Player Matchup

Mercury
Mercury
DrShmexy
Mercury
Level 86
God Stats
11W - 7L
1,626 SR
Queue Stats
119W - 92L
1,588 Elo+
Party 1
Olorun
Olorun
Lukke-C-A
Olorun
Level 81
God Stats
5W - 5L
1,557 SR
Queue Stats
154W - 172L
1,531 Elo+
Solo
Medusa
Medusa
PeAnUt043571
Medusa
Level 87
God Stats
9W - 7L
1,439 SR
Queue Stats
78W - 63L
1,515 Elo+
Solo
Set
Set
ownage7
Set
Level 144
God Stats
2W - 1L
1,741 SR
Queue Stats
236W - 233L
1,503 Elo+
Party 1
Mulan
Mulan
tobilo11
Mulan
Level 129
God Stats
10W - 6L
1,825 SR
Queue Stats
130W - 91L
1,635 Elo+
Solo
Team Averages
Level 105
1,638 SR
1,555 Elo+

VS

Team Averages
Level 115
1,640 SR
1,516 Elo+
Hou Yi
Hou Yi
CrisherASecas
Hou Yi
Level 100
God Stats
0W - 1L
1,925 SR
Queue Stats
64W - 67L
1,520 Elo+
Party 2
Agni
Agni
GandalfElPorros
Agni
Level 83
God Stats
0W - 1L
1,728 SR
Queue Stats
3W - 5L
1,471 Elo+
Party 2
Ymir
Ymir
Hidan_xi
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 145L
1,571 Elo+
Solo
Ao Kuang
Ao Kuang
RoTaRGG
Ao Kuang
Level 89
God Stats
6W - 8L
1,477 SR
Queue Stats
47W - 45L
1,528 Elo+
Party 2
Artio
Artio
freesty1er
Artio
Level 195
God Stats
4W - 7L
1,569 SR
Queue Stats
232W - 229L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrShmexy
Mercury
7
0 / 0 / 1
3,755
751
327
2,890
1,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
Lukke-C-A
Olorun
6
0 / 0 / 0
3,439
688
551
2,178
524
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
7
0 / 0 / 0
3,765
753
901
2,356
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Set
7
0 / 0 / 0
3,738
748
952
3,224
1,758
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mulan
tobilo11
Mulan
8
2 / 0 / 0
4,681
936
3,760
4,336
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,287
657
1,021
1,972
577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

7
0 / 0 / 0
3,800
760
1,945
1,257
320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
1
0 / 0 / 0
2,586
517
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
RoTaRGG
Ao Kuang
6
0 / 0 / 0
3,332
666
66
3,613
1,306
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artio
5
0 / 2 / 0
3,218
644
1,944
5,653
2,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Mercury
DrShmexy
Mercury
0
0
1
0.5
L
0
0
0
0
L
Ymir
0
0
0
0
W
Olorun
Lukke-C-A
Olorun
0
0
0
0
W
Medusa
0
0
0
0
L
Ao Kuang
RoTaRGG
Ao Kuang
0
0
0
0
L
Artio
0
2
0
0
W
Set
0
0
0
0
W
Mulan
tobilo11
Mulan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,491
Damage
4,976
14,984
Taken
12,495
5,624
Mitigated
4,860
6,200
Healing
3,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,021
543
0
929
1,972
577
0
551
1,421
0
14,717
W
Mercury
DrShmexy
Mercury
327
327
0
300
2,890
1,030
0
340
2,506
0
19,487
L
1,945
309
0
436
1,257
320
0
0
1,257
20,747
1,322
L
Ymir
0
0
0
0
0
0
0
0
0
0
0
W
Olorun
Lukke-C-A
Olorun
551
43
230
1,072
2,178
524
300
0
2,178
13,076
0
W
Medusa
901
248
0
1,165
2,356
638
529
0
2,356
0
23,869
L
Ao Kuang
RoTaRGG
Ao Kuang
66
66
0
670
3,613
1,306
0
0
3,613
15,457
1,748
L
Artio
1,944
80
0
1,536
5,653
2,657
0
0
5,653
13,871
0
W
Set
952
258
0
836
3,224
1,758
0
1,150
1,866
0
22,257
W
Mulan
tobilo11
Mulan
3,760
918
0
2,597
4,336
1,674
0
1,592
2,392
0
28,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,378
Gold Earned
16,223
203
Minions Killed
145
0
Camps Cleared
0
550,713
Distance Traveled
461,238
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
3,287
657
31
6
0
103,868
0
W
Mercury
3,755
751
45
9
0
138,542
0
L
Agni
3,800
760
45
9
0
112,670
0
L
Ymir
2,586
517
0
0
0
10,065
0
W
Olorun
3,439
688
24
5
0
96,498
0
W
Medusa
3,765
753
46
9
0
87,933
0
L
Ao Kuang
3,332
666
45
9
0
131,407
0
L
Artio
3,218
644
24
5
0
103,228
0
W
Set
3,738
748
39
8
0
113,182
0
W
Mulan
4,681
936
49
10
0
114,558
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role