Player Matchup

Fafnir
Fafnir
Diamond V
BabbieSnek
Fafnir
Diamond V
Level 185
God Stats
0W - 1L
1,255 SR
Queue Stats
127W - 117L
1,961 MMR
Party 2
Charybdis
Charybdis
Diamond V
Murkaba
Charybdis
Diamond V
Level 173
God Stats
7W - 12L
1,518 SR
Queue Stats
127W - 118L
1,943 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum I
RockyRoads
Morgan Le Fay
Platinum I
Level 159
God Stats
5W - 4L
1,610 SR
Queue Stats
109W - 95L
2,017 MMR
Solo
Hades
Hades
Diamond IV
TarrantHightopp
Hades
Diamond IV
Level 159
God Stats
6W - 9L
1,488 SR
Queue Stats
221W - 207L
1,985 MMR
Party 3
Ravana
Ravana
Diamond V
cohdein
Ravana
Diamond V
Level 147
God Stats
13W - 12L
1,702 SR
Queue Stats
264W - 255L
2,001 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 165
1,515 SR
1,981 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 166
1,735 SR
1,984 MMR
Ymir
Ymir
Diamond IV
ISuckAtVijaGames
Ymir
Diamond IV
Level 149
God Stats
11W - 7L
1,813 SR
Queue Stats
70W - 49L
1,994 MMR
Solo
Cernunnos
Cernunnos
Platinum II
LuckyArrows
Cernunnos
Platinum II
Level 209
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 137L
1,917 MMR
Party 1
Ne Zha
Ne Zha
Diamond III
McThiccLeQuicc
Ne Zha
Diamond III
Level 156
God Stats
2W - 2L
1,960 SR
Queue Stats
115W - 100L
1,947 MMR
Solo
Hel
Hel
Diamond V
Novạ
Hel
Diamond V
Level 160
God Stats
1W - 0L
1,706 SR
Queue Stats
179W - 164L
2,006 MMR
Solo
Fenrir
Fenrir
Diamond IV
WizardBison
Fenrir
Diamond IV
Level 156
God Stats
9W - 8L
1,694 SR
Queue Stats
148W - 136L
2,056 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BabbieSnek
Fafnir
12
0 / 5 / 2
7,628
477
4,331
16,513
18,836
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Charybdis
Murkaba
Charybdis
15
0 / 3 / 1
8,839
552
11,047
14,284
5,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
RockyRoads
Morgan Le Fay
14
2 / 3 / 1
8,461
529
13,408
11,102
4,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 7 / 1
8,591
537
6,672
19,637
12,597
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Ravana
cohdein
Ravana
16
3 / 2 / 2
8,948
559
9,044
12,931
5,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bans
AgniThorLancelotCu Chulainn

VS

Bans
OdinThanatosBellonaBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
8,772
548
7,549
15,097
14,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cernunnos
LuckyArrows
Cernunnos
17
1 / 1 / 4
9,840
615
10,917
14,766
6,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 2 / 8
9,360
585
12,476
19,528
9,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hel
Novạ
Hel
15
4 / 1 / 9
9,345
584
11,166
9,975
4,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
16
8 / 2 / 6
10,386
649
14,653
20,929
16,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
6
Kills
19
20
Deaths
6
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BabbieSnek
Fafnir
0
5
2
0.2
W
2
0
11
7.5
W
Cernunnos
LuckyArrows
Cernunnos
1
1
4
3
W
4
2
8
4
L
Charybdis
Murkaba
Charybdis
0
3
1
0.17
W
Hel
Novạ
Hel
4
1
9
8.5
L
Morgan Le Fay
RockyRoads
Morgan Le Fay
2
3
1
0.83
L
1
7
1
0.21
W
Fenrir
8
2
6
5.5
L
Ravana
cohdein
Ravana
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,502
Damage
56,761
74,467
Taken
80,295
46,533
Mitigated
51,326
24,484
Healing
39,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BabbieSnek
Fafnir
4,331
958
1,646
2,881
16,513
18,836
0
6,842
9,265
13,833
736
W
7,549
1,651
0
2,485
15,097
14,636
91
5,568
9,177
25,517
0
W
Cernunnos
LuckyArrows
Cernunnos
10,917
6,833
0
9,002
14,766
6,695
1,096
657
14,109
0
96,869
W
12,476
1,943
0
7,845
19,528
9,294
339
4,060
15,220
0
85,450
L
Charybdis
Murkaba
Charybdis
11,047
6,392
0
6,196
14,284
5,171
587
2,199
12,005
0
91,387
W
Hel
Novạ
Hel
11,166
698
5,916
6,873
9,975
4,017
351
4,933
4,550
64,523
542
L
Morgan Le Fay
RockyRoads
Morgan Le Fay
13,408
1,016
0
1,648
11,102
4,315
0
4,476
6,212
62,356
2,471
L
6,672
1,179
160
7,022
19,637
12,597
34
942
18,693
64,629
0
W
Fenrir
14,653
4,562
0
7,654
20,929
16,684
1,012
7,964
12,879
0
71,439
L
Ravana
cohdein
Ravana
9,044
2,691
0
4,931
12,931
5,614
0
3,101
9,693
0
79,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,467
Gold Earned
47,703
517
Minions Killed
506
0
Camps Cleared
0
1,577,798
Distance Traveled
1,663,235
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,628
477
17
1
0
305,511
0
W
Ymir
8,772
548
25
2
0
351,513
8
W
Cernunnos
9,840
615
150
9
0
299,788
2
W
Ne Zha
9,360
585
107
7
0
369,520
6
L
Charybdis
8,839
552
164
10
0
276,711
2
W
Hel
9,345
584
130
8
0
339,331
0
L
Morgan Le Fay
8,461
529
110
7
0
340,457
4
L
Hades
8,591
537
114
7
0
297,367
6
W
Fenrir
10,386
649
94
6
0
303,083
0
L
Ravana
8,948
559
112
7
0
357,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role