Player Matchup

Cerberus
Cerberus
Banksity
Cerberus
Level 159
God Stats
1W - 4L
1,580 SR
Queue Stats
80W - 85L
1,608 Elo+
Party 3
Merlin
Merlin
FRÅM
Merlin
Level 153
God Stats
1W - 3L
1,109 SR
Queue Stats
177W - 154L
1,587 Elo+
Solo
Medusa
Medusa
Mancini527
Medusa
Level 157
God Stats
1W - 1L
1,717 SR
Queue Stats
164W - 148L
1,599 Elo+
Solo
Lancelot
Lancelot
MoonlitRoses
Lancelot
Level 20
God Stats
1W - 1L
1,758 SR
Queue Stats
197W - 172L
1,645 Elo+
Party 3
King Arthur
King Arthur
YagIuth
King Arthur
Level 152
God Stats
8W - 18L
1,406 SR
Queue Stats
373W - 325L
1,645 Elo+
Party 3
Team Averages
Level 128
1,514 SR
1,617 Elo+

VS

Team Averages
Level 155
1,514 SR
1,571 Elo+
Merlin
Merlin
 
Merlin
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
Locness4
Mercury
Level 129
God Stats
3W - 4L
1,538 SR
Queue Stats
144W - 128L
1,579 Elo+
Party 2
Cu Chulainn
Cu Chulainn
McSwergatron
Cu Chulainn
Level 134
God Stats
88W - 63L
1,665 SR
Queue Stats
478W - 385L
1,604 Elo+
Solo
Ares
Ares
POSTDRAMA
Ares
Level 158
God Stats
1W - 1L
1,601 SR
Queue Stats
29W - 31L
1,585 Elo+
Party 1
Charybdis
Charybdis
fsgflash
Charybdis
Level 160
God Stats
2W - 3L
1,268 SR
Queue Stats
123W - 102L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Banksity
Cerberus
11
1 / 1 / 2
7,117
474
6,518
16,929
14,061
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Merlin
FRÅM
Merlin
14
0 / 1 / 2
7,443
496
6,738
5,691
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Mancini527
Medusa
15
0 / 1 / 2
7,964
531
7,727
11,017
4,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Lancelot
MoonlitRoses
Lancelot
15
3 / 1 / 0
7,481
499
8,076
11,450
6,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
YagIuth
King Arthur
13
0 / 4 / 0
7,219
481
5,557
16,406
13,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
0 / 0 / 1
8,251
550
6,902
6,237
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Locness4
Mercury
15
0 / 2 / 3
7,885
526
3,354
11,368
5,648
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
McSwergatron
Cu Chulainn
18
7 / 0 / 0
11,222
748
12,419
12,940
12,729
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
13
0 / 1 / 4
7,729
515
10,023
15,278
13,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
fsgflash
Charybdis
16
1 / 1 / 0
9,048
603
8,847
12,029
5,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
16
4
Kills
8
8
Deaths
4
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
L
Cerberus
Banksity
Cerberus
1
1
2
2
L
Merlin
FRÅM
Merlin
0
1
2
1
W
Mercury
Locness4
Mercury
0
2
3
0.75
L
Medusa
Mancini527
Medusa
0
1
2
1
W
Cu Chulainn
McSwergatron
Cu Chulainn
7
0
0
7
L
Lancelot
MoonlitRoses
Lancelot
3
1
0
3
W
Ares
0
1
4
2
L
King Arthur
YagIuth
King Arthur
0
4
0
0
W
Charybdis
fsgflash
Charybdis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,616
Damage
41,545
61,493
Taken
57,852
40,485
Mitigated
39,845
14,742
Healing
13,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,902
407
0
1,431
6,237
2,350
0
3,395
2,842
76,734
0
L
Cerberus
Banksity
Cerberus
6,518
362
0
4,240
16,929
14,061
0
10,206
6,723
26,024
930
L
Merlin
FRÅM
Merlin
6,738
517
0
719
5,691
2,418
0
2,806
2,885
67,333
0
W
Mercury
Locness4
Mercury
3,354
1,103
0
500
11,368
5,648
0
1,680
9,688
0
74,469
L
Medusa
Mancini527
Medusa
7,727
3,589
0
2,749
11,017
4,220
0
850
10,167
0
85,268
W
Cu Chulainn
McSwergatron
Cu Chulainn
12,419
1,736
0
3,933
12,940
12,729
0
138
12,802
12,487
93,450
L
Lancelot
MoonlitRoses
Lancelot
8,076
1,176
0
4,681
11,450
6,029
0
2,764
8,686
0
68,537
W
Ares
10,023
1,617
0
2,071
15,278
13,903
0
6,514
8,764
20,488
1,593
L
King Arthur
YagIuth
King Arthur
5,557
505
0
2,353
16,406
13,757
0
1,776
14,630
0
62,803
W
Charybdis
fsgflash
Charybdis
8,847
5,157
0
5,730
12,029
5,215
528
1,227
10,802
0
89,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,224
Gold Earned
44,135
527
Minions Killed
607
0
Camps Cleared
0
1,640,361
Distance Traveled
1,579,133
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,251
550
132
9
0
286,830
1
L
Cerberus
7,117
474
53
4
0
323,065
0
L
Merlin
7,443
496
135
9
0
299,346
2
W
Mercury
7,885
526
125
8
0
380,291
0
L
Medusa
7,964
531
138
9
0
310,478
0
W
Cu Chulainn
11,222
748
181
12
0
320,659
2
L
Lancelot
7,481
499
98
7
0
408,365
3
W
Ares
7,729
515
20
1
0
317,360
7
L
King Arthur
7,219
481
103
7
0
299,107
0
W
Charybdis
9,048
603
149
10
0
273,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role