Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Blakkmajic24
Cthulhu
Level 123
God Stats
80W - 82L
1,623 SR
Queue Stats
230W - 228L
1,534 Elo+
Party 1
Janus
Janus
CousinBoom
Janus
Level 106
God Stats
18W - 10L
1,401 SR
Queue Stats
259W - 233L
1,415 Elo+
Solo
Izanami
Izanami
ItzJustZ
Izanami
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 127L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
T_D3vil2KX
Cernunnos
Level 116
God Stats
45W - 23L
1,640 SR
Queue Stats
149W - 135L
1,544 Elo+
Party 1
Team Averages
Level 82
1,533 SR
1,499 Elo+

VS

Team Averages
Level 70
1,505 SR
1,487 Elo+
Mulan
Mulan
CRM-Easthatter
Mulan
Level 68
God Stats
12W - 6L
1,854 SR
Queue Stats
139W - 144L
1,518 Elo+
Solo
Ao Kuang
Ao Kuang
Cashout DMV
Ao Kuang
Level 87
God Stats
0W - 4L
1,279 SR
Queue Stats
176W - 156L
1,528 Elo+
Solo
Anubis
Anubis
House Atlas
Anubis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,517 Elo+
Solo
Sobek
Sobek
PremiumBuntus
Sobek
Level 34
God Stats
13W - 9L
1,384 SR
Queue Stats
18W - 19L
1,411 Elo+
Solo
Sylvanus
Sylvanus
XJrufenerX
Sylvanus
Level 76
God Stats
29W - 27L
1,510 SR
Queue Stats
550W - 522L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
10
2 / 3 / 0
6,318
527
5,771
13,467
7,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Blakkmajic24
Cthulhu
12
1 / 0 / 6
7,209
601
5,022
6,321
4,103
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
13
4 / 1 / 2
7,798
650
6,242
5,020
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
ItzJustZ
Izanami
13
4 / 0 / 4
6,989
582
8,811
6,013
2,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
T_D3vil2KX
Cernunnos
12
0 / 3 / 3
6,169
514
1,400
8,924
3,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 0
7,825
652
11,304
10,789
8,879
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Cashout DMV
Ao Kuang
12
2 / 0 / 0
6,472
539
2,444
11,334
4,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Anubis
12
0 / 2 / 1
6,602
550
1,244
5,687
2,158
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
0 / 2 / 1
5,437
453
4,411
9,558
7,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
XJrufenerX
Sylvanus
9
0 / 5 / 1
4,894
408
2,252
8,942
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
11
Kills
6
7
Deaths
11
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
3
0
0.67
W
Cthulhu
Blakkmajic24
Cthulhu
1
0
6
4
L
4
2
0
2
L
Ao Kuang
Cashout DMV
Ao Kuang
2
0
0
2
W
Janus
4
1
2
5
L
Anubis
0
2
1
0.25
W
Izanami
ItzJustZ
Izanami
4
0
4
6
L
0
2
1
0.25
W
Cernunnos
T_D3vil2KX
Cernunnos
0
3
3
0.5
L
Sylvanus
XJrufenerX
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,246
Damage
21,655
39,745
Taken
46,310
18,408
Mitigated
27,815
14,476
Healing
12,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
5,771
845
60
4,426
13,467
7,332
0
0
13,467
0
36,514
W
Cthulhu
Blakkmajic24
Cthulhu
5,022
230
1,785
2,165
6,321
4,103
0
1,898
4,162
37,799
0
L
11,304
1,814
0
2,326
10,789
8,879
469
0
10,789
0
57,125
L
Ao Kuang
Cashout DMV
Ao Kuang
2,444
558
0
3,607
11,334
4,830
0
1,553
9,697
50,611
0
W
Janus
6,242
289
0
750
5,020
1,339
75
2,743
2,277
52,877
986
L
Anubis
1,244
46
0
1,958
5,687
2,158
0
3,308
2,074
42,591
0
W
Izanami
ItzJustZ
Izanami
8,811
6,563
0
2,111
6,013
2,183
280
3,202
2,432
0
61,843
L
4,411
159
0
2,325
9,558
7,662
0
3,017
6,405
21,353
1,628
W
Cernunnos
T_D3vil2KX
Cernunnos
1,400
447
0
3,179
8,924
3,451
60
1,185
7,739
0
49,142
L
Sylvanus
XJrufenerX
Sylvanus
2,252
670
531
1,847
8,942
4,286
0
2,821
6,081
15,926
4,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,483
Gold Earned
31,230
385
Minions Killed
279
0
Camps Cleared
0
1,201,670
Distance Traveled
1,131,359
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,318
527
44
4
0
210,443
0
W
Cthulhu
7,209
601
61
5
0
254,662
3
L
Mulan
7,825
652
70
6
0
218,362
0
L
Ao Kuang
6,472
539
85
7
0
283,182
2
W
Janus
7,798
650
99
8
0
264,439
0
L
Anubis
6,602
550
72
6
0
214,416
5
W
Izanami
6,989
582
95
8
0
220,579
0
L
Sobek
5,437
453
22
2
0
250,252
2
W
Cernunnos
6,169
514
86
7
0
251,547
0
L
Sylvanus
4,894
408
30
3
0
165,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role