Player Matchup

Cabrakan
Cabrakan
Gold I
DirtyRon
Cabrakan
Gold I
Level 153
God Stats
7W - 9L
1,846 SR
Queue Stats
91W - 92L
1,655 MMR
Solo
Nu Wa
Nu Wa
Gold I
NightShade6415
Nu Wa
Gold I
Level 150
God Stats
2W - 1L
1,847 SR
Queue Stats
179W - 173L
1,685 MMR
Solo
Olorun
Olorun
Gold I
Rafa0910
Olorun
Gold I
Level 127
God Stats
4W - 3L
1,838 SR
Queue Stats
199W - 204L
1,748 MMR
Party 1
Ravana
Ravana
Gold I
Tekk3rs
Ravana
Gold I
Level 154
God Stats
2W - 2L
1,944 SR
Queue Stats
49W - 40L
1,654 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
hodor0126
Sun Wukong
Gold IV
Level 148
God Stats
6W - 4L
1,699 SR
Queue Stats
312W - 318L
1,569 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,835 SR
1,662 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 127
1,669 SR
1,638 MMR
Sobek
Sobek
Gold III
 
Sobek
Gold III
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Gold I
Easygoing12
Osiris
Gold I
Level 147
God Stats
3W - 2L
1,716 SR
Queue Stats
40W - 36L
1,687 MMR
Solo
Charybdis
Charybdis
Platinum II
Xsticy
Charybdis
Platinum II
Level 64
God Stats
5W - 2L
1,863 SR
Queue Stats
66W - 54L
1,828 MMR
Party 2
Janus
Janus
Platinum V
payuncha
Janus
Platinum V
Level 123
God Stats
13W - 14L
1,561 SR
Queue Stats
104W - 92L
1,631 MMR
Solo
Pele
Pele
Gold III
taliuc
Pele
Gold III
Level 125
God Stats
4W - 0L
1,706 SR
Queue Stats
107W - 105L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DirtyRon
Cabrakan
3
0 / 0 / 1
2,768
554
87
338
174
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 1 / 0
3,400
680
1,547
2,306
546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Rafa0910
Olorun
7
1 / 1 / 0
3,415
683
2,194
3,282
979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ravana
Tekk3rs
Ravana
5
0 / 2 / 0
2,954
591
1,185
3,682
1,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
hodor0126
Sun Wukong
6
0 / 1 / 0
3,270
654
460
3,294
2,106
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bans
BastetAgniArachneAthena

VS

Bans
BacchusBellonaThanatosLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
6
1 / 1 / 1
3,792
758
989
4,484
2,534
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Osiris
7
1 / 0 / 2
3,986
797
2,066
2,604
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charybdis
Xsticy
Charybdis
6
1 / 0 / 1
3,800
760
2,117
2,635
787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Janus
payuncha
Janus
8
1 / 0 / 2
3,879
776
1,060
973
274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pele
taliuc
Pele
6
1 / 0 / 2
3,479
696
1,163
4,233
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
5
5
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
1
1
1.5
L
Cabrakan
DirtyRon
Cabrakan
0
0
1
0.5
W
Osiris
1
0
2
2
L
0
1
0
0
L
Olorun
Rafa0910
Olorun
1
1
0
1
L
Ravana
Tekk3rs
Ravana
0
2
0
0
W
Charybdis
Xsticy
Charybdis
1
0
1
1.5
L
Sun Wukong
hodor0126
Sun Wukong
0
1
0
0
W
Janus
payuncha
Janus
1
0
2
2
W
Pele
taliuc
Pele
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,473
Damage
7,395
12,902
Taken
14,929
5,025
Mitigated
6,137
4,105
Healing
8,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
989
203
506
2,228
4,484
2,534
0
1,593
2,891
5,782
0
L
Cabrakan
DirtyRon
Cabrakan
87
30
0
40
338
174
0
0
338
1,125
0
W
Osiris
2,066
740
0
1,986
2,604
1,267
0
154
2,450
0
22,323
L
1,547
62
0
350
2,306
546
0
538
1,676
19,134
370
L
Olorun
Rafa0910
Olorun
2,194
898
0
1,797
3,282
979
0
672
2,610
14,054
4,373
L
Ravana
Tekk3rs
Ravana
1,185
453
0
728
3,682
1,220
0
588
3,054
0
12,993
W
Charybdis
Xsticy
Charybdis
2,117
1,292
0
1,388
2,635
787
0
573
2,062
0
29,243
L
Sun Wukong
hodor0126
Sun Wukong
460
0
0
1,190
3,294
2,106
0
119
3,175
0
15,465
W
Janus
payuncha
Janus
1,060
0
0
470
973
274
0
297
676
24,074
0
W
Pele
taliuc
Pele
1,163
282
0
2,398
4,233
1,275
0
738
3,495
0
16,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,807
Gold Earned
18,936
119
Minions Killed
183
0
Camps Cleared
0
433,852
Distance Traveled
544,828
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
3,792
758
5
1
0
110,331
3
L
Cabrakan
2,768
554
1
0
0
25,900
0
W
Osiris
3,986
797
42
8
0
105,312
0
L
Nu Wa
3,400
680
41
8
0
95,992
1
L
Olorun
3,415
683
27
5
0
91,160
0
L
Ravana
2,954
591
18
4
0
120,429
0
W
Charybdis
3,800
760
52
10
0
86,125
0
L
Sun Wukong
3,270
654
32
6
0
100,371
0
W
Janus
3,879
776
51
10
0
114,554
2
W
Pele
3,479
696
33
7
0
128,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role