Player Matchup

Cerberus
Cerberus
Platinum III
AkillaJohn
Cerberus
Platinum III
Level 157
God Stats
22W - 22L
1,557 SR
Queue Stats
425W - 457L
1,812 MMR
Solo
Anhur
Anhur
Diamond II
CrOoW42Oo
Anhur
Diamond II
Level 149
God Stats
37W - 27L
1,684 SR
Queue Stats
419W - 380L
2,192 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
Lawnver
Kukulkan
Platinum V
Level 149
God Stats
42W - 23L
1,794 SR
Queue Stats
660W - 685L
1,579 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 152
1,679 SR
1,861 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 107
1,618 SR
1,653 MMR
Medusa
Medusa
Platinum II
 
Medusa
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
SneakAPete
Baron Samedi
Gold I
Level 99
God Stats
3W - 0L
1,568 SR
Queue Stats
44W - 40L
1,844 MMR
Solo
Cthulhu
Cthulhu
Gold III
yeah_you_trash
Cthulhu
Gold III
Level 68
God Stats
2W - 0L
1,786 SR
Queue Stats
18W - 14L
1,615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AkillaJohn
Cerberus
17
4 / 2 / 3
11,647
728
10,930
25,252
33,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
CrOoW42Oo
Anhur
16
3 / 7 / 4
11,171
698
12,324
18,620
8,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Lawnver
Kukulkan
16
1 / 2 / 5
10,887
680
9,718
9,441
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
AchillesThothKuzenboNe ZhaOdin

VS

Bans
AgniAtlasVulcanAthenaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
19
9 / 1 / 1
12,599
787
21,999
13,942
5,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
SneakAPete
Baron Samedi
17
0 / 2 / 7
10,994
687
13,231
11,162
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 4
10,904
682
13,547
21,516
20,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
8
Kills
11
11
Deaths
8
12
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
9
1
1
9.5
L
Cerberus
AkillaJohn
Cerberus
4
2
3
2.75
L
Anhur
CrOoW42Oo
Anhur
3
7
4
0.71
L
Kukulkan
Lawnver
Kukulkan
1
2
5
1.75
W
Baron Samedi
SneakAPete
Baron Samedi
0
2
7
1.75
W
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
48,777
53,313
Taken
46,620
46,238
Mitigated
31,733
14,680
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
21,999
11,557
0
3,807
13,942
5,743
2,805
4,823
8,734
0
66,704
L
Cerberus
AkillaJohn
Cerberus
10,930
800
0
8,918
25,252
33,658
0
11,029
13,268
32,537
1,206
L
Anhur
CrOoW42Oo
Anhur
12,324
7,354
0
4,709
18,620
8,126
0
7,399
10,776
0
48,164
L
Kukulkan
Lawnver
Kukulkan
9,718
1,038
0
1,053
9,441
4,454
0
5,708
3,318
58,131
0
W
Baron Samedi
SneakAPete
Baron Samedi
13,231
927
981
3,349
11,162
5,099
0
4,364
6,357
46,865
840
W
13,547
972
0
2,934
21,516
20,891
52
9,733
11,233
38,711
2,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,705
Gold Earned
34,497
239
Minions Killed
218
0
Camps Cleared
0
877,077
Distance Traveled
881,259
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,599
787
86
5
0
300,437
0
L
Cerberus
11,647
728
68
4
0
311,064
0
L
Anhur
11,171
698
67
4
0
257,099
0
L
Kukulkan
10,887
680
104
7
0
308,914
0
W
Baron Samedi
10,994
687
73
5
0
297,315
4
W
Cthulhu
10,904
682
59
4
0
283,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role