Player Matchup

Medusa
Medusa
 
Medusa
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
NightPain69
Cthulhu
Level 129
God Stats
6W - 7L
1,189 SR
Queue Stats
291W - 285L
1,484 Elo+
Solo
Neith
Neith
RaeStormX
Neith
Level 17
God Stats
2W - 2L
1,489 SR
Queue Stats
117W - 107L
1,260 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Void78
Morgan Le Fay
Level 125
God Stats
6W - 2L
1,629 SR
Queue Stats
134W - 126L
1,401 Elo+
Party 1
Nut
Nut
xKillj
Nut
Level 129
God Stats
3W - 6L
1,547 SR
Queue Stats
217W - 238L
1,493 Elo+
Party 3
Team Averages
Level 105
1,471 SR
1,428 Elo+

VS

Team Averages
Level 103
1,539 SR
1,436 Elo+
Loki
Loki
CoyoteTrickster
Loki
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,102 Elo+
Party 2
He Bo
He Bo
DaPartyingPanda
He Bo
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Grizz153
Hun Batz
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
RobitussindMYgf
Erlang Shen
Level 118
God Stats
4W - 3L
1,696 SR
Queue Stats
74W - 66L
1,576 Elo+
Solo
Danzaburou
Danzaburou
oSuPrEmAcY
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
10 / 0 / 13
9,954
995
13,598
8,948
4,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cthulhu
NightPain69
Cthulhu
15
6 / 3 / 16
9,326
933
9,939
14,687
18,842
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
RaeStormX
Neith
16
4 / 1 / 16
9,433
943
8,113
10,762
5,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Void78
Morgan Le Fay
14
5 / 5 / 14
8,983
898
5,544
11,330
5,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Nut
xKillj
Nut
14
4 / 4 / 19
8,765
877
9,934
9,231
5,034
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 1
6,623
662
3,262
8,085
3,344
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

14
4 / 8 / 5
8,409
841
7,917
10,760
3,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Grizz153
Hun Batz
14
2 / 7 / 6
7,700
770
5,225
12,375
7,093
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
RobitussindMYgf
Erlang Shen
13
2 / 5 / 4
7,170
717
10,688
13,167
9,085
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
oSuPrEmAcY
Danzaburou
15
4 / 4 / 3
8,587
859
6,391
8,692
4,180
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
29
Kills
12
13
Deaths
29
78
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
0
13
16.5
L
0
5
1
0.1
L
4
8
5
0.81
L
Hun Batz
Grizz153
Hun Batz
2
7
6
0.71
W
Cthulhu
NightPain69
Cthulhu
6
3
16
4.67
W
Neith
RaeStormX
Neith
4
1
16
12
L
Erlang Shen
RobitussindMYgf
Erlang Shen
2
5
4
0.8
W
Morgan Le Fay
Void78
Morgan Le Fay
5
5
14
2.4
L
Danzaburou
oSuPrEmAcY
Danzaburou
4
4
3
1.38
W
Nut
xKillj
Nut
4
4
19
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,128
Damage
33,483
54,958
Taken
53,079
39,491
Mitigated
27,602
14,925
Healing
7,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,598
3,529
2,199
2,749
8,948
4,232
1,898
2,279
6,669
0
22,483
L
3,262
343
867
718
8,085
3,344
0
1,965
6,120
0
10,705
L
7,917
88
0
750
10,760
3,900
23
3,195
7,565
12,205
150
L
Hun Batz
Grizz153
Hun Batz
5,225
188
243
1,404
12,375
7,093
0
4,796
7,579
0
8,860
W
Cthulhu
NightPain69
Cthulhu
9,939
295
2,063
1,358
14,687
18,842
366
1,949
12,738
17,331
991
W
Neith
RaeStormX
Neith
8,113
1,034
1,489
3,239
10,762
5,955
1,025
1,622
9,140
0
22,685
L
Erlang Shen
RobitussindMYgf
Erlang Shen
10,688
2,369
575
1,997
13,167
9,085
0
1,796
11,371
2,415
13,973
W
Morgan Le Fay
Void78
Morgan Le Fay
5,544
742
0
915
11,330
5,428
1,301
2,922
8,408
13,850
0
L
Danzaburou
oSuPrEmAcY
Danzaburou
6,391
501
0
1,248
8,692
4,180
288
2,740
5,952
0
22,792
W
Nut
xKillj
Nut
9,934
4,177
544
369
9,231
5,034
2,221
1,560
7,671
0
18,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,461
Gold Earned
38,489
116
Minions Killed
76
0
Camps Cleared
0
962,443
Distance Traveled
923,197
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,954
995
29
3
0
233,125
0
L
Loki
6,623
662
14
1
0
207,685
0
L
He Bo
8,409
841
11
1
0
180,193
0
L
Hun Batz
7,700
770
9
1
0
179,681
0
W
Cthulhu
9,326
933
18
2
0
188,304
0
W
Neith
9,433
943
35
4
0
218,350
0
L
Erlang Shen
7,170
717
7
1
0
174,925
0
W
Morgan Le Fay
8,983
898
20
2
0
163,834
0
L
Danzaburou
8,587
859
35
4
0
180,713
0
W
Nut
8,765
877
14
1
0
158,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role