Player Matchup

Surtr
Surtr
Silver II
AmDeadly
Surtr
Silver II
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 51L
1,507 MMR
Solo
Nu Wa
Nu Wa
Gold III
Ask Trevino
Nu Wa
Gold III
Level 129
God Stats
3W - 0L
1,812 SR
Queue Stats
197W - 189L
1,510 MMR
Solo
Anhur
Anhur
Gold IV
SkantZz
Anhur
Gold IV
Level 73
God Stats
21W - 22L
1,527 SR
Queue Stats
82W - 80L
1,508 MMR
Solo
Ymir
Ymir
Gold II
Terryvlogs
Ymir
Gold II
Level 154
God Stats
2W - 1L
1,715 SR
Queue Stats
86W - 80L
1,507 MMR
Solo
Awilix
Awilix
Gold III
folis25
Awilix
Gold III
Level 156
God Stats
30W - 23L
1,575 SR
Queue Stats
100W - 102L
1,506 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,626 SR
1,508 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 133
1,500 SR
1,504 MMR
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Botixz5
Ne Zha
Silver I
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,507 MMR
Solo
Thoth
Thoth
Gold IV
Dementer_RD
Thoth
Gold IV
Level 128
God Stats
1W - 5L
1,500 SR
Queue Stats
134W - 135L
1,509 MMR
Solo
Medusa
Medusa
Gold III
lvinal
Medusa
Gold III
Level 123
God Stats
4W - 9L
1,498 SR
Queue Stats
202W - 197L
1,506 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
AmDeadly
Surtr
7
2 / 0 / 0
3,866
773
3,068
4,531
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

6
1 / 1 / 0
3,658
732
2,518
2,882
774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anhur
SkantZz
Anhur
6
0 / 0 / 0
3,370
674
373
1,274
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,400
680
243
2,420
1,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Awilix
folis25
Awilix
6
0 / 2 / 1
3,442
688
2,733
5,015
1,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
ThorAthenaBellonaHachiman

VS

Bans
OlorunJanusUllrKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 0 / 2
3,516
703
2,538
5,302
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
 
Ganesha
6
0 / 0 / 0
2,848
570
444
2,693
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
Botixz5
Ne Zha
6
0 / 2 / 0
3,499
700
1,657
5,257
1,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 1 / 1
3,588
718
2,153
2,182
548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
lvinal
Medusa
1
0 / 0 / 0
2,403
481
0
126
28

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
6
3
Kills
3
3
Deaths
3
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
0
2
2
L
Ganesha
 
Ganesha
0
0
0
0
W
Surtr
AmDeadly
Surtr
2
0
0
2
W
1
1
0
1
L
Ne Zha
Botixz5
Ne Zha
0
2
0
0
L
2
1
1
2.5
W
Anhur
SkantZz
Anhur
0
0
0
0
W
0
0
0
0
W
Awilix
folis25
Awilix
0
2
1
0.25
L
Medusa
lvinal
Medusa
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,935
Damage
6,792
16,122
Taken
15,560
6,288
Mitigated
5,430
6,693
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
2,538
1,135
0
735
5,302
2,105
0
901
4,264
0
16,935
L
Ganesha
 
Ganesha
444
73
0
697
2,693
1,251
0
331
2,338
7,622
0
W
Surtr
AmDeadly
Surtr
3,068
1,479
0
1,789
4,531
2,193
6
0
4,531
285
20,546
W
2,518
642
0
777
2,882
774
0
1,108
1,492
14,671
0
L
Ne Zha
Botixz5
Ne Zha
1,657
674
0
1,493
5,257
1,498
0
230
4,824
0
20,126
L
2,153
0
0
506
2,182
548
0
891
1,060
17,386
0
W
Anhur
SkantZz
Anhur
373
183
0
711
1,274
373
324
117
1,157
0
18,936
W
243
29
59
1,223
2,420
1,379
141
327
2,093
11,793
0
W
Awilix
folis25
Awilix
2,733
983
0
2,134
5,015
1,569
0
595
4,252
0
19,307
L
Medusa
lvinal
Medusa
0
0
0
0
126
28
0
102
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,736
Gold Earned
15,854
152
Minions Killed
100
0
Camps Cleared
0
469,173
Distance Traveled
399,967
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,516
703
28
6
0
117,143
0
L
Ganesha
2,848
570
3
1
0
97,013
0
W
Surtr
3,866
773
38
8
0
104,007
0
W
Nu Wa
3,658
732
29
6
0
93,423
0
L
Ne Zha
3,499
700
37
7
0
88,880
1
L
Thoth
3,588
718
32
6
0
96,931
0
W
Anhur
3,370
674
34
7
0
80,482
0
W
Ymir
3,400
680
16
3
0
85,501
3
W
Awilix
3,442
688
35
7
0
105,760
0
L
Medusa
2,403
481
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role