Player Matchup

Ymir
Ymir
Swajem
Ymir
Level 16
God Stats
2W - 3L
1,399 SR
Queue Stats
13W - 17L
1,355 Elo+
Party 2
Ra
Ra
newbzealand
Ra
Level 79
God Stats
21W - 41L
1,287 SR
Queue Stats
52W - 84L
1,195 Elo+
Solo
Tyr
Tyr
yamslapchampion
Tyr
Level 65
God Stats
1W - 2L
1,781 SR
Queue Stats
55W - 51L
1,401 Elo+
Party 2
Team Averages
Level 53
1,489 SR
1,317 Elo+

VS

Team Averages
Level 65
1,460 SR
1,322 Elo+
Scylla
Scylla
Kingrygel
Scylla
Level 68
God Stats
1W - 0L
1,550 SR
Queue Stats
13W - 21L
1,319 Elo+
Party 1
Cupid
Cupid
YT_GoldenDJ_TTV
Cupid
Level 110
God Stats
10W - 10L
1,504 SR
Queue Stats
146W - 155L
1,415 Elo+
Solo
Cthulhu
Cthulhu
glantyy
Cthulhu
Level 18
God Stats
1W - 0L
1,326 SR
Queue Stats
8W - 18L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Swajem
Ymir
13
1 / 5 / 2
7,967
664
4,386
13,855
14,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 2
8,270
689
5,294
8,983
4,319
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 2
8,315
693
5,389
12,001
9,113
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kingrygel
Scylla
16
6 / 0 / 4
10,105
842
14,377
5,331
2,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 3 / 5
9,592
799
8,053
8,969
3,782
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
glantyy
Cthulhu
14
1 / 1 / 7
8,659
722
5,412
11,459
8,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
4
Kills
11
11
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
Kingrygel
Scylla
6
0
4
8
L
Ymir
Swajem
Ymir
1
5
2
0.4
W
4
3
5
2.17
W
Cthulhu
glantyy
Cthulhu
1
1
7
4.5
L
1
4
2
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,069
Damage
27,842
34,839
Taken
25,759
28,394
Mitigated
14,380
4,306
Healing
4,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Kingrygel
Scylla
14,377
789
0
959
5,331
2,274
567
1,585
3,659
47,372
0
L
Ymir
Swajem
Ymir
4,386
870
0
926
13,855
14,962
0
7,514
6,223
12,900
939
W
8,053
3,748
466
3,048
8,969
3,782
1,028
2,715
6,041
0
31,926
W
Cthulhu
glantyy
Cthulhu
5,412
233
0
0
11,459
8,324
184
4,521
6,476
18,421
1,612
L
5,294
173
869
965
8,983
4,319
0
4,482
4,418
36,629
934
L
5,389
417
0
1,546
12,001
9,113
59
7,207
4,696
0
25,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,552
Gold Earned
28,356
137
Minions Killed
160
0
Camps Cleared
0
661,063
Distance Traveled
654,874
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,105
842
69
6
0
218,758
0
L
Ymir
7,967
664
29
2
0
186,724
2
W
Cupid
9,592
799
57
5
0
215,196
3
W
Cthulhu
8,659
722
34
3
0
220,920
0
L
Ra
8,270
689
69
6
0
214,435
0
L
Tyr
8,315
693
39
3
0
259,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role