Player Matchup

Athena
Athena
 
Athena
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Bruhba Fett
Persephone
Level 36
God Stats
2W - 2L
1,237 SR
Queue Stats
7W - 15L
1,216 Elo+
Party 2
Surtr
Surtr
DestroyedWolf
Surtr
Level 85
God Stats
3W - 1L
1,796 SR
Queue Stats
20W - 27L
1,349 Elo+
Party 2
Ratatoskr
Ratatoskr
FoxtrotMedz
Ratatoskr
Level 49
God Stats
2W - 2L
1,423 SR
Queue Stats
29W - 36L
1,373 Elo+
Party 2
Artemis
Artemis
Sasquatch8713
Artemis
Level 17
God Stats
0W - 1L
1,689 SR
Queue Stats
13W - 22L
1,237 Elo+
Party 2
Team Averages
Level 40
1,529 SR
1,335 Elo+

VS

Team Averages
Level 51
1,582 SR
1,422 Elo+
Ne Zha
Ne Zha
AstroViperZ2
Ne Zha
Level 145
God Stats
5W - 3L
1,672 SR
Queue Stats
34W - 25L
1,511 Elo+
Party 3
Nut
Nut
HOPEYDOPY1307
Nut
Level 29
God Stats
4W - 1L
1,770 SR
Queue Stats
76W - 88L
1,251 Elo+
Party 1
Osiris
Osiris
chriisv
Osiris
Level 26
God Stats
2W - 1L
1,239 SR
Queue Stats
21W - 13L
1,511 Elo+
Party 3
Bacchus
Bacchus
iCoNrz
Bacchus
Level 13
God Stats
5W - 2L
1,727 SR
Queue Stats
5W - 6L
1,496 Elo+
Party 3
Ah Puch
Ah Puch
unshapedseven47
Ah Puch
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 158L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
9
0 / 3 / 2
6,739
449
5,121
13,574
12,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
Bruhba Fett
Persephone
12
0 / 2 / 0
7,982
532
4,166
10,956
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 6 / 1
6,473
432
7,434
17,463
12,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
FoxtrotMedz
Ratatoskr
13
3 / 2 / 0
7,362
491
7,651
15,767
7,920
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artemis
10
0 / 4 / 1
6,627
442
7,435
8,613
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
16
7 / 0 / 3
8,916
594
12,204
14,513
6,422
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 3 / 2
7,303
487
5,347
9,742
3,880
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
chriisv
Osiris
15
5 / 0 / 4
9,892
659
11,356
16,771
17,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
iCoNrz
Bacchus
13
2 / 0 / 8
7,984
532
11,045
13,730
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 5
7,844
523
7,142
6,900
2,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
17
17
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
2
0.33
W
Ne Zha
7
0
3
8.5
L
Persephone
Bruhba Fett
Persephone
0
2
0
0
L
0
6
1
0.08
L
Ratatoskr
FoxtrotMedz
Ratatoskr
3
2
0
1.5
W
3
3
2
1.33
L
Artemis
0
4
1
0.13
W
Osiris
chriisv
Osiris
5
0
4
7
W
Bacchus
iCoNrz
Bacchus
2
0
8
6
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,807
Damage
47,094
66,373
Taken
61,656
40,248
Mitigated
47,283
11,742
Healing
23,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,121
1,489
0
1,780
13,574
12,699
100
5,002
8,572
16,705
0
W
Ne Zha
12,204
2,659
0
8,681
14,513
6,422
0
1,463
12,940
0
83,456
L
Persephone
Bruhba Fett
Persephone
4,166
542
0
1,047
10,956
3,605
280
4,655
4,975
54,654
0
L
7,434
2,606
0
4,766
17,463
12,703
0
2,379
15,084
1,082
33,539
L
Ratatoskr
FoxtrotMedz
Ratatoskr
7,651
3,264
0
2,745
15,767
7,920
168
2,043
13,724
0
55,787
W
5,347
3,228
0
3,605
9,742
3,880
498
1,671
7,983
0
45,033
L
Artemis
7,435
4,216
0
1,404
8,613
3,321
276
3,697
4,916
0
39,223
W
Osiris
chriisv
Osiris
11,356
3,609
0
6,880
16,771
17,485
0
869
15,228
0
76,568
W
Bacchus
iCoNrz
Bacchus
11,045
1,722
0
1,940
13,730
16,897
135
2,850
10,860
29,926
1,793
W
7,142
565
0
2,512
6,900
2,599
468
2,820
4,080
47,765
2,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,183
Gold Earned
41,939
338
Minions Killed
447
0
Camps Cleared
0
1,374,064
Distance Traveled
1,466,033
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,739
449
15
1
0
305,631
2
W
Ne Zha
8,916
594
127
8
0
354,558
0
L
Persephone
7,982
532
112
7
0
251,836
0
L
Surtr
6,473
432
53
4
0
276,047
4
L
Ratatoskr
7,362
491
79
5
0
303,227
5
W
Nut
7,303
487
73
5
0
237,253
0
L
Artemis
6,627
442
79
5
0
237,323
0
W
Osiris
9,892
659
133
9
0
265,089
0
W
Bacchus
7,984
532
25
2
0
315,655
0
W
Ah Puch
7,844
523
89
6
0
293,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role