Player Matchup

Ares
Ares
Gold IV
SolxHero
Ares
Gold IV
Level 153
God Stats
2W - 0L
1,742 SR
Queue Stats
10W - 3L
1,719 MMR
Party 1
Xbalanque
Xbalanque
Gold IV
TheLyricalOne
Xbalanque
Gold IV
Level 138
God Stats
7W - 1L
1,933 SR
Queue Stats
10W - 3L
1,719 MMR
Party 1
Raijin
Raijin
Gold IV
w1dler
Raijin
Gold IV
Level 172
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,719 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 154
1,725 SR
1,719 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,668 SR
1,708 MMR
Vamana
Vamana
Gold I
EXTREME_GUNNER34
Vamana
Gold I
Level 121
God Stats
6W - 1L
2,003 SR
Queue Stats
51W - 42L
1,763 MMR
Party 2
Yu Huang
Yu Huang
Gold III
Out2getu_1
Yu Huang
Gold III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 45L
1,663 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
ShadowWolf0216
Cu Chulainn
Gold II
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 39L
1,699 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
17
2 / 1 / 10
10,770
718
15,824
14,332
17,244
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Xbalanque
TheLyricalOne
Xbalanque
18
6 / 0 / 6
11,981
799
15,587
9,059
4,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Raijin
w1dler
Raijin
17
6 / 2 / 8
12,029
802
15,852
12,420
6,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
KuzenboBaron SamediAchillesScyllaBacchus

VS

Bans
AthenaAh PuchThothAnubisHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
8,796
586
9,041
20,161
24,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
Out2getu_1
Yu Huang
16
3 / 2 / 0
10,322
688
7,767
9,593
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
ShadowWolf0216
Cu Chulainn
12
0 / 6 / 3
8,539
569
9,150
22,439
22,655
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
14
Kills
3
3
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
L
Yu Huang
Out2getu_1
Yu Huang
3
2
0
1.5
L
Cu Chulainn
ShadowWolf0216
Cu Chulainn
0
6
3
0.25
W
Ares
2
1
10
7
W
Xbalanque
TheLyricalOne
Xbalanque
6
0
6
9
W
Raijin
w1dler
Raijin
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,263
Damage
25,958
35,811
Taken
52,193
27,663
Mitigated
52,308
8,965
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,041
3,326
0
3,916
20,161
24,484
0
12,218
7,755
0
26,087
L
Yu Huang
Out2getu_1
Yu Huang
7,767
363
0
500
9,593
5,169
0
6,294
3,119
48,309
0
L
Cu Chulainn
ShadowWolf0216
Cu Chulainn
9,150
2,114
0
4,479
22,439
22,655
0
11,746
10,361
0
20,378
W
Ares
15,824
1,464
0
2,758
14,332
17,244
0
2,336
11,318
29,491
1,750
W
Xbalanque
TheLyricalOne
Xbalanque
15,587
8,240
0
2,601
9,059
4,267
2,192
2,260
6,534
0
86,843
W
Raijin
w1dler
Raijin
15,852
1,644
219
3,387
12,420
6,152
258
3,230
8,875
52,658
1,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,780
Gold Earned
27,657
224
Minions Killed
163
0
Camps Cleared
0
862,869
Distance Traveled
830,306
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
8,796
586
35
2
0
278,582
1
L
Yu Huang
10,322
688
99
7
0
272,258
0
L
Cu Chulainn
8,539
569
29
2
0
279,466
0
W
Ares
10,770
718
18
1
0
305,696
0
W
Xbalanque
11,981
799
134
9
0
271,949
0
W
Raijin
12,029
802
72
5
0
285,224
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role