Player Matchup

Arachne
Arachne
GozerTheGozerien
Arachne
Level 88
God Stats
6W - 2L
1,912 SR
Queue Stats
155W - 150L
1,512 Elo+
Party 1
Ra
Ra
IdealReality
Ra
Level 146
God Stats
6W - 8L
1,718 SR
Queue Stats
182W - 166L
1,516 Elo+
Party 1
Chernobog
Chernobog
oglulugaming
Chernobog
Level 66
God Stats
2W - 0L
1,746 SR
Queue Stats
36W - 29L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
perfect28storm
Sun Wukong
Level 149
God Stats
4W - 4L
1,443 SR
Queue Stats
86W - 81L
1,470 Elo+
Party 1
Sobek
Sobek
tennese
Sobek
Level 156
God Stats
3W - 5L
1,306 SR
Queue Stats
306W - 287L
1,472 Elo+
Party 1
Team Averages
Level 121
1,625 SR
1,492 Elo+

VS

Team Averages
Level 146
1,414 SR
1,479 Elo+
Hades
Hades
GatoMsk1
Hades
Level 133
God Stats
1W - 6L
1,345 SR
Queue Stats
147W - 147L
1,462 Elo+
Party 2
Artio
Artio
HellHakase
Artio
Level 126
God Stats
1W - 2L
1,280 SR
Queue Stats
34W - 31L
1,473 Elo+
Solo
Fenrir
Fenrir
YanoStark
Fenrir
Level 239
God Stats
31W - 30L
1,808 SR
Queue Stats
505W - 472L
1,514 Elo+
Party 2
Heimdallr
Heimdallr
lucia97x3
Heimdallr
Level 128
God Stats
1W - 2L
1,287 SR
Queue Stats
105W - 108L
1,427 Elo+
Party 2
Thor
Thor
xXNeNuFaR255Xx
Thor
Level 106
God Stats
10W - 6L
1,349 SR
Queue Stats
430W - 447L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 2
4,879
542
2,078
9,258
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
6,117
680
2,484
4,406
1,829
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
oglulugaming
Chernobog
9
2 / 0 / 0
5,437
604
2,672
3,919
1,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
perfect28storm
Sun Wukong
9
1 / 2 / 0
5,504
612
3,591
8,463
5,692
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sobek
tennese
Sobek
8
0 / 0 / 2
4,435
493
5,069
6,915
5,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GatoMsk1
Hades
1
0 / 0 / 0
3,273
364
0
0
0
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artio
7
0 / 0 / 0
4,556
506
2,315
6,695
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
YanoStark
Fenrir
11
6 / 1 / 0
6,262
696
7,667
8,745
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
lucia97x3
Heimdallr
8
0 / 2 / 0
4,490
499
3,258
4,323
1,621
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 2 / 1
4,873
541
2,382
8,473
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
8
5
Kills
7
7
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
GatoMsk1
Hades
0
0
0
0
W
1
4
2
0.5
L
Artio
0
0
0
0
W
1
1
1
1.5
L
Fenrir
YanoStark
Fenrir
6
1
0
6
L
Heimdallr
lucia97x3
Heimdallr
0
2
0
0
W
Chernobog
oglulugaming
Chernobog
2
0
0
2
W
Sun Wukong
perfect28storm
Sun Wukong
1
2
0
0.5
W
Sobek
tennese
Sobek
0
0
2
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,894
Damage
15,622
32,961
Taken
28,236
17,694
Mitigated
13,442
12,854
Healing
9,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
GatoMsk1
Hades
0
0
0
0
0
0
0
0
0
0
0
W
2,078
1,581
0
3,876
9,258
3,005
0
0
9,171
0
30,946
L
Artio
2,315
601
455
1,900
6,695
4,736
0
2,284
4,411
12,026
0
W
2,484
503
204
2,394
4,406
1,829
31
0
4,361
52,174
2,430
L
Fenrir
YanoStark
Fenrir
7,667
2,339
0
5,012
8,745
4,293
0
743
8,002
0
34,114
L
Heimdallr
lucia97x3
Heimdallr
3,258
1,451
0
312
4,323
1,621
0
1,612
2,711
0
28,756
W
Chernobog
oglulugaming
Chernobog
2,672
1,729
0
480
3,919
1,357
116
570
3,349
0
33,127
W
Sun Wukong
perfect28storm
Sun Wukong
3,591
1,101
0
3,171
8,463
5,692
0
0
8,042
0
30,062
W
Sobek
tennese
Sobek
5,069
643
0
2,729
6,915
5,811
0
1,745
5,170
12,973
2,434
L
2,382
426
0
2,039
8,473
2,792
0
2,046
6,427
0
30,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,372
Gold Earned
23,454
264
Minions Killed
167
0
Camps Cleared
0
964,189
Distance Traveled
794,430
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,273
364
0
0
0
9,941
0
W
Arachne
4,879
542
58
6
0
196,781
0
L
Artio
4,556
506
11
1
0
189,980
3
W
Ra
6,117
680
90
10
0
171,960
0
L
Fenrir
6,262
696
56
6
0
211,527
0
L
Heimdallr
4,490
499
50
6
0
177,627
2
W
Chernobog
5,437
604
53
6
0
203,424
0
W
Sun Wukong
5,504
612
47
5
0
186,399
0
W
Sobek
4,435
493
16
2
0
205,625
2
L
Thor
4,873
541
50
6
0
205,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role