 / 0
5,654
471
3,587
11,290
4,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 0 / 1
5,387
449
830
9,682
5,971
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 2
5,269
439
3,540
5,128
5,332
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
12
4 / 2 / 2
6,855
571
5,171
13,215
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
12
0 / 0 / 2
6,080
507
4,988
6,343
2,378
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cu Chulainn
RESETK11
Cu Chulainn
13
2 / 1 / 1
7,508
626
10,186
9,611
7,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Ðιєgσ
Thoth
12
3 / 0 / 1
7,228
602
6,717
5,949
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
3
1
0.17
W
Athena
 
Athena
0
0
2
1
L
1
2
1
0.75
W
Kali
4
2
2
2.5
L
Heimdallr
ElGordoSumo
Heimdallr
0
1
0
0
W
Artemis
0
0
2
1
L
Pele
2
3
0
0.67
W
Cu Chulainn
RESETK11
Cu Chulainn
2
1
1
2.5
L
0
0
1
0.5
W
Thoth
Ðιєgσ
Thoth
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,290
Damage
30,602
50,566
Taken
40,246
27,802
Mitigated
24,332
14,568
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,414
578
0
2,741
8,029
2,641
12
3,692
4,337
57,445
74
W
Athena
 
Athena
3,540
1,307
0
1,044
5,128
5,332
0
357
4,771
19,520
0
L
6,265
678
0
3,662
13,239
10,636
0
0
12,305
0
41,184
W
Kali
5,171
2,282
0
5,430
13,215
6,565
0
788
12,336
0
47,214
L
Heimdallr
ElGordoSumo
Heimdallr
6,194
2,962
0
1,421
8,326
3,810
0
1,739
6,587
0
58,953
W
Artemis
4,988
1,935
0
3,048
6,343
2,378
0
54
6,289
0
48,222
L
Pele
3,587
845
0
2,363
11,290
4,744
0
1,271
9,933
0
38,245
W
Cu Chulainn
RESETK11
Cu Chulainn
10,186
2,398
0
4,163
9,611
7,870
0
36
8,849
0
57,254
L
830
188
1,777
2,604
9,682
5,971
0
3,555
6,084
7,987
0
W
Thoth
Ðιєgσ
Thoth
6,717
156
0
500
5,949
2,187
0
2,935
3,014
53,489
1,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,405
Gold Earned
32,940
346
Minions Killed
393
0
Camps Cleared
0
1,156,857
Distance Traveled
1,201,940
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,083
507
104
9
0
232,182
2
W
Athena
5,269
439
39
3
0
253,159
5
L
Nike
5,960
497
72
6
0
214,501
0
W
Kali
6,855
571
73
6
0
276,092
0
L
Heimdallr
6,321
527
98
8
0
204,511
0
W
Artemis
6,080
507
75
6
0
233,399
0
L
Pele
5,654
471
54
5
0
264,408
0
W
Cu Chulainn
7,508
626
112
9
0
228,751
0
L
Terra
5,387
449
18
2
0
241,255
1
W
Thoth
7,228
602
94
8
0
210,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role