Player Matchup

Osiris
Osiris
Karmax_69
Osiris
Level 68
God Stats
19W - 11L
1,627 SR
Queue Stats
174W - 165L
1,515 Elo+
Solo
Jormungandr
Jormungandr
L0rd Gryph0n
Jormungandr
Level 156
God Stats
2W - 3L
1,276 SR
Queue Stats
141W - 122L
1,513 Elo+
Party 1
Bacchus
Bacchus
NimbleeJack
Bacchus
Level 149
God Stats
1W - 1L
1,298 SR
Queue Stats
90W - 70L
1,564 Elo+
Party 1
Anubis
Anubis
RikuuAmane
Anubis
Level 172
God Stats
1W - 0L
1,539 SR
Queue Stats
137W - 115L
1,522 Elo+
Party 1
Cernunnos
Cernunnos
okbutjoytho
Cernunnos
Level 105
God Stats
7W - 7L
1,605 SR
Queue Stats
274W - 256L
1,503 Elo+
Solo
Team Averages
Level 130
1,469 SR
1,523 Elo+

VS

Team Averages
Level 125
1,453 SR
1,469 Elo+
Danzaburou
Danzaburou
De-Meat-Man
Danzaburou
Level 88
God Stats
2W - 3L
1,567 SR
Queue Stats
146W - 198L
1,475 Elo+
Party 2
Set
Set
Inevitablett77
Set
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
373W - 352L
1,482 Elo+
Solo
Terra
Terra
Oneshott315
Terra
Level 147
God Stats
0W - 4L
1,127 SR
Queue Stats
209W - 258L
1,480 Elo+
Party 2
Bastet
Bastet
cycy96
Bastet
Level 138
God Stats
1W - 2L
1,562 SR
Queue Stats
35W - 59L
1,437 Elo+
Party 2
Hel
Hel
lilsput34
Hel
Level 145
God Stats
2W - 3L
1,508 SR
Queue Stats
70W - 99L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Karmax_69
Osiris
11
3 / 0 / 0
6,735
674
5,446
8,635
6,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
L0rd Gryph0n
Jormungandr
11
1 / 0 / 1
5,540
554
2,264
7,502
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Bacchus
NimbleeJack
Bacchus
10
0 / 0 / 3
5,569
557
3,938
7,555
5,340
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
RikuuAmane
Anubis
11
2 / 1 / 1
5,912
591
3,982
4,243
2,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cernunnos
okbutjoytho
Cernunnos
10
1 / 1 / 0
5,879
588
6,485
6,295
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
De-Meat-Man
Danzaburou
9
1 / 1 / 0
5,034
503
3,074
5,868
2,182
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 0
4,974
497
3,428
8,258
5,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 1 / 1
4,970
497
3,008
8,126
4,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
cycy96
Bastet
10
1 / 0 / 0
5,196
520
3,544
6,660
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 2 / 1
5,060
506
2,599
6,415
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
7
Kills
2
2
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
De-Meat-Man
Danzaburou
1
1
0
1
L
0
3
0
0
W
Osiris
Karmax_69
Osiris
3
0
0
3
W
Jormungandr
L0rd Gryph0n
Jormungandr
1
0
1
1.5
W
Bacchus
NimbleeJack
Bacchus
0
0
3
1.5
L
0
1
1
0.5
W
Anubis
RikuuAmane
Anubis
2
1
1
2.5
L
Bastet
cycy96
Bastet
1
0
0
1
L
0
2
1
0.25
W
Cernunnos
okbutjoytho
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,115
Damage
15,653
34,230
Taken
35,327
20,852
Mitigated
16,504
17,220
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
De-Meat-Man
Danzaburou
3,074
1,475
0
824
5,868
2,182
0
670
5,198
0
29,806
L
3,428
1,379
0
3,340
8,258
5,018
0
0
8,258
0
30,768
W
Osiris
Karmax_69
Osiris
5,446
2,545
0
4,967
8,635
6,634
0
207
8,428
0
43,998
W
Jormungandr
L0rd Gryph0n
Jormungandr
2,264
853
0
3,700
7,502
3,770
0
1,085
6,417
34,699
12,894
W
Bacchus
NimbleeJack
Bacchus
3,938
560
1,146
2,570
7,555
5,340
0
2,038
5,517
15,933
0
L
3,008
673
1,449
2,490
8,126
4,574
0
3,289
4,837
14,119
1,341
W
Anubis
RikuuAmane
Anubis
3,982
192
0
1,522
4,243
2,322
0
1,720
2,523
50,943
0
L
Bastet
cycy96
Bastet
3,544
804
0
4,480
6,660
2,303
0
1,352
5,308
0
32,574
L
2,599
119
529
2,443
6,415
2,427
0
4,729
1,686
32,428
771
W
Cernunnos
okbutjoytho
Cernunnos
6,485
3,132
0
3,315
6,295
2,786
0
756
5,539
0
45,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,635
Gold Earned
25,234
336
Minions Killed
248
0
Camps Cleared
0
913,468
Distance Traveled
990,157
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,034
503
47
5
0
192,127
2
L
Set
4,974
497
50
5
0
170,898
1
W
Osiris
6,735
674
65
7
0
166,016
0
W
Jormungandr
5,540
554
79
8
0
209,181
0
W
Bacchus
5,569
557
28
3
0
213,111
0
L
Terra
4,970
497
26
3
0
204,320
1
W
Anubis
5,912
591
90
9
0
184,312
0
L
Bastet
5,196
520
64
6
0
237,108
0
L
Hel
5,060
506
61
6
0
185,704
4
W
Cernunnos
5,879
588
74
7
0
140,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role