Player Matchup

Tyr
Tyr
BathSalts42069
Tyr
Level 113
God Stats
2W - 3L
1,300 SR
Queue Stats
149W - 107L
1,603 Elo+
Party 1
Nut
Nut
UngorrTheBoss
Nut
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,292 Elo+
Solo
Ra
Ra
nmexpayne
Ra
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 183L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
x Zg o R s K i
Sun Wukong
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
188W - 146L
1,569 Elo+
Party 1
Tsukuyomi
Tsukuyomi
zooook
Tsukuyomi
Level 121
God Stats
3W - 3L
1,738 SR
Queue Stats
115W - 131L
1,527 Elo+
Party 1
Team Averages
Level 121
1,508 SR
1,506 Elo+

VS

Team Averages
Level 146
1,576 SR
1,512 Elo+
Ra
Ra
 
Ra
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BUBBLE0BUDDY
Pele
Level 138
God Stats
4W - 9L
1,682 SR
Queue Stats
246W - 250L
1,434 Elo+
Solo
Hera
Hera
MrP1usU1tra
Hera
Level 129
God Stats
8W - 3L
1,976 SR
Queue Stats
177W - 195L
1,513 Elo+
Party 2
Thanatos
Thanatos
SFP DNASTY
Thanatos
Level 138
God Stats
1W - 14L
994 SR
Queue Stats
376W - 371L
1,492 Elo+
Solo
Tiamat
Tiamat
ultramike6
Tiamat
Level 148
God Stats
1W - 1L
1,728 SR
Queue Stats
26W - 20L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 8
6,830
976
4,301
10,788
6,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 0 / 8
7,970
1,139
6,532
4,105
1,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 1 / 5
6,977
997
5,662
3,687
1,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sun Wukong
x Zg o R s K i
Sun Wukong
13
4 / 1 / 8
7,596
1,085
5,677
11,392
7,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
zooook
Tsukuyomi
11
2 / 3 / 6
6,824
975
4,065
6,377
3,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 3 / 3
6,177
882
5,610
6,864
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 3
5,829
833
5,412
6,612
3,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 4 / 3
5,566
795
3,320
5,934
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
SFP DNASTY
Thanatos
14
6 / 2 / 0
7,214
1,031
5,525
7,965
7,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
ultramike6
Tiamat
1
0 / 0 / 0
1,732
247
0
0
0

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
16
12
Kills
7
7
Deaths
12
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
3
3
0.83
L
0
3
3
0.5
W
1
2
8
2.5
L
0
4
3
0.38
L
Thanatos
SFP DNASTY
Thanatos
6
2
0
3
W
4
0
8
8
W
1
1
5
3.5
L
Tiamat
ultramike6
Tiamat
0
0
0
0
W
Sun Wukong
x Zg o R s K i
Sun Wukong
4
1
8
8
W
Tsukuyomi
zooook
Tsukuyomi
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,237
Damage
19,867
36,349
Taken
27,375
20,218
Mitigated
16,179
19,075
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,610
285
2,091
2,759
6,864
3,203
0
1,551
4,977
14,132
0
L
5,412
418
0
1,112
6,612
3,087
0
935
5,543
0
15,469
W
4,301
454
883
4,077
10,788
6,286
292
3,215
7,414
0
7,633
L
3,320
951
230
486
5,934
2,483
0
420
5,491
7,069
0
L
Thanatos
SFP DNASTY
Thanatos
5,525
492
0
3,584
7,965
7,406
0
2,427
5,193
0
9,186
W
6,532
3,461
554
1,062
4,105
1,654
1,680
782
3,235
0
16,859
W
5,662
603
2,643
834
3,687
1,309
390
926
2,761
17,359
556
L
Tiamat
ultramike6
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
x Zg o R s K i
Sun Wukong
5,677
296
2,591
5,260
11,392
7,554
732
2,757
8,516
0
11,204
W
Tsukuyomi
zooook
Tsukuyomi
4,065
804
655
516
6,377
3,415
879
1,250
4,996
0
8,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
26,518
82
Minions Killed
53
0
Camps Cleared
0
678,092
Distance Traveled
481,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,177
882
17
2
0
116,027
0
L
Pele
5,829
833
20
3
0
115,090
0
W
Tyr
6,830
976
7
1
0
133,425
0
L
Hera
5,566
795
5
1
0
116,416
0
L
Thanatos
7,214
1,031
11
2
0
134,125
0
W
Nut
7,970
1,139
30
4
0
133,407
0
W
Ra
6,977
997
30
4
0
148,790
0
L
Tiamat
1,732
247
0
0
0
0
0
W
Sun Wukong
7,596
1,085
8
1
0
149,635
0
W
Tsukuyomi
6,824
975
7
1
0
112,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role