Player Matchup

Loki
Loki
PsychoJesus2
Loki
Level 63
God Stats
12W - 3L
1,746 SR
Queue Stats
57W - 53L
1,405 Elo+
Party 1
Ares
Ares
S0L3N0
Ares
Level 97
God Stats
4W - 3L
1,595 SR
Queue Stats
42W - 46L
1,446 Elo+
Party 3
Danzaburou
Danzaburou
baggins12345
Danzaburou
Level 36
God Stats
26W - 23L
1,497 SR
Queue Stats
51W - 48L
1,381 Elo+
Party 1
Shiva
Shiva
iTz_DeMoOnZz
Shiva
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,517 Elo+
Solo
Sol
Sol
sserendipiaa
Sol
Level 101
God Stats
1W - 1L
1,750 SR
Queue Stats
34W - 35L
1,459 Elo+
Party 3
Team Averages
Level 77
1,618 SR
1,442 Elo+

VS

Team Averages
Level 47
1,562 SR
1,434 Elo+
Sol
Sol
AjarKey78
Sol
Level 80
God Stats
45W - 47L
1,510 SR
Queue Stats
218W - 204L
1,437 Elo+
Solo
Osiris
Osiris
DaKilla III
Osiris
Level 34
God Stats
16W - 10L
1,725 SR
Queue Stats
132W - 133L
1,394 Elo+
Party 2
Nut
Nut
TheButcher74283
Nut
Level 58
God Stats
30W - 13L
1,655 SR
Queue Stats
122W - 113L
1,419 Elo+
Party 2
Hercules
Hercules
mechson240hz
Hercules
Level 38
God Stats
5W - 10L
1,372 SR
Queue Stats
78W - 73L
1,469 Elo+
Solo
Sylvanus
Sylvanus
redscale22
Sylvanus
Level 25
God Stats
66W - 48L
1,549 SR
Queue Stats
67W - 54L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 1
6,366
490
5,531
9,727
3,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
S0L3N0
Ares
9
1 / 4 / 1
5,912
455
4,369
14,156
11,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
baggins12345
Danzaburou
8
0 / 4 / 0
5,470
421
6,554
9,381
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 6 / 0
5,997
461
5,392
13,313
7,950
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 1 / 1
6,973
536
4,867
7,591
2,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 2
8,330
641
8,865
9,761
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
12
1 / 2 / 3
6,229
479
6,048
9,011
7,457
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 5
6,888
530
10,212
8,247
3,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
mechson240hz
Hercules
13
4 / 1 / 3
7,126
548
7,420
12,327
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
redscale22
Sylvanus
11
1 / 0 / 8
7,015
540
4,700
9,114
6,289
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
16
16
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
W
Osiris
1
2
3
1.25
L
2
1
1
2.5
L
Ares
S0L3N0
Ares
1
4
1
0.38
W
5
1
5
7.5
L
Danzaburou
baggins12345
Danzaburou
0
4
0
0
L
1
6
0
0.17
W
Hercules
mechson240hz
Hercules
4
1
3
5.5
W
Sylvanus
redscale22
Sylvanus
1
0
8
5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,713
Damage
37,245
54,168
Taken
48,460
29,003
Mitigated
25,822
15,381
Healing
20,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,865
4,903
0
5,983
9,761
2,739
1,490
61
9,233
58,796
1,433
W
Osiris
6,048
1,560
0
1,717
9,011
7,457
0
3,864
5,108
0
32,720
L
5,531
1,611
0
3,794
9,727
3,556
0
590
9,137
0
41,012
L
Ares
S0L3N0
Ares
4,369
411
110
1,524
14,156
11,371
0
3,261
10,847
12,145
628
W
10,212
5,813
0
2,416
8,247
3,071
464
1,040
7,207
0
46,886
L
Danzaburou
baggins12345
Danzaburou
6,554
2,424
0
2,886
9,381
3,677
0
1,325
8,015
0
36,539
L
5,392
1,511
0
2,624
13,313
7,950
0
8,221
5,092
0
31,678
W
Hercules
mechson240hz
Hercules
7,420
3,481
0
4,817
12,327
6,266
0
1,778
10,549
0
55,117
W
Sylvanus
redscale22
Sylvanus
4,700
1,768
2,433
3,367
9,114
6,289
385
1,811
7,258
19,775
0
L
4,867
1,459
0
4,443
7,591
2,449
0
0
6,937
39,664
6,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,718
Gold Earned
35,588
283
Minions Killed
314
0
Camps Cleared
0
1,210,252
Distance Traveled
1,232,028
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,330
641
91
7
0
239,636
0
W
Osiris
6,229
479
47
4
0
268,757
0
L
Loki
6,366
490
68
5
0
281,560
0
L
Ares
5,912
455
8
1
0
257,388
0
W
Nut
6,888
530
59
5
0
215,940
0
L
Danzaburou
5,470
421
65
5
0
203,575
0
L
Shiva
5,997
461
55
4
0
235,076
6
W
Hercules
7,126
548
83
6
0
289,187
0
W
Sylvanus
7,015
540
34
3
0
218,508
0
L
Sol
6,973
536
87
7
0
232,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role