Player Matchup

Ganesha
Ganesha
Bronze V
FamedCoder279
Ganesha
Bronze V
Level 67
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 7L
1,178 MMR
Party 1
Hercules
Hercules
Bronze V
Zeltrem
Hercules
Bronze V
Level 58
God Stats
0W - 1L
1,222 SR
Queue Stats
0W - 7L
1,178 MMR
Party 1
Ix Chel
Ix Chel
Silver V
zaya2727
Ix Chel
Silver V
Level 142
God Stats
5W - 6L
1,064 SR
Queue Stats
59W - 80L
930 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 89
1,269 SR
1,095 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,523 SR
1,293 MMR
Chaac
Chaac
Silver II
 
Chaac
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Silver II
MaxTemperR
Cerberus
Silver II
Level 150
God Stats
10W - 11L
1,492 SR
Queue Stats
135W - 169L
1,235 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Sleepy_Tensei912
Morgan Le Fay
Silver II
Level 81
God Stats
18W - 10L
1,577 SR
Queue Stats
361W - 455L
1,143 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
0 / 4 / 3
7,731
595
2,089
14,339
10,381
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
Zeltrem
Hercules
12
1 / 4 / 2
8,049
619
8,644
14,921
8,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
zaya2727
Ix Chel
14
2 / 4 / 1
9,172
706
11,536
12,524
5,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesAthenaVulcanThothBastet

VS

Bans
AwilixAnhurAgniAphroditeDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 10
9,683
745
12,513
15,515
14,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
MaxTemperR
Cerberus
15
3 / 1 / 7
9,748
750
7,885
13,820
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
Sleepy_Tensei912
Morgan Le Fay
16
8 / 1 / 3
10,517
809
15,542
7,895
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
3
Kills
12
12
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
10
6
L
Ganesha
0
4
3
0.38
W
Cerberus
MaxTemperR
Cerberus
3
1
7
6.5
W
Morgan Le Fay
Sleepy_Tensei912
Morgan Le Fay
8
1
3
9.5
L
Hercules
Zeltrem
Hercules
1
4
2
0.5
L
Ix Chel
zaya2727
Ix Chel
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,269
Damage
35,940
41,784
Taken
37,230
24,023
Mitigated
30,848
6,778
Healing
15,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
12,513
773
422
8,962
15,515
14,504
562
6,633
8,198
0
42,700
L
Ganesha
2,089
497
0
202
14,339
10,381
0
8,177
4,644
13,584
0
W
Cerberus
MaxTemperR
Cerberus
7,885
396
0
4,058
13,820
12,743
353
2,842
10,614
34,861
1,600
W
Morgan Le Fay
Sleepy_Tensei912
Morgan Le Fay
15,542
1,824
0
2,161
7,895
3,601
1,394
3,336
4,351
41,449
703
L
Hercules
Zeltrem
Hercules
8,644
1,931
0
1,304
14,921
8,374
0
6,348
6,936
0
23,721
L
Ix Chel
zaya2727
Ix Chel
11,536
1,279
1,578
3,694
12,524
5,268
0
5,500
5,834
44,352
209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,952
Gold Earned
29,948
122
Minions Killed
177
0
Camps Cleared
0
734,884
Distance Traveled
737,651
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,683
745
56
4
0
259,257
3
L
Ganesha
7,731
595
0
0
0
239,313
0
W
Cerberus
9,748
750
66
5
0
249,089
3
W
Morgan Le Fay
10,517
809
55
4
0
229,305
0
L
Hercules
8,049
619
34
3
0
254,713
0
L
Ix Chel
9,172
706
88
7
0
240,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role