Player Matchup

Thor
Thor
Auqky
Thor
Level 29
God Stats
2W - 0L
1,749 SR
Queue Stats
2W - 1L
1,528 Elo+
Party 2
Janus
Janus
HΟRK
Janus
Level 79
God Stats
4W - 1L
1,867 SR
Queue Stats
4W - 2L
1,560 Elo+
Party 2
Da Ji
Da Ji
Schnimee
Da Ji
Level 68
God Stats
17W - 11L
1,749 SR
Queue Stats
231W - 184L
1,652 Elo+
Solo
Team Averages
Level 59
1,789 SR
1,580 Elo+

VS

Team Averages
Level 83
1,532 SR
1,563 Elo+
Chaac
Chaac
SLU-Alejandro
Chaac
Level 121
God Stats
1W - 2L
1,304 SR
Queue Stats
76W - 75L
1,568 Elo+
Party 1
Bellona
Bellona
SLU-MataPatosHD
Bellona
Level 115
God Stats
2W - 4L
1,792 SR
Queue Stats
67W - 64L
1,519 Elo+
Party 1
Raijin
Raijin
elmambrux
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Auqky
Thor
12
5 / 1 / 4
8,099
810
4,724
6,543
2,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
HΟRK
Janus
14
3 / 1 / 8
8,369
837
10,143
6,548
2,550
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Da Ji
Schnimee
Da Ji
12
5 / 0 / 7
7,787
779
9,522
12,547
9,993
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
6,426
643
7,799
12,203
9,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 5 / 1
6,226
623
4,469
9,665
6,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
elmambrux
Raijin
11
1 / 5 / 0
7,092
709
2,200
6,086
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thor
Auqky
Thor
5
1
4
7
W
Janus
HΟRK
Janus
3
1
8
7
L
0
3
2
0.33
L
1
5
1
0.3
W
Da Ji
Schnimee
Da Ji
5
0
7
8.5
L
Raijin
elmambrux
Raijin
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,389
Damage
14,468
25,638
Taken
27,954
15,120
Mitigated
17,721
4,496
Healing
4,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Auqky
Thor
4,724
1,231
0
500
6,543
2,577
0
707
5,572
20
27,737
W
Janus
HΟRK
Janus
10,143
1,445
0
500
6,548
2,550
840
771
5,425
41,182
333
L
7,799
890
0
2,278
12,203
9,362
0
4,366
7,720
0
22,378
L
4,469
792
0
1,672
9,665
6,376
0
3,592
6,050
0
15,062
W
Da Ji
Schnimee
Da Ji
9,522
2,447
131
3,365
12,547
9,993
24
857
11,093
0
19,256
L
Raijin
elmambrux
Raijin
2,200
124
0
500
6,086
1,983
0
2,098
3,964
16,414
158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,255
Gold Earned
19,744
138
Minions Killed
96
0
Camps Cleared
0
509,829
Distance Traveled
481,315
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,099
810
40
4
0
174,410
0
W
Janus
8,369
837
89
9
0
176,425
0
L
Chaac
6,426
643
29
3
0
167,668
0
L
Bellona
6,226
623
20
2
0
160,100
0
W
Da Ji
7,787
779
9
1
0
158,994
0
L
Raijin
7,092
709
47
5
0
153,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role