Player Matchup

Hercules
Hercules
Platinum V
Mookman11
Hercules
Platinum V
Level 99
God Stats
0W - 1L
1,889 SR
Queue Stats
32W - 31L
1,573 MMR
Party 2
Charybdis
Charybdis
Gold II
ThePeachClobber
Charybdis
Gold II
Level 158
God Stats
116W - 91L
1,605 SR
Queue Stats
227W - 238L
1,609 MMR
Solo
King Arthur
King Arthur
Platinum V
Wrath0GX
King Arthur
Platinum V
Level 107
God Stats
6W - 7L
1,621 SR
Queue Stats
93W - 92L
1,663 MMR
Party 2
Hel
Hel
Gold III
ivicrak222
Hel
Gold III
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 195L
1,608 MMR
Solo
Vulcan
Vulcan
Gold IV
legitmage123
Vulcan
Gold IV
Level 98
God Stats
8W - 6L
1,237 SR
Queue Stats
58W - 57L
1,607 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 120
1,570 SR
1,612 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 162
1,645 SR
1,612 MMR
Bacchus
Bacchus
Platinum IV
Desolationbaby
Bacchus
Platinum IV
Level 159
God Stats
33W - 7L
1,710 SR
Queue Stats
68W - 43L
1,652 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Patroclez
Cu Chulainn
Platinum V
Level 159
God Stats
23W - 14L
1,818 SR
Queue Stats
141W - 123L
1,616 MMR
Solo
Nike
Nike
Gold I
artexpress
Nike
Gold I
Level 157
God Stats
10W - 11L
1,701 SR
Queue Stats
298W - 303L
1,605 MMR
Solo
Anhur
Anhur
Gold I
thgexecutor
Anhur
Gold I
Level 153
God Stats
3W - 4L
1,495 SR
Queue Stats
122W - 106L
1,581 MMR
Party 1
Hades
Hades
Gold II
zoodles
Hades
Gold II
Level 182
God Stats
1W - 0L
1,500 SR
Queue Stats
242W - 253L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mookman11
Hercules
12
0 / 1 / 0
6,500
464
4,268
9,744
4,910
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
ThePeachClobber
Charybdis
11
0 / 5 / 0
6,632
474
9,816
12,809
3,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Wrath0GX
King Arthur
13
1 / 1 / 0
7,169
512
6,681
14,675
13,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 8 / 0
5,818
416
2,871
14,375
4,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
12
0 / 5 / 0
6,644
475
6,239
8,835
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Bake KujiraUllrBellonaThanatos

VS

Bans
AgniYu HuangAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
7,926
566
7,300
12,813
14,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Patroclez
Cu Chulainn
16
1 / 1 / 1
9,937
710
8,954
11,015
6,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 0 / 0
9,960
711
8,679
11,019
5,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
9 / 0 / 4
9,402
672
11,977
13,107
5,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Hades
zoodles
Hades
16
2 / 0 / 4
8,735
624
4,551
12,208
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
38
1
Kills
19
20
Deaths
1
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
L
Hercules
Mookman11
Hercules
0
1
0
0
W
Cu Chulainn
Patroclez
Cu Chulainn
1
1
1
1.5
L
Charybdis
ThePeachClobber
Charybdis
0
5
0
0
L
King Arthur
Wrath0GX
King Arthur
1
1
0
1
W
5
0
0
5
L
0
8
0
0
L
Vulcan
0
5
0
0
W
9
0
4
11
W
Hades
zoodles
Hades
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,875
Damage
41,461
60,438
Taken
60,162
29,461
Mitigated
37,740
10,173
Healing
26,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,300
1,003
0
2,897
12,813
14,450
0
2,554
10,177
23,753
2,617
L
Hercules
Mookman11
Hercules
4,268
1,044
0
911
9,744
4,910
0
1,064
8,600
0
60,457
W
Cu Chulainn
Patroclez
Cu Chulainn
8,954
2,070
0
2,807
11,015
6,888
0
284
10,703
0
89,976
L
Charybdis
ThePeachClobber
Charybdis
9,816
4,293
0
3,231
12,809
3,603
0
3,067
9,246
0
60,401
L
King Arthur
Wrath0GX
King Arthur
6,681
404
0
1,800
14,675
13,297
0
1,123
13,476
0
58,128
W
8,679
380
0
5,238
11,019
5,121
105
4,846
6,021
0
89,781
L
2,871
0
1,003
2,386
14,375
4,871
0
4,216
9,671
27,184
0
L
Vulcan
6,239
410
0
842
8,835
2,780
0
1,030
7,805
48,768
0
W
11,977
8,467
0
6,031
13,107
5,324
147
1,775
11,310
0
67,040
W
Hades
zoodles
Hades
4,551
98
939
8,502
12,208
5,957
0
188
12,020
85,290
1,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,763
Gold Earned
45,960
414
Minions Killed
572
0
Camps Cleared
0
1,458,078
Distance Traveled
1,590,682
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,926
566
32
2
0
336,822
0
L
Hercules
6,500
464
106
8
0
353,566
0
W
Cu Chulainn
9,937
710
148
11
0
291,537
4
L
Charybdis
6,632
474
90
6
0
248,695
0
L
King Arthur
7,169
512
94
7
0
300,606
0
W
Nike
9,960
711
162
12
0
343,477
3
L
Hel
5,818
416
46
3
0
274,479
0
L
Vulcan
6,644
475
78
6
0
280,732
0
W
Anhur
9,402
672
107
8
0
277,800
0
W
Hades
8,735
624
123
9
0
341,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role