Player Matchup

Da Ji
Da Ji
ArtieCarrillo
Da Ji
Level 124
God Stats
11W - 17L
1,508 SR
Queue Stats
145W - 155L
1,503 Elo+
Party 2
Chronos
Chronos
Big squirt4520
Chronos
Level 94
God Stats
4W - 5L
1,521 SR
Queue Stats
56W - 71L
1,457 Elo+
Party 2
Ymir
Ymir
FatRussian247
Ymir
Level 104
God Stats
2W - 1L
1,754 SR
Queue Stats
15W - 23L
1,455 Elo+
Party 2
Chiron
Chiron
Nermac x
Chiron
Level 148
God Stats
8W - 6L
1,984 SR
Queue Stats
261W - 240L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Panamajerky
Xing Tian
Level 103
God Stats
2W - 7L
1,624 SR
Queue Stats
17W - 31L
1,435 Elo+
Party 2
Team Averages
Level 115
1,678 SR
1,478 Elo+

VS

Team Averages
Level 75
1,475 SR
1,553 Elo+
Chiron
Chiron
Falxcus
Chiron
Level 152
God Stats
6W - 6L
1,766 SR
Queue Stats
84W - 84L
1,400 Elo+
Solo
Susano
Susano
JerkinDolphin
Susano
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Party 1
Khepri
Khepri
Rvne7
Khepri
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 1
Erlang Shen
Erlang Shen
fwDiabIo
Erlang Shen
Level 40
God Stats
1W - 1L
1,342 SR
Queue Stats
24W - 11L
1,643 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
peccant
Morgan Le Fay
Level 54
God Stats
2W - 1L
1,269 SR
Queue Stats
189W - 172L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 1
4,971
497
3,330
7,186
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,172
517
460
6,016
2,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
1 / 3 / 1
5,007
501
1,650
7,683
6,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Nermac x
Chiron
9
2 / 1 / 0
5,379
538
8,619
5,899
1,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
Panamajerky
Xing Tian
9
0 / 0 / 2
5,633
563
2,180
6,706
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Falxcus
Chiron
9
1 / 0 / 0
4,967
497
4,252
6,253
2,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 2 / 0
4,993
499
2,039
6,102
1,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Rvne7
Khepri
8
0 / 2 / 0
4,761
476
1,739
7,729
5,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
fwDiabIo
Erlang Shen
12
3 / 1 / 2
7,074
707
5,956
7,873
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
peccant
Morgan Le Fay
11
1 / 1 / 0
6,212
621
4,985
4,481
1,613
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
4
Kills
7
7
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
1
0
0
W
Chiron
Falxcus
Chiron
1
0
0
1
L
1
3
1
0.5
W
2
2
0
1
L
Chiron
Nermac x
Chiron
2
1
0
2
L
Xing Tian
Panamajerky
Xing Tian
0
0
2
1
W
Khepri
Rvne7
Khepri
0
2
0
0
W
Erlang Shen
fwDiabIo
Erlang Shen
3
1
2
4
W
Morgan Le Fay
peccant
Morgan Le Fay
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,239
Damage
18,971
33,490
Taken
32,438
16,724
Mitigated
14,240
8,518
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,330
562
0
2,555
7,186
2,520
0
844
6,342
0
26,987
L
460
147
0
1,174
6,016
2,168
0
4,212
1,804
34,740
0
W
Chiron
Falxcus
Chiron
4,252
1,239
397
2,791
6,253
2,304
0
938
5,315
0
36,707
L
1,650
638
0
1,178
7,683
6,046
0
0
7,683
23,710
0
W
2,039
427
0
2,007
6,102
1,775
9
149
5,921
0
22,907
L
Chiron
Nermac x
Chiron
8,619
2,894
379
1,775
5,899
1,952
56
703
5,196
0
47,437
L
Xing Tian
Panamajerky
Xing Tian
2,180
221
0
1,457
6,706
4,038
0
956
5,750
17,792
0
W
Khepri
Rvne7
Khepri
1,739
315
0
1,963
7,729
5,096
0
1,168
6,561
11,274
0
W
Erlang Shen
fwDiabIo
Erlang Shen
5,956
3,882
0
6,042
7,873
3,452
172
1,253
6,330
0
54,325
W
Morgan Le Fay
peccant
Morgan Le Fay
4,985
933
0
2,007
4,481
1,613
0
460
4,021
51,266
2,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
28,007
242
Minions Killed
292
0
Camps Cleared
0
1,035,938
Distance Traveled
1,037,696
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
4,971
497
48
5
0
231,134
0
L
Chronos
5,172
517
68
7
0
230,820
0
W
Chiron
4,967
497
60
6
0
184,544
0
L
Ymir
5,007
501
34
3
0
181,808
0
W
Susano
4,993
499
40
4
0
237,467
2
L
Chiron
5,379
538
70
7
0
177,969
0
L
Xing Tian
5,633
563
22
2
0
214,207
2
W
Khepri
4,761
476
21
2
0
198,000
0
W
Erlang Shen
7,074
707
95
10
0
219,427
0
W
Morgan Le Fay
6,212
621
76
8
0
198,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role