Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
EpicByrdEh
Mercury
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,633 Elo+
Party 1
Xbalanque
Xbalanque
HappySnaxGaming
Xbalanque
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,561 Elo+
Party 1
Chang'e
Chang'e
MadSnaxGaming
Chang'e
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,590 Elo+
Party 1
Geb
Geb
RedNek8844
Geb
Level 44
God Stats
1W - 1L
1,707 SR
Queue Stats
5W - 9L
1,471 Elo+
Party 1
Team Averages
Level 65
1,541 SR
1,551 Elo+

VS

Team Averages
Level 127
1,649 SR
1,533 Elo+
Ishtar
Ishtar
BruhGhosty
Ishtar
Level 106
God Stats
10W - 10L
1,446 SR
Queue Stats
118W - 103L
1,494 Elo+
Solo
Fenrir
Fenrir
Demyxdoom
Fenrir
Level 124
God Stats
7W - 2L
1,853 SR
Queue Stats
295W - 303L
1,586 Elo+
Solo
Ah Puch
Ah Puch
Dusty66
Ah Puch
Level 128
God Stats
21W - 18L
1,621 SR
Queue Stats
205W - 186L
1,562 Elo+
Solo
Da Ji
Da Ji
SimpleNatural
Da Ji
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,381 Elo+
Solo
Chaac
Chaac
Try me nerd
Chaac
Level 141
God Stats
3W - 0L
1,824 SR
Queue Stats
114W - 87L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
0 / 1 / 0
4,829
483
4,583
7,484
6,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
EpicByrdEh
Mercury
10
2 / 1 / 0
5,074
507
3,259
8,719
3,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
HappySnaxGaming
Xbalanque
9
0 / 1 / 1
4,565
457
2,685
5,800
1,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Chang'e
9
0 / 4 / 1
5,179
518
4,250
8,258
3,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 1 / 1
4,628
463
1,517
6,821
4,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BruhGhosty
Ishtar
11
2 / 1 / 2
5,830
583
3,100
4,185
1,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Demyxdoom
Fenrir
9
2 / 0 / 1
5,613
561
3,698
6,154
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Dusty66
Ah Puch
11
2 / 0 / 2
6,085
609
7,106
5,550
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 1 / 3
5,014
501
2,768
7,962
2,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
6,011
601
5,368
8,133
5,220
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
8
8
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
Ishtar
BruhGhosty
Ishtar
2
1
2
3
W
Fenrir
Demyxdoom
Fenrir
2
0
1
2.5
W
Ah Puch
Dusty66
Ah Puch
2
0
2
3
L
Mercury
EpicByrdEh
Mercury
2
1
0
2
L
Xbalanque
HappySnaxGaming
Xbalanque
0
1
1
0.5
L
Chang'e
0
4
1
0.13
L
0
1
1
0.5
W
1
1
3
2.5
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,294
Damage
22,040
37,082
Taken
31,984
19,284
Mitigated
16,876
8,774
Healing
12,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,583
975
0
1,518
7,484
6,408
0
332
7,152
0
28,184
W
Ishtar
BruhGhosty
Ishtar
3,100
1,684
0
2,236
4,185
1,704
0
358
3,827
0
42,618
W
Fenrir
Demyxdoom
Fenrir
3,698
743
0
1,482
6,154
4,860
0
1,001
5,153
0
19,909
W
Ah Puch
Dusty66
Ah Puch
7,106
547
0
2,793
5,550
2,157
0
2,898
2,652
44,225
638
L
Mercury
EpicByrdEh
Mercury
3,259
1,656
0
2,316
8,719
3,616
0
538
8,181
0
33,260
L
Xbalanque
HappySnaxGaming
Xbalanque
2,685
1,182
0
1,958
5,800
1,822
0
1,132
4,668
0
27,982
L
Chang'e
4,250
730
153
1,481
8,258
3,150
0
4,221
4,037
33,741
0
L
1,517
177
0
1,348
6,821
4,288
0
763
6,058
13,834
0
W
2,768
799
0
2,693
7,962
2,935
0
1,410
6,552
0
27,976
W
5,368
663
0
3,613
8,133
5,220
0
100
8,033
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,275
Gold Earned
28,553
260
Minions Killed
286
0
Camps Cleared
0
1,017,616
Distance Traveled
974,573
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,829
483
49
5
0
197,493
2
W
Ishtar
5,830
583
71
7
0
177,867
4
W
Fenrir
5,613
561
25
3
0
196,145
2
W
Ah Puch
6,085
609
81
8
0
192,188
2
L
Mercury
5,074
507
55
6
0
231,543
0
L
Xbalanque
4,565
457
64
6
0
185,767
0
L
Chang'e
5,179
518
74
7
0
201,704
0
L
Geb
4,628
463
18
2
0
201,109
1
W
Da Ji
5,014
501
41
4
0
224,527
0
W
Chaac
6,011
601
68
7
0
183,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role