Player Matchup

Mulan
Mulan
Gold I
Glainnn
Mulan
Gold I
Level 172
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 71L
1,599 MMR
Solo
Sobek
Sobek
Gold III
SoftMeatBiscuit
Sobek
Gold III
Level 145
God Stats
4W - 7L
1,457 SR
Queue Stats
112W - 119L
1,489 MMR
Party 1
Xbalanque
Xbalanque
Gold V
Wolfdogtyt
Xbalanque
Gold V
Level 157
God Stats
5W - 2L
1,792 SR
Queue Stats
20W - 17L
1,604 MMR
Solo
Thoth
Thoth
Gold IV
YunoMizuki
Thoth
Gold IV
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,611 MMR
Solo
Bastet
Bastet
Platinum V
i ZuuK
Bastet
Platinum V
Level 141
God Stats
18W - 14L
1,662 SR
Queue Stats
150W - 149L
1,720 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 167
1,582 SR
1,605 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,516 SR
1,605 MMR
King Arthur
King Arthur
Bronze III
Grіmalkin
King Arthur
Bronze III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,547 MMR
Party 2
Ao Kuang
Ao Kuang
Gold II
KILLINGxSPREE99
Ao Kuang
Gold II
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 97L
1,605 MMR
Solo
Thor
Thor
Silver I
Miyone
Thor
Silver I
Level 71
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 3L
1,637 MMR
Party 2
Jing Wei
Jing Wei
Gold IV
mayolover23
Jing Wei
Gold IV
Level 59
God Stats
9W - 10L
1,580 SR
Queue Stats
68W - 69L
1,617 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
miguel3335
Morgan Le Fay
Gold III
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 24L
1,617 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Glainnn
Mulan
14
0 / 7 / 0
8,536
474
8,599
22,734
22,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 3 / 3
7,657
425
6,060
18,480
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xbalanque
Wolfdogtyt
Xbalanque
14
1 / 2 / 2
8,439
469
12,024
18,472
7,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
17
2 / 2 / 0
9,387
522
4,111
9,889
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
i ZuuK
Bastet
14
2 / 2 / 1
8,203
456
5,608
13,766
6,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BellonaKaliAwilixThanatos

VS

Bans
JormungandrOlorunHeraHachiman
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Grіmalkin
King Arthur
18
6 / 0 / 5
11,945
664
18,127
13,427
17,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
16
3 / 2 / 4
9,224
512
10,006
16,587
7,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thor
Miyone
Thor
14
6 / 1 / 2
9,306
517
9,271
15,599
14,038
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
mayolover23
Jing Wei
16
1 / 1 / 2
9,732
541
9,464
15,089
7,134
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
miguel3335
Morgan Le Fay
15
0 / 1 / 4
9,108
506
14,106
9,986
4,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
16
16
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Mulan
Glainnn
Mulan
0
7
0
0
W
King Arthur
Grіmalkin
King Arthur
6
0
5
8.5
W
Ao Kuang
3
2
4
2.5
W
Thor
Miyone
Thor
6
1
2
7
L
0
3
3
0.5
L
Xbalanque
Wolfdogtyt
Xbalanque
1
2
2
1
L
Thoth
2
2
0
1
L
Bastet
i ZuuK
Bastet
2
2
1
1.25
W
Jing Wei
mayolover23
Jing Wei
1
1
2
2
W
Morgan Le Fay
miguel3335
Morgan Le Fay
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,402
Damage
60,974
83,341
Taken
70,688
60,242
Mitigated
51,474
22,971
Healing
15,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Glainnn
Mulan
8,599
1,353
0
3,988
22,734
22,886
0
2,346
20,388
0
75,763
W
King Arthur
Grіmalkin
King Arthur
18,127
2,732
0
3,373
13,427
17,847
68
498
12,929
1,881
105,638
W
Ao Kuang
10,006
2,054
0
2,876
16,587
7,997
0
2,065
14,522
89,490
0
W
Thor
Miyone
Thor
9,271
1,572
0
1,716
15,599
14,038
0
2,603
12,996
0
28,615
L
6,060
684
0
5,242
18,480
19,433
0
8,222
10,258
27,457
0
L
Xbalanque
Wolfdogtyt
Xbalanque
12,024
6,230
0
8,249
18,472
7,626
108
5,546
12,926
0
75,949
L
Thoth
4,111
155
0
1,141
9,889
4,242
0
4,278
5,611
91,283
451
L
Bastet
i ZuuK
Bastet
5,608
976
0
4,351
13,766
6,055
0
4,101
9,665
0
59,842
W
Jing Wei
mayolover23
Jing Wei
9,464
8,060
0
5,209
15,089
7,134
801
1,523
13,566
0
83,513
W
Morgan Le Fay
miguel3335
Morgan Le Fay
14,106
542
0
2,716
9,986
4,458
721
3,528
6,458
85,121
2,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,222
Gold Earned
49,315
558
Minions Killed
588
0
Camps Cleared
0
1,800,290
Distance Traveled
1,913,715
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,536
474
138
8
0
309,655
7
W
King Arthur
11,945
664
171
10
0
404,921
4
W
Ao Kuang
9,224
512
119
7
0
392,981
5
W
Thor
9,306
517
26
1
0
389,795
0
L
Sobek
7,657
425
48
3
0
370,740
6
L
Xbalanque
8,439
469
129
7
0
344,722
0
L
Thoth
9,387
522
157
9
0
380,473
5
L
Bastet
8,203
456
86
5
0
394,700
0
W
Jing Wei
9,732
541
152
8
0
374,017
6
W
Morgan Le Fay
9,108
506
120
7
0
352,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role