Player Matchup

Izanami
Izanami
Decimaul
Izanami
Level 105
God Stats
3W - 1L
1,565 SR
Queue Stats
79W - 64L
1,577 Elo+
Party 1
Ix Chel
Ix Chel
OldKingKobold
Ix Chel
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 82L
1,633 Elo+
Party 1
Geb
Geb
XPeasoupX
Geb
Level 124
God Stats
3W - 0L
1,819 SR
Queue Stats
152W - 107L
1,630 Elo+
Party 1
Team Averages
Level 115
1,628 SR
1,613 Elo+

VS

Team Averages
Level 87
1,583 SR
1,557 Elo+
Gilgamesh
Gilgamesh
ILionSinEscanor
Gilgamesh
Level 32
God Stats
6W - 2L
1,748 SR
Queue Stats
22W - 17L
1,496 Elo+
Party 2
Fenrir
Fenrir
TheSplitBananas
Fenrir
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 51L
1,510 Elo+
Party 2
Sol
Sol
WhoNoahMe
Sol
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Decimaul
Izanami
16
5 / 2 / 9
10,908
839
11,310
12,462
5,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
16
9 / 1 / 5
10,757
827
18,166
7,505
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

15
1 / 0 / 14
9,882
760
13,373
14,054
14,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ILionSinEscanor
Gilgamesh
13
0 / 6 / 0
7,715
593
6,309
18,517
13,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
1 / 7 / 2
8,244
634
6,644
16,554
10,382
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 3 / 0
9,330
718
12,136
14,149
4,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
3
3
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
Decimaul
Izanami
5
2
9
4.75
L
Gilgamesh
ILionSinEscanor
Gilgamesh
0
6
0
0
W
Ix Chel
9
1
5
11.5
L
1
7
2
0.29
L
2
3
0
0.67
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,849
Damage
25,089
34,021
Taken
49,220
22,977
Mitigated
28,177
16,221
Healing
6,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Decimaul
Izanami
11,310
8,155
0
3,861
12,462
5,149
1,662
4,391
8,071
0
56,910
L
Gilgamesh
ILionSinEscanor
Gilgamesh
6,309
865
110
723
18,517
13,051
0
11,474
6,428
0
13,101
W
Ix Chel
18,166
2,625
4,602
3,721
7,505
3,103
796
2,515
4,990
49,258
0
L
6,644
2,084
0
2,031
16,554
10,382
0
9,644
6,415
0
22,154
L
12,136
3,240
0
3,985
14,149
4,744
242
7,861
5,889
46,120
2,444
W
13,373
2,103
0
4,037
14,054
14,725
214
5,512
8,542
24,410
3,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,547
Gold Earned
25,289
176
Minions Killed
116
0
Camps Cleared
0
743,837
Distance Traveled
686,868
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,908
839
96
7
0
226,946
0
L
Gilgamesh
7,715
593
11
1
0
226,169
0
W
Ix Chel
10,757
827
58
4
0
277,693
5
L
Fenrir
8,244
634
23
2
0
225,789
1
L
Sol
9,330
718
82
6
0
234,910
0
W
Geb
9,882
760
22
2
0
239,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role