Player Matchup

Sylvanus
Sylvanus
COUN7RY 94
Sylvanus
Level 107
God Stats
2W - 1L
1,703 SR
Queue Stats
39W - 51L
1,481 Elo+
Party 1
Cernunnos
Cernunnos
InauguralMink6
Cernunnos
Level 204
God Stats
1W - 0L
1,500 SR
Queue Stats
529W - 500L
1,565 Elo+
Party 1
Zhong Kui
Zhong Kui
LoadedWeaponzz
Zhong Kui
Level 126
God Stats
2W - 1L
1,506 SR
Queue Stats
24W - 18L
1,589 Elo+
Solo
The Morrigan
The Morrigan
SatansxRabbit
The Morrigan
Level 158
God Stats
8W - 16L
1,495 SR
Queue Stats
318W - 317L
1,547 Elo+
Party 1
Bastet
Bastet
oChickypoox
Bastet
Level 129
God Stats
6W - 6L
1,676 SR
Queue Stats
47W - 62L
1,514 Elo+
Party 1
Team Averages
Level 145
1,576 SR
1,539 Elo+

VS

Team Averages
Level 142
1,596 SR
1,589 Elo+
Zeus
Zeus
GhostX555
Zeus
Level 126
God Stats
2W - 3L
1,495 SR
Queue Stats
15W - 12L
1,603 Elo+
Party 2
Athena
Athena
IAmAConsoleMain
Athena
Level 145
God Stats
1W - 1L
1,744 SR
Queue Stats
22W - 11L
1,729 Elo+
Party 2
Sun Wukong
Sun Wukong
Purroth
Sun Wukong
Level 155
God Stats
3W - 3L
1,490 SR
Queue Stats
139W - 111L
1,623 Elo+
Solo
King Arthur
King Arthur
black wolfcubby
King Arthur
Level 128
God Stats
4W - 3L
1,376 SR
Queue Stats
140W - 143L
1,496 Elo+
Solo
Izanami
Izanami
snow123458890
Izanami
Level 155
God Stats
6W - 11L
1,877 SR
Queue Stats
229W - 228L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
COUN7RY 94
Sylvanus
12
0 / 1 / 6
7,265
454
4,955
11,462
8,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
InauguralMink6
Cernunnos
15
1 / 2 / 5
8,853
553
12,298
13,973
5,926
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
LoadedWeaponzz
Zhong Kui
16
3 / 1 / 7
9,610
601
10,024
11,373
8,708
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
SatansxRabbit
The Morrigan
15
8 / 1 / 5
9,172
573
8,981
9,113
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
15
8 / 1 / 4
9,164
573
12,303
14,320
5,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
1 / 5 / 1
7,747
484
8,432
8,906
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 4 / 1
6,400
400
5,792
17,566
14,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
Purroth
Sun Wukong
16
4 / 2 / 2
9,092
568
8,190
14,840
8,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
black wolfcubby
King Arthur
12
0 / 4 / 1
7,322
458
6,003
16,378
14,647
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
12
1 / 5 / 0
7,141
446
8,705
12,127
4,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
11
20
Kills
6
6
Deaths
20
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
COUN7RY 94
Sylvanus
0
1
6
3
L
Zeus
1
5
1
0.3
L
0
4
1
0.13
W
Cernunnos
InauguralMink6
Cernunnos
1
2
5
1.75
W
Zhong Kui
LoadedWeaponzz
Zhong Kui
3
1
7
6.5
L
Sun Wukong
Purroth
Sun Wukong
4
2
2
2.5
W
The Morrigan
SatansxRabbit
The Morrigan
8
1
5
10.5
L
King Arthur
black wolfcubby
King Arthur
0
4
1
0.13
W
Bastet
8
1
4
10
L
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,561
Damage
37,122
60,241
Taken
69,817
32,021
Mitigated
45,728
26,514
Healing
15,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
COUN7RY 94
Sylvanus
4,955
1,721
1,976
5,903
11,462
8,296
219
3,465
7,997
25,294
7,555
L
Zeus
8,432
466
0
816
8,906
3,115
176
3,278
5,628
55,133
1,637
L
5,792
1,895
0
3,048
17,566
14,901
121
6,109
11,457
20,606
0
W
Cernunnos
InauguralMink6
Cernunnos
12,298
5,278
0
3,059
13,973
5,926
799
2,705
11,268
0
83,095
W
Zhong Kui
LoadedWeaponzz
Zhong Kui
10,024
1,780
0
7,154
11,373
8,708
1,392
1,704
9,669
77,058
3,079
L
Sun Wukong
Purroth
Sun Wukong
8,190
1,738
0
7,669
14,840
8,521
12
3,359
11,481
0
81,505
W
The Morrigan
SatansxRabbit
The Morrigan
8,981
1,544
0
2,090
9,113
3,428
220
3,579
5,534
58,241
4,609
L
King Arthur
black wolfcubby
King Arthur
6,003
158
0
2,265
16,378
14,647
0
6,160
10,218
866
52,878
W
Bastet
12,303
3,595
0
6,332
14,320
5,663
19
3,466
10,854
0
74,982
L
Izanami
8,705
6,793
0
1,218
12,127
4,544
313
2,955
9,172
0
59,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,064
Gold Earned
37,702
505
Minions Killed
444
0
Camps Cleared
0
1,607,227
Distance Traveled
1,552,982
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,265
454
49
3
0
284,787
1
L
Zeus
7,747
484
104
7
0
287,275
0
L
Athena
6,400
400
29
2
0
336,187
3
W
Cernunnos
8,853
553
141
9
0
305,177
0
W
Zhong Kui
9,610
601
130
8
0
300,264
1
L
Sun Wukong
9,092
568
132
8
0
363,836
1
W
The Morrigan
9,172
573
82
5
0
307,828
6
L
King Arthur
7,322
458
83
5
0
308,263
0
W
Bastet
9,164
573
103
6
0
409,171
0
L
Izanami
7,141
446
96
6
0
257,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role