Player Matchup

Neith
Neith
Bibi-2504
Neith
Level 116
God Stats
18W - 15L
1,605 SR
Queue Stats
135W - 132L
1,436 Elo+
Solo
Thanatos
Thanatos
DIOS1MPPPPPPPPP
Thanatos
Level 38
God Stats
5W - 10L
1,346 SR
Queue Stats
56W - 63L
1,454 Elo+
Party 1
Jormungandr
Jormungandr
IceBlade176817
Jormungandr
Level 53
God Stats
15W - 8L
1,830 SR
Queue Stats
123W - 132L
1,392 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zeroace6980
Morgan Le Fay
Level 144
God Stats
7W - 7L
1,290 SR
Queue Stats
108W - 103L
1,485 Elo+
Party 1
Achilles
Achilles
Zombie player94
Achilles
Level 60
God Stats
8W - 5L
1,500 SR
Queue Stats
100W - 97L
1,473 Elo+
Party 1
Team Averages
Level 82
1,514 SR
1,448 Elo+

VS

Team Averages
Level 63
1,380 SR
1,439 Elo+
Izanami
Izanami
 
Izanami
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
NB DANI1025
Anubis
Level 69
God Stats
4W - 6L
1,355 SR
Queue Stats
80W - 91L
1,435 Elo+
Solo
Arachne
Arachne
PlayerGameSK959
Arachne
Level 64
God Stats
6W - 6L
1,274 SR
Queue Stats
367W - 358L
1,499 Elo+
Solo
Cerberus
Cerberus
STAR-FOX0611
Cerberus
Level 38
God Stats
4W - 1L
1,567 SR
Queue Stats
18W - 23L
1,356 Elo+
Solo
Neith
Neith
YellowCoconut17
Neith
Level 65
God Stats
6W - 10L
1,205 SR
Queue Stats
31W - 34L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bibi-2504
Neith
3
0 / 0 / 0
2,930
488
886
713
163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
6
1 / 2 / 1
3,738
623
2,551
5,251
1,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Jormungandr
IceBlade176817
Jormungandr
5
1 / 3 / 1
3,718
620
2,601
4,912
2,479
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Morgan Le Fay
Zeroace6980
Morgan Le Fay
7
0 / 1 / 0
3,565
594
2,260
2,497
634
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
8
2 / 0 / 0
4,191
699
2,586
3,484
1,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 2 / 0
3,544
591
1,300
4,005
946
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
8
1 / 0 / 1
4,519
753
1,219
3,233
1,299
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

7
2 / 0 / 0
3,835
639
1,219
3,301
961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
STAR-FOX0611
Cerberus
6
0 / 1 / 3
3,763
627
1,116
6,202
3,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
2 / 1 / 1
3,829
638
3,228
3,392
964
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
5
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
2
0
0
L
Neith
Bibi-2504
Neith
0
0
0
0
L
Thanatos
1
2
1
0.75
L
Jormungandr
IceBlade176817
Jormungandr
1
3
1
0.5
W
Anubis
1
0
1
1.5
W
2
0
0
2
W
Cerberus
STAR-FOX0611
Cerberus
0
1
3
1.5
W
2
1
1
2.5
L
Morgan Le Fay
Zeroace6980
Morgan Le Fay
0
1
0
0
L
Achilles
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,884
Damage
8,082
16,857
Taken
20,133
7,063
Mitigated
7,500
3,652
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
1,300
858
0
631
4,005
946
0
0
3,714
0
16,198
L
Neith
Bibi-2504
Neith
886
619
0
242
713
163
0
0
713
0
6,047
L
Thanatos
2,551
970
0
2,172
5,251
1,944
0
274
4,977
0
18,588
L
Jormungandr
IceBlade176817
Jormungandr
2,601
694
0
943
4,912
2,479
0
842
4,070
10,973
0
W
Anubis
1,219
49
0
1,890
3,233
1,299
0
2,055
1,178
26,718
359
W
1,219
825
0
1,659
3,301
961
0
113
3,188
0
20,137
W
Cerberus
STAR-FOX0611
Cerberus
1,116
357
0
2,151
6,202
3,330
0
1,658
4,544
12,192
0
W
3,228
1,367
0
739
3,392
964
216
943
2,449
0
16,891
L
Morgan Le Fay
Zeroace6980
Morgan Le Fay
2,260
193
0
5
2,497
634
0
1,219
1,278
17,970
554
L
Achilles
2,586
1,221
0
290
3,484
1,843
0
0
3,484
0
20,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,142
Gold Earned
19,490
122
Minions Killed
163
0
Camps Cleared
0
526,696
Distance Traveled
579,869
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,544
591
27
5
0
95,485
0
L
Neith
2,930
488
10
2
0
40,983
0
L
Thanatos
3,738
623
34
6
0
122,388
0
L
Jormungandr
3,718
620
7
1
0
119,123
0
W
Anubis
4,519
753
59
10
0
112,661
0
W
Arachne
3,835
639
39
7
0
155,448
0
W
Cerberus
3,763
627
15
3
0
113,727
1
W
Neith
3,829
638
23
4
0
102,548
2
L
Morgan Le Fay
3,565
594
31
5
0
122,102
0
L
Achilles
4,191
699
40
7
0
122,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role