Player Matchup

Ra
Ra
FadeyCouric
Ra
Level 66
God Stats
21W - 16L
1,576 SR
Queue Stats
125W - 108L
1,471 Elo+
Party 3
Bellona
Bellona
LieutenantLit
Bellona
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Reyuh
Kukulkan
Level 5
God Stats
0W - 2L
1,223 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Uhyasureokay
Ne Zha
Level 12
God Stats
0W - 2L
1,113 SR
Queue Stats
0W - 8L
1,046 Elo+
Party 3
Cthulhu
Cthulhu
YungStodi
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,185 Elo+
Party 3
Team Averages
Level 25
1,382 SR
1,340 Elo+

VS

Team Averages
Level 43
1,565 SR
1,498 Elo+
Nut
Nut
GrimYaga
Nut
Level 59
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 108L
1,500 Elo+
Party 4
Maui
Maui
HavocMc
Maui
Level 29
God Stats
13W - 12L
1,399 SR
Queue Stats
147W - 139L
1,462 Elo+
Party 1
Janus
Janus
ISwearItsJustLag
Janus
Level 36
God Stats
11W - 8L
1,724 SR
Queue Stats
50W - 39L
1,575 Elo+
Solo
Anubis
Anubis
Kilrinstinct744
Anubis
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 4
Susano
Susano
TreCappin
Susano
Level 67
God Stats
5W - 4L
1,701 SR
Queue Stats
102W - 100L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
6,480
405
8,390
15,753
5,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bellona
13
4 / 5 / 0
7,803
488
9,294
15,979
14,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Reyuh
Kukulkan
12
1 / 5 / 0
6,892
431
5,448
8,249
2,286
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
10
1 / 6 / 2
6,451
403
5,739
15,445
5,002
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
YungStodi
Cthulhu
9
0 / 5 / 1
5,862
366
2,185
14,143
5,698
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 9
8,133
508
11,166
9,645
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
HavocMc
Maui
13
2 / 2 / 15
8,784
549
7,845
13,168
10,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
6 / 3 / 2
9,573
598
10,502
10,908
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
10 / 0 / 5
10,122
633
13,342
7,773
4,166
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
TreCappin
Susano
15
4 / 1 / 6
9,000
563
3,623
10,868
4,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
7
Kills
26
27
Deaths
7
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
4
1
9
8.5
W
Maui
HavocMc
Maui
2
2
15
4.75
W
6
3
2
2.33
W
10
0
5
12.5
L
Bellona
4
5
0
0.8
L
Kukulkan
Reyuh
Kukulkan
1
5
0
0.2
W
Susano
TreCappin
Susano
4
1
6
7
L
Ne Zha
1
6
2
0.33
L
Cthulhu
YungStodi
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,056
Damage
46,478
69,569
Taken
52,362
32,797
Mitigated
27,831
15,678
Healing
19,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,390
1,125
1,582
6,137
15,753
5,269
305
6,151
9,538
46,649
2,672
W
11,166
7,220
0
2,733
9,645
3,902
1,083
4,250
5,163
0
50,755
W
Maui
HavocMc
Maui
7,845
1,850
0
1,713
13,168
10,816
130
6,229
6,676
35,152
0
W
10,502
942
0
3,163
10,908
4,293
0
928
9,281
62,467
228
W
13,342
1,053
0
4,549
7,773
4,166
832
4,042
3,636
80,881
3,590
L
Bellona
9,294
2,784
0
2,893
15,979
14,542
0
7,694
7,447
1,266
42,986
L
Kukulkan
Reyuh
Kukulkan
5,448
298
0
986
8,249
2,286
0
5,798
2,451
41,650
0
W
Susano
TreCappin
Susano
3,623
759
0
6,868
10,868
4,654
0
601
10,130
0
77,316
L
Ne Zha
5,739
2,736
0
2,356
15,445
5,002
0
4,499
10,946
0
32,135
L
Cthulhu
YungStodi
Cthulhu
2,185
271
0
1,724
14,143
5,698
0
6,315
7,797
13,600
161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,488
Gold Earned
45,612
270
Minions Killed
452
0
Camps Cleared
0
1,465,596
Distance Traveled
1,566,681
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,480
405
57
4
0
278,077
0
W
Nut
8,133
508
61
4
0
312,526
5
W
Maui
8,784
549
39
2
0
254,302
0
W
Janus
9,573
598
122
8
0
331,661
3
W
Anubis
10,122
633
122
8
0
298,364
0
L
Bellona
7,803
488
69
4
0
328,823
0
L
Kukulkan
6,892
431
72
5
0
248,001
0
W
Susano
9,000
563
108
7
0
369,828
0
L
Ne Zha
6,451
403
44
3
0
292,116
0
L
Cthulhu
5,862
366
28
2
0
318,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role