Player Matchup

Bellona
Bellona
 
Bellona
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AsTaCiO2435
Danzaburou
Level 139
God Stats
1W - 2L
1,240 SR
Queue Stats
24W - 36L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
Christian CCP
Cthulhu
Level 159
God Stats
22W - 20L
1,625 SR
Queue Stats
372W - 346L
1,484 Elo+
Solo
Fenrir
Fenrir
Falcon1210
Fenrir
Level 149
God Stats
3W - 2L
1,826 SR
Queue Stats
45W - 49L
1,489 Elo+
Party 2
Aphrodite
Aphrodite
xNaturalTalentsx
Aphrodite
Level 145
God Stats
10W - 6L
1,276 SR
Queue Stats
94W - 82L
1,283 Elo+
Solo
Team Averages
Level 144
1,493 SR
1,436 Elo+

VS

Team Averages
Level 74
1,413 SR
1,415 Elo+
Set
Set
Eraeshkigal
Set
Level 119
God Stats
9W - 15L
1,486 SR
Queue Stats
105W - 106L
1,423 Elo+
Solo
Jormungandr
Jormungandr
LancealottXeo
Jormungandr
Level 79
God Stats
3W - 5L
1,262 SR
Queue Stats
156W - 115L
1,467 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MultiBoii
Ah Muzen Cab
Level 42
God Stats
1W - 2L
1,315 SR
Queue Stats
115W - 131L
1,402 Elo+
Party 1
Baba Yaga
Baba Yaga
TheTensionXp
Baba Yaga
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 79L
1,367 Elo+
Party 1
Odin
Odin
TunableCar332
Odin
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
6 / 2 / 2
10,604
663
9,107
16,459
16,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
AsTaCiO2435
Danzaburou
15
4 / 3 / 2
9,843
615
7,844
10,663
4,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
12
0 / 2 / 7
7,518
470
7,039
13,061
11,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
Falcon1210
Fenrir
17
6 / 4 / 5
9,929
621
11,850
18,422
9,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
15
3 / 2 / 6
8,543
534
9,085
12,722
5,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 3
8,678
542
7,725
15,782
9,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
LancealottXeo
Jormungandr
12
3 / 2 / 3
8,454
528
8,429
11,886
10,260
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Ah Muzen Cab
MultiBoii
Ah Muzen Cab
12
3 / 4 / 2
7,995
500
9,069
14,273
6,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
TheTensionXp
Baba Yaga
12
1 / 4 / 4
7,293
456
11,115
10,390
5,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 0
8,223
514
4,571
12,012
14,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
19
Kills
13
13
Deaths
19
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
2
2
3.5
W
Danzaburou
AsTaCiO2435
Danzaburou
4
3
2
1.67
W
Cthulhu
0
2
7
1.75
L
5
4
3
1.63
W
Fenrir
Falcon1210
Fenrir
6
4
5
2.13
L
Jormungandr
LancealottXeo
Jormungandr
3
2
3
2.25
L
Ah Muzen Cab
MultiBoii
Ah Muzen Cab
3
4
2
1
L
Baba Yaga
TheTensionXp
Baba Yaga
1
4
4
0.75
L
1
5
0
0.2
W
Aphrodite
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,925
Damage
40,909
71,327
Taken
64,343
47,813
Mitigated
45,094
32,805
Healing
9,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,107
3,393
0
7,132
16,459
16,319
900
1,696
14,181
0
80,740
W
Danzaburou
AsTaCiO2435
Danzaburou
7,844
3,343
0
3,729
10,663
4,652
803
2,203
8,460
0
68,878
W
Cthulhu
7,039
186
66
1,580
13,061
11,760
0
5,450
7,555
19,953
1,110
L
7,725
3,270
0
2,878
15,782
9,141
0
2,002
13,669
0
78,211
W
Fenrir
Falcon1210
Fenrir
11,850
4,468
0
7,408
18,422
9,223
0
3,076
15,193
0
74,804
L
Jormungandr
LancealottXeo
Jormungandr
8,429
2,355
0
1,226
11,886
10,260
170
5,629
6,156
30,817
0
L
Ah Muzen Cab
MultiBoii
Ah Muzen Cab
9,069
3,406
0
1,945
14,273
6,317
514
3,407
10,760
0
54,652
L
Baba Yaga
TheTensionXp
Baba Yaga
11,115
661
0
1,708
10,390
5,160
0
4,058
6,278
47,098
1,027
L
4,571
1,675
0
2,079
12,012
14,216
0
595
10,878
0
43,766
W
Aphrodite
9,085
754
4,610
8,280
12,722
5,859
260
7,665
5,053
51,634
1,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,437
Gold Earned
40,643
468
Minions Killed
382
0
Camps Cleared
0
1,467,344
Distance Traveled
1,465,137
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,604
663
123
8
0
269,167
0
W
Danzaburou
9,843
615
126
8
0
289,117
0
W
Cthulhu
7,518
470
34
2
0
295,552
6
L
Set
8,678
542
109
7
0
300,845
2
W
Fenrir
9,929
621
112
7
0
349,329
0
L
Jormungandr
8,454
528
30
2
0
315,764
4
L
Ah Muzen Cab
7,995
500
86
5
0
283,247
4
L
Baba Yaga
7,293
456
73
5
0
289,744
1
L
Odin
8,223
514
84
5
0
275,537
2
W
Aphrodite
8,543
534
73
5
0
264,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role