Player Matchup

Ne Zha
Ne Zha
calsjr9
Ne Zha
Level 143
God Stats
26W - 28L
1,637 SR
Queue Stats
269W - 262L
1,487 Elo+
Party 1
Jormungandr
Jormungandr
llN0BLEll
Jormungandr
Level 158
God Stats
2W - 2L
1,512 SR
Queue Stats
460W - 437L
1,485 Elo+
Solo
Geb
Geb
sbbhkk22
Geb
Level 125
God Stats
35W - 46L
1,476 SR
Queue Stats
355W - 344L
1,469 Elo+
Party 1
Merlin
Merlin
terry9999785
Merlin
Level 109
God Stats
2W - 0L
1,755 SR
Queue Stats
8W - 3L
1,761 Elo+
Party 1
Artemis
Artemis
tilambre07
Artemis
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 8L
1,605 Elo+
Solo
Team Averages
Level 124
1,576 SR
1,562 Elo+

VS

Team Averages
Level 101
1,508 SR
1,443 Elo+
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thoth
Thoth
Spriteriee
Thoth
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 24L
1,382 Elo+
Party 2
Jormungandr
Jormungandr
esmaeil_chahrour
Jormungandr
Level 87
God Stats
33W - 28L
1,531 SR
Queue Stats
87W - 116L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
jc730123
Kuzenbo
Level 123
God Stats
11W - 12L
1,508 SR
Queue Stats
320W - 332L
1,487 Elo+
Solo
Hun Batz
Hun Batz
qwickscope81
Hun Batz
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 54L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
calsjr9
Ne Zha
11
3 / 0 / 0
5,766
641
3,086
6,994
2,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
llN0BLEll
Jormungandr
11
3 / 0 / 1
6,952
772
5,577
7,662
3,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
4,362
485
2,335
8,076
4,066
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Merlin
9
1 / 2 / 1
5,487
610
1,626
3,872
975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artemis
tilambre07
Artemis
8
0 / 2 / 0
4,536
504
3,480
4,680
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
3 / 1 / 1
5,550
617
3,072
4,969
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
9
2 / 2 / 0
5,627
625
2,055
3,438
1,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
esmaeil_chahrour
Jormungandr
7
0 / 2 / 0
4,382
487
1,512
4,296
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
jc730123
Kuzenbo
9
2 / 0 / 3
5,726
636
2,942
6,629
5,214
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
qwickscope81
Hun Batz
10
0 / 2 / 1
5,290
588
4,155
9,195
3,863
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
7
Kills
7
7
Deaths
7
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
3
1
1
3.5
L
Thoth
2
2
0
1
W
Ne Zha
calsjr9
Ne Zha
3
0
0
3
L
Jormungandr
esmaeil_chahrour
Jormungandr
0
2
0
0
L
Kuzenbo
jc730123
Kuzenbo
2
0
3
3.5
W
Jormungandr
llN0BLEll
Jormungandr
3
0
1
3.5
L
Hun Batz
qwickscope81
Hun Batz
0
2
1
0.25
W
0
3
1
0.17
W
Merlin
1
2
1
0.75
W
Artemis
tilambre07
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,104
Damage
13,736
31,284
Taken
28,527
13,307
Mitigated
15,251
5,532
Healing
6,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,072
1,966
0
1,959
4,969
1,959
761
1,294
3,675
0
37,495
L
Thoth
2,055
151
0
0
3,438
1,057
0
787
2,651
26,238
287
W
Ne Zha
calsjr9
Ne Zha
3,086
650
0
1,310
6,994
2,863
0
318
6,556
0
44,498
L
Jormungandr
esmaeil_chahrour
Jormungandr
1,512
182
0
0
4,296
3,158
0
2,697
1,599
16,492
0
L
Kuzenbo
jc730123
Kuzenbo
2,942
1,183
0
2,364
6,629
5,214
0
838
5,791
18,945
0
W
Jormungandr
llN0BLEll
Jormungandr
5,577
2,060
0
2,418
7,662
3,793
0
1,512
6,150
50,168
1,938
L
Hun Batz
qwickscope81
Hun Batz
4,155
1,376
0
1,873
9,195
3,863
0
3,525
5,670
0
43,646
W
2,335
105
0
940
8,076
4,066
0
767
7,309
11,817
1,456
W
Merlin
1,626
223
0
320
3,872
975
0
1,360
2,256
28,803
889
W
Artemis
tilambre07
Artemis
3,480
1,379
0
544
4,680
1,610
0
2,113
2,567
0
28,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,103
Gold Earned
26,575
296
Minions Killed
237
0
Camps Cleared
0
877,369
Distance Traveled
841,818
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,550
617
59
7
0
174,563
0
L
Thoth
5,627
625
54
6
0
157,216
4
W
Ne Zha
5,766
641
72
8
0
231,588
0
L
Jormungandr
4,382
487
32
4
0
125,716
0
L
Kuzenbo
5,726
636
26
3
0
188,833
0
W
Jormungandr
6,952
772
98
11
0
166,718
0
L
Hun Batz
5,290
588
66
7
0
195,490
0
W
Geb
4,362
485
13
1
0
150,313
0
W
Merlin
5,487
610
62
7
0
170,118
0
W
Artemis
4,536
504
51
6
0
158,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role