Player Matchup

Chaac
Chaac
Silver II
LAGGIlIN
Chaac
Silver II
Level 94
God Stats
5W - 3L
1,694 SR
Queue Stats
68W - 90L
1,218 MMR
Party 1
Anubis
Anubis
Gold V
iiExcelsior
Anubis
Gold V
Level 156
God Stats
34W - 28L
1,510 SR
Queue Stats
258W - 293L
1,203 MMR
Solo
Achilles
Achilles
Silver III
sleptonKarma
Achilles
Silver III
Level 69
God Stats
1W - 0L
1,634 SR
Queue Stats
65W - 90L
1,178 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 106
1,613 SR
1,199 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,512 SR
1,301 MMR
Rama
Rama
Silver II
 
Rama
Silver II
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hercules
Hercules
Silver I
PapaHozz
Hercules
Silver I
Level 108
God Stats
1W - 6L
1,328 SR
Queue Stats
300W - 349L
1,177 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
YoungAPlayZ
Zhong Kui
Silver II
Level 141
God Stats
1W - 1L
1,709 SR
Queue Stats
32W - 45L
1,227 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
LAGGIlIN
Chaac
16
3 / 2 / 7
10,629
709
14,685
18,976
20,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
17
3 / 0 / 5
10,771
718
11,967
5,807
3,673
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
sleptonKarma
Achilles
16
4 / 1 / 5
10,623
708
9,136
15,930
20,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
HeraVulcanHorusBacchusNe Zha

VS

Bans
KukulkanAresBastetOsirisDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
2 / 2 / 1
9,588
639
13,208
14,013
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
PapaHozz
Hercules
11
1 / 2 / 1
8,551
570
3,847
13,942
11,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
YoungAPlayZ
Zhong Kui
12
0 / 6 / 3
8,645
576
8,947
14,479
9,451
Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
2
1
1.25
W
Chaac
LAGGIlIN
Chaac
3
2
7
3.25
L
Hercules
PapaHozz
Hercules
1
2
1
0.75
L
Zhong Kui
YoungAPlayZ
Zhong Kui
0
6
3
0.25
W
Anubis
3
0
5
5.5
W
Achilles
sleptonKarma
Achilles
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,788
Damage
26,002
40,713
Taken
42,434
44,238
Mitigated
27,231
12,324
Healing
9,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
13,208
9,797
0
3,467
14,013
5,866
0
3,396
10,041
0
47,025
W
Chaac
LAGGIlIN
Chaac
14,685
2,191
0
7,689
18,976
20,081
870
4,519
14,457
0
53,257
L
Hercules
PapaHozz
Hercules
3,847
1,599
0
3,311
13,942
11,914
0
4,572
8,954
0
16,862
L
Zhong Kui
YoungAPlayZ
Zhong Kui
8,947
424
0
3,192
14,479
9,451
65
3,696
10,233
30,326
0
W
Anubis
11,967
532
0
2,458
5,807
3,673
1,078
684
5,123
65,651
604
W
Achilles
sleptonKarma
Achilles
9,136
2,562
0
2,177
15,930
20,484
138
3,829
12,094
0
25,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
26,784
209
Minions Killed
139
0
Camps Cleared
0
842,808
Distance Traveled
641,808
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,588
639
67
4
0
248,609
0
W
Chaac
10,629
709
84
6
0
284,275
2
L
Hercules
8,551
570
24
2
0
210,216
0
L
Zhong Kui
8,645
576
48
3
0
182,983
0
W
Anubis
10,771
718
100
7
0
259,918
0
W
Achilles
10,623
708
25
2
0
298,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role