Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Gurantula
Osiris
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
M0TH_XIV
Tiamat
Level 159
God Stats
1W - 0L
1,681 SR
Queue Stats
71W - 63L
1,504 Elo+
Solo
Athena
Athena
PlayboiMoe
Athena
Level 168
God Stats
2W - 0L
1,746 SR
Queue Stats
12W - 16L
1,553 Elo+
Solo
Horus
Horus
Sw_Yugi
Horus
Level 129
God Stats
10W - 15L
1,370 SR
Queue Stats
125W - 132L
1,488 Elo+
Solo
Team Averages
Level 146
1,559 SR
1,509 Elo+

VS

Team Averages
Level 152
1,576 SR
1,515 Elo+
Ares
Ares
DaniiChile
Ares
Level 141
God Stats
15W - 7L
1,701 SR
Queue Stats
112W - 109L
1,518 Elo+
Solo
The Morrigan
The Morrigan
HighDiamond
The Morrigan
Level 137
God Stats
4W - 6L
1,709 SR
Queue Stats
88W - 89L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
Jessjessjessee
Ao Kuang
Level 141
God Stats
2W - 1L
1,616 SR
Queue Stats
19W - 27L
1,470 Elo+
Solo
Loki
Loki
MAICONIGHT89
Loki
Level 217
God Stats
16W - 19L
1,439 SR
Queue Stats
636W - 603L
1,492 Elo+
Solo
Izanami
Izanami
jda 2k
Izanami
Level 126
God Stats
12W - 17L
1,414 SR
Queue Stats
329W - 320L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
5 / 0 / 1
5,965
663
7,483
5,939
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Osiris
Gurantula
Osiris
9
2 / 3 / 2
5,142
571
4,008
10,293
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
M0TH_XIV
Tiamat
11
3 / 0 / 2
6,158
684
4,300
4,205
2,161
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
PlayboiMoe
Athena
10
3 / 0 / 2
5,779
642
3,080
7,510
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
Sw_Yugi
Horus
9
1 / 1 / 3
5,602
622
3,051
8,050
5,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,204
467
938
5,037
2,960
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
HighDiamond
The Morrigan
11
3 / 3 / 0
6,918
769
7,544
6,271
2,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
8
0 / 4 / 0
4,445
494
1,828
7,247
2,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 1 / 1
4,933
548
3,123
7,406
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
jda 2k
Izanami
9
1 / 5 / 0
4,815
535
2,910
8,045
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
14
Kills
4
4
Deaths
14
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
1
5.5
L
0
1
0
0
W
Osiris
Gurantula
Osiris
2
3
2
1
L
The Morrigan
HighDiamond
The Morrigan
3
3
0
1
L
Ao Kuang
0
4
0
0
W
Tiamat
M0TH_XIV
Tiamat
3
0
2
4
L
0
1
1
0.5
W
Athena
PlayboiMoe
Athena
3
0
2
4
W
Horus
Sw_Yugi
Horus
1
1
3
2.5
L
Izanami
jda 2k
Izanami
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,922
Damage
16,343
35,997
Taken
34,006
21,715
Mitigated
13,294
18,518
Healing
10,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,483
4,030
0
4,314
5,939
1,818
2,639
371
5,568
48,252
1,194
L
938
0
185
1,078
5,037
2,960
0
2,511
2,526
6,851
0
W
Osiris
Gurantula
Osiris
4,008
781
0
3,140
10,293
8,016
0
5,655
4,638
0
26,252
L
The Morrigan
HighDiamond
The Morrigan
7,544
3,015
0
1,852
6,271
2,467
0
1,655
4,489
44,771
10,559
L
Ao Kuang
1,828
642
0
1,432
7,247
2,468
0
4,229
3,018
18,333
2,375
W
Tiamat
M0TH_XIV
Tiamat
4,300
481
0
1,979
4,205
2,161
0
1,177
3,028
34,066
3,619
L
3,123
654
0
4,172
7,406
2,619
0
1,895
5,511
0
32,474
W
Athena
PlayboiMoe
Athena
3,080
991
0
4,413
7,510
4,151
0
1,588
5,922
34,350
0
W
Horus
Sw_Yugi
Horus
3,051
1,735
790
3,882
8,050
5,569
400
618
7,432
0
12,704
L
Izanami
jda 2k
Izanami
2,910
2,006
0
1,471
8,045
2,780
0
3,882
4,163
0
32,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,646
Gold Earned
25,315
241
Minions Killed
259
0
Camps Cleared
0
939,357
Distance Traveled
862,137
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,965
663
64
7
0
161,451
2
L
Ares
4,204
467
16
2
0
144,733
2
W
Osiris
5,142
571
36
4
0
171,303
0
L
The Morrigan
6,918
769
89
10
0
159,281
1
L
Ao Kuang
4,445
494
45
5
0
191,237
0
W
Tiamat
6,158
684
67
7
0
201,672
0
L
Loki
4,933
548
61
7
0
205,182
0
W
Athena
5,779
642
65
7
0
213,861
0
W
Horus
5,602
622
9
1
0
191,070
1
L
Izanami
4,815
535
48
5
0
161,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role