Player Matchup

Xbalanque
Xbalanque
Bangtanboy
Xbalanque
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,292 Elo+
Party 2
Sun Wukong
Sun Wukong
LionsGate2
Sun Wukong
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,220 Elo+
Party 2
Kukulkan
Kukulkan
timonelfuerte
Kukulkan
Level 129
God Stats
0W - 2L
1,331 SR
Queue Stats
3W - 11L
1,220 Elo+
Party 2
Team Averages
Level 140
1,444 SR
1,244 Elo+

VS

Team Averages
Level 199
1,732 SR
1,761 Elo+
Mulan
Mulan
CannabisPiperson
Mulan
Level 192
God Stats
77W - 22L
1,777 SR
Queue Stats
607W - 303L
1,810 Elo+
Party 1
Hera
Hera
iamamiwhoamii
Hera
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 29L
1,579 Elo+
Solo
Xbalanque
Xbalanque
xOlimpiano
Xbalanque
Level 263
God Stats
168W - 52L
1,919 SR
Queue Stats
1,760W - 769L
1,894 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bangtanboy
Xbalanque
12
0 / 6 / 0
8,138
626
5,342
11,664
4,784
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
LionsGate2
Sun Wukong
12
0 / 3 / 0
7,750
596
5,864
18,584
17,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
timonelfuerte
Kukulkan
14
0 / 4 / 0
8,587
661
6,100
9,154
4,472
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,113
778
14,200
13,634
11,506
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 1 / 8
9,954
766
10,557
6,462
1,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xbalanque
xOlimpiano
Xbalanque
15
4 / 0 / 8
10,167
782
11,582
8,505
3,380
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
13
13
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bangtanboy
Xbalanque
0
6
0
0
W
5
1
8
9
L
Sun Wukong
LionsGate2
Sun Wukong
0
3
0
0
W
4
1
8
8
L
Kukulkan
timonelfuerte
Kukulkan
0
4
0
0
W
Xbalanque
xOlimpiano
Xbalanque
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,306
Damage
36,339
39,402
Taken
28,601
27,192
Mitigated
16,682
4,898
Healing
7,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bangtanboy
Xbalanque
5,342
3,671
0
1,250
11,664
4,784
0
2,847
8,607
0
29,760
W
14,200
1,249
0
6,310
13,634
11,506
303
3,090
7,457
0
36,161
L
Sun Wukong
LionsGate2
Sun Wukong
5,864
875
239
2,909
18,584
17,936
0
4,758
13,073
0
17,439
W
10,557
1,630
0
250
6,462
1,796
1,062
1,567
2,888
43,416
223
L
Kukulkan
timonelfuerte
Kukulkan
6,100
723
0
500
9,154
4,472
0
2,750
6,143
43,283
0
W
Xbalanque
xOlimpiano
Xbalanque
11,582
5,470
0
1,216
8,505
3,380
1,516
1,477
6,248
0
50,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
30,234
153
Minions Killed
194
0
Camps Cleared
0
721,905
Distance Traveled
721,739
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,138
626
52
4
0
235,170
4
W
Mulan
10,113
778
39
3
0
230,981
0
L
Sun Wukong
7,750
596
16
1
0
273,386
1
W
Hera
9,954
766
69
5
0
255,200
0
L
Kukulkan
8,587
661
85
7
0
213,349
0
W
Xbalanque
10,167
782
86
7
0
235,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role