Player Matchup

Baron Samedi
Baron Samedi
Intetsrasu
Baron Samedi
Level 69
God Stats
0W - 1L
1,902 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Achilles
Achilles
TanchyStone
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,150 Elo+
Party 1
Atlas
Atlas
ThunderClap23
Atlas
Level 28
God Stats
0W - 4L
1,453 SR
Queue Stats
0W - 5L
1,139 Elo+
Party 1
Team Averages
Level 41
1,618 SR
1,142 Elo+

VS

Team Averages
Level 61
1,549 SR
1,536 Elo+
Chang'e
Chang'e
BuckrayTFM
Chang'e
Level 63
God Stats
1W - 1L
1,601 SR
Queue Stats
12W - 4L
1,601 Elo+
Party 2
Bastet
Bastet
Strictly-503
Bastet
Level 77
God Stats
2W - 0L
1,516 SR
Queue Stats
31W - 21L
1,540 Elo+
Party 2
Shiva
Shiva
dakevinat0r
Shiva
Level 44
God Stats
136W - 119L
1,530 SR
Queue Stats
138W - 119L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Intetsrasu
Baron Samedi
15
2 / 6 / 4
10,047
670
11,785
14,615
7,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TanchyStone
Achilles
14
3 / 4 / 2
9,864
658
10,161
22,181
24,672
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 5 / 5
9,353
624
7,208
16,552
12,106
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BuckrayTFM
Chang'e
18
6 / 2 / 9
12,225
815
17,282
15,669
7,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
17
9 / 3 / 3
11,764
784
15,738
14,456
5,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
0 / 1 / 10
10,495
700
14,166
13,677
12,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
15
15
Deaths
6
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BuckrayTFM
Chang'e
6
2
9
5.25
L
Baron Samedi
Intetsrasu
Baron Samedi
2
6
4
0.67
W
Bastet
9
3
3
3.5
L
Achilles
TanchyStone
Achilles
3
4
2
1
L
1
5
5
0.7
W
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,154
Damage
47,186
53,348
Taken
43,802
44,196
Mitigated
25,889
8,288
Healing
16,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BuckrayTFM
Chang'e
17,282
2,108
3,447
7,526
15,669
7,205
911
6,043
9,622
56,640
767
L
Baron Samedi
Intetsrasu
Baron Samedi
11,785
769
1,341
3,273
14,615
7,418
0
3,555
10,443
39,210
0
W
Bastet
15,738
3,008
0
3,457
14,456
5,763
0
6,979
7,475
0
56,632
L
Achilles
TanchyStone
Achilles
10,161
2,065
0
1,972
22,181
24,672
0
6,993
13,606
0
24,095
L
7,208
1,709
0
1,702
16,552
12,106
0
4,721
10,533
18,291
1,368
W
14,166
1,478
82
1,882
13,677
12,921
727
6,074
7,603
0
39,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,264
Gold Earned
34,484
123
Minions Killed
210
0
Camps Cleared
0
749,146
Distance Traveled
869,536
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,225
815
101
7
0
273,026
1
L
Baron Samedi
10,047
670
63
4
0
229,480
0
W
Bastet
11,764
784
57
4
0
299,857
0
L
Achilles
9,864
658
25
2
0
270,349
0
L
Atlas
9,353
624
35
2
0
249,317
0
W
Shiva
10,495
700
52
3
0
296,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role