Player Matchup

Horus
Horus
Freporta
Horus
Level 104
God Stats
5W - 2L
1,797 SR
Queue Stats
104W - 107L
1,472 Elo+
Party 2
Osiris
Osiris
Mangaevolution
Osiris
Level 17
God Stats
1W - 2L
1,703 SR
Queue Stats
13W - 12L
1,532 Elo+
Party 2
Ne Zha
Ne Zha
ManoVizioli
Ne Zha
Level 84
God Stats
4W - 5L
1,549 SR
Queue Stats
162W - 154L
1,534 Elo+
Party 2
Scylla
Scylla
Mordecaiazull
Scylla
Level 127
God Stats
4W - 5L
1,452 SR
Queue Stats
158W - 159L
1,480 Elo+
Party 2
Artemis
Artemis
TheAkita
Artemis
Level 40
God Stats
2W - 2L
1,766 SR
Queue Stats
54W - 77L
1,479 Elo+
Solo
Team Averages
Level 74
1,654 SR
1,499 Elo+

VS

Team Averages
Level 132
1,460 SR
1,546 Elo+
Mercury
Mercury
CaioFM3655
Mercury
Level 49
God Stats
5W - 8L
1,386 SR
Queue Stats
136W - 163L
1,469 Elo+
Solo
Janus
Janus
Mïku
Janus
Level 195
God Stats
3W - 9L
1,311 SR
Queue Stats
156W - 122L
1,568 Elo+
Party 1
Medusa
Medusa
ruanbezerra9
Medusa
Level 129
God Stats
18W - 11L
1,247 SR
Queue Stats
209W - 195L
1,482 Elo+
Solo
Hades
Hades
vic639tor
Hades
Level 136
God Stats
79W - 63L
1,621 SR
Queue Stats
218W - 212L
1,554 Elo+
Solo
Bacchus
Bacchus
ÉltonFranklin
Bacchus
Level 149
God Stats
3W - 2L
1,734 SR
Queue Stats
19W - 22L
1,659 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Freporta
Horus
6
0 / 1 / 0
4,116
515
2,005
7,294
4,381
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 2 / 1
4,785
598
3,093
6,935
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
10
1 / 2 / 1
4,879
610
1,667
7,460
2,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 1
4,779
597
1,969
3,226
997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
TheAkita
Artemis
5
0 / 3 / 0
3,682
460
2,911
4,105
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CaioFM3655
Mercury
8
2 / 1 / 1
4,551
569
1,856
4,700
1,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Mïku
Janus
9
0 / 1 / 1
4,977
622
2,763
3,472
1,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
9
4 / 0 / 0
5,392
674
4,079
4,222
1,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
vic639tor
Hades
11
2 / 1 / 1
5,395
674
3,185
5,601
2,560
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
1 / 0 / 4
5,031
629
4,078
6,208
4,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
2
Kills
9
9
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mercury
CaioFM3655
Mercury
2
1
1
2.5
L
Horus
Freporta
Horus
0
1
0
0
L
1
2
1
0.75
L
Ne Zha
1
2
1
0.75
L
0
1
1
0.5
W
Janus
Mïku
Janus
0
1
1
0.5
L
Artemis
TheAkita
Artemis
0
3
0
0
W
Medusa
4
0
0
4
W
Hades
vic639tor
Hades
2
1
1
2.5
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,645
Damage
15,961
29,020
Taken
24,203
13,594
Mitigated
10,862
11,229
Healing
7,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
CaioFM3655
Mercury
1,856
750
0
250
4,700
1,707
0
256
4,444
0
24,099
L
Horus
Freporta
Horus
2,005
1,058
236
2,405
7,294
4,381
0
2,880
4,414
0
9,668
L
3,093
665
0
3,361
6,935
4,040
0
1,799
4,760
0
25,253
L
Ne Zha
1,667
934
0
3,458
7,460
2,770
0
1,574
5,795
0
36,793
L
1,969
360
0
1,028
3,226
997
0
2,031
1,195
31,953
708
W
Janus
Mïku
Janus
2,763
117
0
1,050
3,472
1,064
0
0
3,472
29,053
446
L
Artemis
TheAkita
Artemis
2,911
1,269
0
741
4,105
1,406
0
1,107
2,998
0
16,247
W
Medusa
4,079
1,769
0
980
4,222
1,269
342
0
4,222
0
37,389
W
Hades
vic639tor
Hades
3,185
271
40
3,080
5,601
2,560
0
1,640
3,961
38,754
1,993
W
4,078
815
0
2,000
6,208
4,262
0
201
6,007
16,055
815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,241
Gold Earned
25,346
201
Minions Killed
261
0
Camps Cleared
0
805,893
Distance Traveled
851,018
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,551
569
45
6
0
195,006
0
L
Horus
4,116
515
15
2
0
172,929
0
L
Osiris
4,785
598
38
5
0
146,433
0
L
Ne Zha
4,879
610
66
8
0
213,068
0
L
Scylla
4,779
597
55
7
0
166,876
0
W
Janus
4,977
622
70
9
0
184,213
3
L
Artemis
3,682
460
27
3
0
106,587
0
W
Medusa
5,392
674
51
6
0
155,350
0
W
Hades
5,395
674
78
10
0
146,705
2
W
Bacchus
5,031
629
17
2
0
169,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role