Player Matchup

Bacchus
Bacchus
Gold III
Ask Trevino
Bacchus
Gold III
Level 129
God Stats
14W - 6L
1,739 SR
Queue Stats
197W - 189L
1,533 MMR
Solo
Kukulkan
Kukulkan
Gold II
Schmeckeldorf
Kukulkan
Gold II
Level 159
God Stats
4W - 4L
1,764 SR
Queue Stats
77W - 85L
1,537 MMR
Solo
Hachiman
Hachiman
Gold IV
SkantZz
Hachiman
Gold IV
Level 73
God Stats
34W - 29L
1,591 SR
Queue Stats
82W - 80L
1,531 MMR
Solo
Loki
Loki
Gold III
XianLucky
Loki
Gold III
Level 172
God Stats
5W - 4L
1,547 SR
Queue Stats
123W - 125L
1,540 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
folis25
Sun Wukong
Gold III
Level 156
God Stats
17W - 10L
1,720 SR
Queue Stats
100W - 102L
1,529 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,672 SR
1,534 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,705 SR
1,527 MMR
Serqet
Serqet
Silver II
AmDeadly
Serqet
Silver II
Level 155
God Stats
1W - 2L
1,942 SR
Queue Stats
64W - 51L
1,530 MMR
Solo
Khepri
Khepri
Gold V
BuckFeaners
Khepri
Gold V
Level 78
God Stats
7W - 4L
1,705 SR
Queue Stats
143W - 148L
1,486 MMR
Party 1
Olorun
Olorun
Gold V
Curi0usFl0yd
Olorun
Gold V
Level 44
God Stats
11W - 6L
1,698 SR
Queue Stats
33W - 23L
1,611 MMR
Party 1
Amaterasu
Amaterasu
Gold IV
Dementer_RD
Amaterasu
Gold IV
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
134W - 135L
1,509 MMR
Solo
Agni
Agni
Bronze V
XZeroXEs
Agni
Bronze V
Level 159
God Stats
1W - 1L
1,680 SR
Queue Stats
7W - 10L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ask Trevino
Bacchus
11
1 / 1 / 6
7,323
563
3,571
9,768
8,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
Schmeckeldorf
Kukulkan
14
4 / 1 / 1
8,177
629
5,199
7,089
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SkantZz
Hachiman
12
0 / 1 / 5
7,104
546
4,998
7,469
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
15
4 / 0 / 4
8,417
647
5,844
9,819
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
folis25
Sun Wukong
13
3 / 1 / 3
8,699
669
6,333
9,611
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothUllrSurtr

VS

Bans
BastetJanusBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AmDeadly
Serqet
8
0 / 0 / 2
5,467
421
1,626
4,989
2,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
10
0 / 3 / 3
6,698
515
2,917
9,198
8,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Olorun
12
2 / 3 / 0
7,347
565
7,633
9,186
4,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Amaterasu
Dementer_RD
Amaterasu
9
0 / 2 / 0
5,491
422
2,032
9,506
4,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
13
2 / 4 / 0
7,440
572
5,870
9,167
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Serqet
AmDeadly
Serqet
0
0
2
1
W
Bacchus
Ask Trevino
Bacchus
1
1
6
4
L
Khepri
0
3
3
0.5
L
Olorun
2
3
0
0.67
L
Amaterasu
Dementer_RD
Amaterasu
0
2
0
0
W
Kukulkan
Schmeckeldorf
Kukulkan
4
1
1
4.5
W
Hachiman
SkantZz
Hachiman
0
1
5
2.5
L
Agni
2
4
0
0.5
W
Loki
4
0
4
6
W
Sun Wukong
folis25
Sun Wukong
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,945
Damage
20,078
43,756
Taken
42,046
24,187
Mitigated
22,933
17,770
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AmDeadly
Serqet
1,626
396
0
801
4,989
2,095
0
627
4,362
0
25,385
W
Bacchus
Ask Trevino
Bacchus
3,571
758
1,405
4,470
9,768
8,535
348
3,374
6,394
22,952
841
L
Khepri
2,917
230
0
1,018
9,198
8,328
0
2,262
6,936
14,492
0
L
Olorun
7,633
5,069
622
3,794
9,186
4,431
724
2,199
6,987
66,479
6,322
L
Amaterasu
Dementer_RD
Amaterasu
2,032
621
0
3,464
9,506
4,530
0
1,996
7,510
0
22,359
W
Kukulkan
Schmeckeldorf
Kukulkan
5,199
588
0
1,060
7,089
2,855
1,313
3,826
3,159
62,563
891
W
Hachiman
SkantZz
Hachiman
4,998
2,836
0
2,946
7,469
2,843
775
4,719
2,750
0
46,777
L
Agni
5,870
646
0
1,361
9,167
3,549
0
2,362
6,805
59,908
0
W
Loki
5,844
2,024
0
4,885
9,819
4,043
476
3,213
6,606
0
67,650
W
Sun Wukong
folis25
Sun Wukong
6,333
2,059
0
3,004
9,611
5,911
0
1,262
8,349
0
57,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,720
Gold Earned
32,443
436
Minions Killed
317
0
Camps Cleared
0
1,293,262
Distance Traveled
1,158,573
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,467
421
47
4
0
214,684
0
W
Bacchus
7,323
563
25
2
0
271,522
0
L
Khepri
6,698
515
18
1
0
257,939
4
L
Olorun
7,347
565
113
9
0
238,033
3
L
Amaterasu
5,491
422
34
3
0
207,006
1
W
Kukulkan
8,177
629
120
9
0
238,974
5
W
Hachiman
7,104
546
74
6
0
256,367
0
L
Agni
7,440
572
105
8
0
240,911
3
W
Loki
8,417
647
108
8
0
296,615
0
W
Sun Wukong
8,699
669
109
8
0
229,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role