Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold I
Felipe6173
Morgan Le Fay
Gold I
Level 120
God Stats
11W - 6L
1,588 SR
Queue Stats
59W - 57L
1,520 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Fernkelz_
Cthulhu
Gold V
Level 138
God Stats
71W - 36L
1,699 SR
Queue Stats
234W - 219L
1,326 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
nicopas
Gilgamesh
Silver I
Level 118
God Stats
41W - 45L
1,549 SR
Queue Stats
157W - 178L
1,224 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,612 SR
1,357 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,558 SR
1,309 MMR
Kumbhakarna
Kumbhakarna
Silver IV
EagleF10
Kumbhakarna
Silver IV
Level 94
God Stats
19W - 26L
1,436 SR
Queue Stats
23W - 29L
1,248 MMR
Party 2
Ishtar
Ishtar
Platinum IV
GO4Tness
Ishtar
Platinum IV
Level 199
God Stats
6W - 7L
1,631 SR
Queue Stats
215W - 232L
1,333 MMR
Solo
Kukulkan
Kukulkan
Silver II
Leonidax26
Kukulkan
Silver II
Level 100
God Stats
8W - 10L
1,607 SR
Queue Stats
22W - 26L
1,347 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Felipe6173
Morgan Le Fay
16
4 / 2 / 4
10,549
754
12,982
8,354
4,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cthulhu
Fernkelz_
Cthulhu
17
2 / 0 / 5
10,207
729
10,200
12,416
12,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
nicopas
Gilgamesh
17
4 / 0 / 5
10,659
761
5,873
17,523
16,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Bans
CharonNoxKuzenboBaba YagaThoth

VS

Bans
XbalanqueBacchusMartichorasAresCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
EagleF10
Kumbhakarna
14
0 / 2 / 1
8,635
617
4,375
13,454
13,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Ishtar
GO4Tness
Ishtar
13
1 / 5 / 1
8,977
641
12,797
11,187
4,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Leonidax26
Kukulkan
14
1 / 3 / 1
9,056
647
10,286
8,445
3,351
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
10
Kills
2
2
Deaths
10
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
EagleF10
Kumbhakarna
0
2
1
0.25
W
Morgan Le Fay
Felipe6173
Morgan Le Fay
4
2
4
3
W
Cthulhu
Fernkelz_
Cthulhu
2
0
5
4.5
L
Ishtar
GO4Tness
Ishtar
1
5
1
0.3
L
Kukulkan
Leonidax26
Kukulkan
1
3
1
0.5
W
Gilgamesh
nicopas
Gilgamesh
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,055
Damage
27,458
38,293
Taken
33,086
33,814
Mitigated
20,767
13,495
Healing
1,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
EagleF10
Kumbhakarna
4,375
267
291
490
13,454
13,056
0
8,062
3,584
17,931
1,887
W
Morgan Le Fay
Felipe6173
Morgan Le Fay
12,982
1,767
0
2,164
8,354
4,245
1,123
3,209
5,145
45,883
556
W
Cthulhu
Fernkelz_
Cthulhu
10,200
1,206
357
4,563
12,416
12,765
600
4,036
8,380
44,194
0
L
Ishtar
GO4Tness
Ishtar
12,797
6,955
0
722
11,187
4,360
0
6,513
3,857
0
38,218
L
Kukulkan
Leonidax26
Kukulkan
10,286
1,208
0
250
8,445
3,351
128
5,746
1,779
41,794
0
W
Gilgamesh
nicopas
Gilgamesh
5,873
1,337
0
6,411
17,523
16,804
994
6,664
10,859
0
35,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
26,668
194
Minions Killed
154
0
Camps Cleared
0
882,059
Distance Traveled
772,945
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,635
617
24
2
0
310,285
6
W
Morgan Le Fay
10,549
754
90
6
0
281,621
0
W
Cthulhu
10,207
729
59
4
0
292,159
4
L
Ishtar
8,977
641
54
4
0
239,260
0
L
Kukulkan
9,056
647
76
5
0
223,400
1
W
Gilgamesh
10,659
761
45
3
0
308,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role