Player Matchup

Geb
Geb
Burgee3236
Geb
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,518 Elo+
Party 2
Osiris
Osiris
DadsDiner
Osiris
Level 120
God Stats
1W - 5L
1,411 SR
Queue Stats
40W - 44L
1,495 Elo+
Party 2
Zhong Kui
Zhong Kui
DupaWarts
Zhong Kui
Level 76
God Stats
2W - 3L
1,562 SR
Queue Stats
120W - 93L
1,534 Elo+
Solo
Cernunnos
Cernunnos
SmittyMan42
Cernunnos
Level 68
God Stats
3W - 3L
1,745 SR
Queue Stats
14W - 24L
1,500 Elo+
Party 2
Thoth
Thoth
Vennie33
Thoth
Level 108
God Stats
0W - 2L
1,376 SR
Queue Stats
26W - 32L
1,476 Elo+
Party 2
Team Averages
Level 103
1,519 SR
1,505 Elo+

VS

Team Averages
Level 148
1,739 SR
1,565 Elo+
Baron Samedi
Baron Samedi
DjBlurry
Baron Samedi
Level 147
God Stats
10W - 3L
1,916 SR
Queue Stats
105W - 85L
1,573 Elo+
Party 1
Osiris
Osiris
GuillotineCrown
Osiris
Level 149
God Stats
5W - 1L
1,842 SR
Queue Stats
92W - 93L
1,518 Elo+
Solo
Da Ji
Da Ji
Icicles6989
Da Ji
Level 144
God Stats
3W - 1L
1,796 SR
Queue Stats
117W - 98L
1,582 Elo+
Party 1
Sylvanus
Sylvanus
Pogart
Sylvanus
Level 83
God Stats
7W - 9L
1,468 SR
Queue Stats
104W - 90L
1,538 Elo+
Party 1
Nut
Nut
XQfirst
Nut
Level 217
God Stats
9W - 4L
1,673 SR
Queue Stats
156W - 146L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,123
625
1,325
3,793
2,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Osiris
DadsDiner
Osiris
7
3 / 3 / 1
4,048
810
3,660
5,159
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
DupaWarts
Zhong Kui
3
0 / 2 / 0
2,770
554
655
2,495
1,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
SmittyMan42
Cernunnos
5
0 / 1 / 0
2,888
578
1,676
2,372
600
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thoth
Vennie33
Thoth
7
1 / 1 / 1
3,708
742
1,329
2,333
679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DjBlurry
Baron Samedi
6
1 / 1 / 2
3,588
718
1,019
2,293
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 1 / 1
3,949
790
1,807
3,561
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

7
3 / 1 / 2
3,904
781
1,959
3,314
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
Pogart
Sylvanus
6
0 / 1 / 3
3,400
680
1,262
4,159
2,153
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
6
2 / 0 / 1
3,665
733
2,153
2,332
769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Osiris
DadsDiner
Osiris
3
3
1
1.17
W
Baron Samedi
DjBlurry
Baron Samedi
1
1
2
2
L
Zhong Kui
DupaWarts
Zhong Kui
0
2
0
0
W
2
1
1
2.5
W
3
1
2
4
W
Sylvanus
Pogart
Sylvanus
0
1
3
1.5
L
Cernunnos
SmittyMan42
Cernunnos
0
1
0
0
L
Thoth
Vennie33
Thoth
1
1
1
1.5
W
Nut
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,645
Damage
8,200
16,152
Taken
15,659
7,337
Mitigated
6,786
4,679
Healing
6,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,325
247
0
1,521
3,793
2,197
0
419
3,374
9,085
0
L
Osiris
DadsDiner
Osiris
3,660
2,137
0
1,016
5,159
2,609
0
207
4,952
0
20,373
W
Baron Samedi
DjBlurry
Baron Samedi
1,019
163
0
636
2,293
786
0
1,111
1,182
13,653
655
L
Zhong Kui
DupaWarts
Zhong Kui
655
375
0
677
2,495
1,252
0
0
2,495
7,033
1,988
W
1,807
819
0
1,896
3,561
1,817
0
546
3,015
0
22,373
W
1,959
516
0
802
3,314
1,261
0
218
3,096
0
17,680
W
Sylvanus
Pogart
Sylvanus
1,262
308
905
1,828
4,159
2,153
0
665
3,494
7,928
998
L
Cernunnos
SmittyMan42
Cernunnos
1,676
740
0
965
2,372
600
0
540
1,832
0
16,407
L
Thoth
Vennie33
Thoth
1,329
209
0
500
2,333
679
0
854
1,479
17,824
0
W
Nut
2,153
1,572
0
671
2,332
769
0
660
1,672
0
22,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,537
Gold Earned
18,506
126
Minions Killed
129
0
Camps Cleared
0
424,485
Distance Traveled
513,010
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
3,123
625
15
3
0
104,076
0
L
Osiris
4,048
810
27
5
0
101,603
0
W
Baron Samedi
3,588
718
20
4
0
103,864
0
L
Zhong Kui
2,770
554
14
3
0
34,842
0
W
Osiris
3,949
790
30
6
0
104,691
0
W
Da Ji
3,904
781
30
6
0
119,714
0
W
Sylvanus
3,400
680
15
3
0
102,438
0
L
Cernunnos
2,888
578
36
7
0
88,013
0
L
Thoth
3,708
742
34
7
0
95,951
0
W
Nut
3,665
733
34
7
0
82,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role