Player Matchup

Serqet
Serqet
BlueNoseBest
Serqet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
Rhaegar45
Baron Samedi
Level 84
God Stats
14W - 16L
1,454 SR
Queue Stats
55W - 51L
1,547 Elo+
Party 1
Mulan
Mulan
hsartdennac
Mulan
Level 105
God Stats
2W - 0L
1,721 SR
Queue Stats
53W - 42L
1,587 Elo+
Party 1
Team Averages
Level 111
1,558 SR
1,577 Elo+

VS

Team Averages
Level 94
1,443 SR
1,617 Elo+
Persephone
Persephone
Julian34588
Persephone
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 115L
1,531 Elo+
Solo
Poseidon
Poseidon
Kingfinglehead
Poseidon
Level 104
God Stats
2W - 2L
1,569 SR
Queue Stats
101W - 87L
1,661 Elo+
Party 2
Sol
Sol
NickT32
Sol
Level 73
God Stats
0W - 2L
1,261 SR
Queue Stats
100W - 87L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
3 / 2 / 4
7,599
760
7,220
10,224
9,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Rhaegar45
Baron Samedi
13
2 / 0 / 6
7,397
740
5,529
5,083
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 2 / 4
7,671
767
8,082
12,206
9,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Julian34588
Persephone
12
2 / 2 / 2
7,460
746
5,951
5,486
1,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
11
0 / 4 / 2
6,612
661
6,391
9,614
2,864
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
11
2 / 3 / 2
7,169
717
4,662
7,896
2,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Serqet
3
2
4
2.5
L
Persephone
Julian34588
Persephone
2
2
2
1.5
L
Poseidon
0
4
2
0.25
L
Sol
2
3
2
1
W
Baron Samedi
Rhaegar45
Baron Samedi
2
0
6
5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,831
Damage
17,004
27,513
Taken
22,996
21,516
Mitigated
6,887
7,103
Healing
5,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
7,220
1,055
0
2,177
10,224
9,265
0
6,409
3,442
0
30,352
L
Persephone
Julian34588
Persephone
5,951
250
0
1,254
5,486
1,794
0
1,090
4,280
25,665
0
L
Poseidon
6,391
1,283
0
2,358
9,614
2,864
0
2,568
6,181
25,936
751
L
Sol
4,662
1,556
0
1,776
7,896
2,229
0
1,916
5,723
13,163
0
W
Baron Samedi
Rhaegar45
Baron Samedi
5,529
468
567
1,450
5,083
2,320
700
3,619
1,259
23,309
0
W
8,082
1,297
0
2,909
12,206
9,931
0
6,073
5,907
0
24,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,667
Gold Earned
21,241
133
Minions Killed
117
0
Camps Cleared
0
568,185
Distance Traveled
531,202
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
7,599
760
46
5
0
200,220
0
L
Persephone
7,460
746
47
5
0
182,647
1
L
Poseidon
6,612
661
44
4
0
175,962
4
L
Sol
7,169
717
26
3
0
172,593
1
W
Baron Samedi
7,397
740
53
5
0
189,649
0
W
Mulan
7,671
767
34
3
0
178,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role