Player Matchup

Neith
Neith
KaKaShy_san
Neith
Level 31
God Stats
13W - 38L
1,692 SR
Queue Stats
25W - 58L
1,667 Elo+
Party 3
Bellona
Bellona
balrogdiablo
Bellona
Level 28
God Stats
5W - 3L
1,643 SR
Queue Stats
70W - 74L
1,446 Elo+
Party 4
Da Ji
Da Ji
highrohan
Da Ji
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,390 Elo+
Solo
Medusa
Medusa
nicim07
Medusa
Level 25
God Stats
10W - 29L
1,692 SR
Queue Stats
28W - 60L
1,667 Elo+
Party 3
Cthulhu
Cthulhu
roxerduder
Cthulhu
Level 48
God Stats
32W - 17L
1,632 SR
Queue Stats
81W - 84L
1,444 Elo+
Party 4
Team Averages
Level 34
1,632 SR
1,523 Elo+

VS

Team Averages
Level 56
1,481 SR
1,445 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KingTCO
Izanami
Level 28
God Stats
2W - 3L
1,342 SR
Queue Stats
19W - 37L
1,257 Elo+
Party 1
Osiris
Osiris
Tac0dile8453
Osiris
Level 45
God Stats
12W - 6L
1,591 SR
Queue Stats
74W - 54L
1,560 Elo+
Solo
Ra
Ra
TectonicG_
Ra
Level 117
God Stats
7W - 2L
1,498 SR
Queue Stats
49W - 46L
1,484 Elo+
Party 2
Bacchus
Bacchus
bpiethatguy
Bacchus
Level 61
God Stats
8W - 7L
1,477 SR
Queue Stats
149W - 155L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,449
445
4,682
6,810
2,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
balrogdiablo
Bellona
9
0 / 1 / 0
4,662
466
4,140
11,439
9,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
highrohan
Da Ji
7
1 / 3 / 0
4,605
461
948
8,105
3,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
nicim07
Medusa
9
0 / 4 / 0
5,303
530
1,930
7,306
2,660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
roxerduder
Cthulhu
7
0 / 1 / 0
4,974
497
5,770
8,152
4,930
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 0 / 4
5,537
554
3,278
7,059
3,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
KingTCO
Izanami
10
2 / 1 / 3
5,830
583
4,910
6,889
2,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
12
1 / 0 / 0
6,733
673
7,052
9,166
8,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
5 / 0 / 1
7,029
703
6,698
4,480
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
bpiethatguy
Bacchus
8
4 / 0 / 2
5,843
584
5,460
9,332
9,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
13
13
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
4
3
L
0
4
0
0
W
Izanami
KingTCO
Izanami
2
1
3
3.5
W
Osiris
1
0
0
1
W
5
0
1
5.5
L
Bellona
balrogdiablo
Bellona
0
1
0
0
W
Bacchus
bpiethatguy
Bacchus
4
0
2
5
L
Da Ji
highrohan
Da Ji
1
3
0
0.33
L
Medusa
nicim07
Medusa
0
4
0
0
L
Cthulhu
roxerduder
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,470
Damage
27,398
41,812
Taken
36,926
22,687
Mitigated
25,352
7,263
Healing
14,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,278
1,091
0
1,385
7,059
3,282
76
175
6,884
0
31,023
L
4,682
2,237
0
985
6,810
2,241
0
2,543
4,267
0
22,272
W
Izanami
KingTCO
Izanami
4,910
3,290
0
2,111
6,889
2,402
0
2,486
4,403
0
41,396
W
Osiris
7,052
2,798
0
4,436
9,166
8,900
0
0
9,166
0
53,900
W
6,698
418
144
2,600
4,480
1,758
407
513
3,967
46,804
2,577
L
Bellona
balrogdiablo
Bellona
4,140
1,369
0
4,196
11,439
9,645
0
0
11,439
0
23,664
W
Bacchus
bpiethatguy
Bacchus
5,460
968
0
3,632
9,332
9,010
0
2,596
6,736
18,463
0
L
Da Ji
highrohan
Da Ji
948
236
0
255
8,105
3,211
0
1,211
6,894
0
22,697
L
Medusa
nicim07
Medusa
1,930
354
0
333
7,306
2,660
0
4,447
2,859
0
37,668
L
Cthulhu
roxerduder
Cthulhu
5,770
669
60
1,434
8,152
4,930
0
3,520
4,632
24,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,993
Gold Earned
30,972
200
Minions Killed
283
0
Camps Cleared
0
984,826
Distance Traveled
1,036,608
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,537
554
50
5
0
256,089
0
L
Neith
4,449
445
45
5
0
179,509
0
W
Izanami
5,830
583
59
6
0
177,776
0
W
Osiris
6,733
673
80
8
0
200,981
0
W
Ra
7,029
703
80
8
0
189,416
2
L
Bellona
4,662
466
28
3
0
171,044
0
W
Bacchus
5,843
584
14
1
0
212,346
0
L
Da Ji
4,605
461
38
4
0
216,738
0
L
Medusa
5,303
530
56
6
0
203,607
0
L
Cthulhu
4,974
497
33
3
0
213,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role