Player Matchup

Thor
Thor
AikawaKai4550
Thor
Level 113
God Stats
1W - 4L
1,306 SR
Queue Stats
86W - 71L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Sexygrumper69
Zhong Kui
Level 59
God Stats
4W - 2L
1,885 SR
Queue Stats
152W - 167L
1,537 Elo+
Solo
Ullr
Ullr
SquishyClapper
Ullr
Level 167
God Stats
13W - 11L
1,603 SR
Queue Stats
138W - 113L
1,603 Elo+
Party 1
Ne Zha
Ne Zha
bmp92
Ne Zha
Level 187
God Stats
1W - 2L
1,520 SR
Queue Stats
51W - 50L
1,564 Elo+
Party 1
Raijin
Raijin
cattlecalled
Raijin
Level 129
God Stats
1W - 6L
1,480 SR
Queue Stats
84W - 81L
1,494 Elo+
Solo
Team Averages
Level 131
1,559 SR
1,548 Elo+

VS

Team Averages
Level 152
1,634 SR
1,537 Elo+
Sun Wukong
Sun Wukong
Kazekiryu
Sun Wukong
Level 183
God Stats
7W - 3L
1,661 SR
Queue Stats
145W - 129L
1,535 Elo+
Solo
Ymir
Ymir
Keurys
Ymir
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
85W - 84L
1,515 Elo+
Party 2
Bastet
Bastet
KuonRoselei
Bastet
Level 133
God Stats
15W - 8L
1,598 SR
Queue Stats
23W - 24L
1,480 Elo+
Solo
Charybdis
Charybdis
Sweptwheel168
Charybdis
Level 177
God Stats
3W - 1L
1,692 SR
Queue Stats
96W - 71L
1,613 Elo+
Party 2
Agni
Agni
TheDadChris
Agni
Level 107
God Stats
1W - 0L
1,720 SR
Queue Stats
49W - 41L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 2
7,698
550
3,886
13,532
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Zhong Kui
Sexygrumper69
Zhong Kui
13
0 / 5 / 2
6,791
485
5,592
12,511
7,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
2 / 2 / 0
7,385
528
6,585
14,668
6,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ne Zha
bmp92
Ne Zha
10
1 / 5 / 1
6,346
453
3,573
10,794
8,653
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Raijin
12
3 / 2 / 2
7,298
521
6,265
7,800
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kazekiryu
Sun Wukong
15
2 / 1 / 1
8,850
632
10,481
13,374
11,458
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ymir
Keurys
Ymir
12
2 / 1 / 8
7,882
563
3,549
11,153
9,534
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
15
9 / 1 / 3
8,558
611
7,602
11,874
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Sweptwheel168
Charybdis
15
5 / 2 / 4
9,126
652
12,286
12,638
5,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 4 / 3
7,477
534
3,807
7,998
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
9
Kills
19
19
Deaths
9
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Sun Wukong
Kazekiryu
Sun Wukong
2
1
1
2.5
W
Ymir
Keurys
Ymir
2
1
8
6
W
Bastet
9
1
3
10.5
L
Zhong Kui
Sexygrumper69
Zhong Kui
0
5
2
0.2
L
2
2
0
1
W
Charybdis
Sweptwheel168
Charybdis
5
2
4
3.5
W
1
4
3
0.63
L
Ne Zha
bmp92
Ne Zha
1
5
1
0.3
L
Raijin
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,901
Damage
37,725
59,305
Taken
57,037
31,280
Mitigated
34,600
14,317
Healing
21,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,886
655
0
2,177
13,532
5,675
0
62
13,470
0
54,664
W
Sun Wukong
Kazekiryu
Sun Wukong
10,481
2,071
0
2,197
13,374
11,458
60
0
13,374
0
76,636
W
Ymir
Keurys
Ymir
3,549
163
0
2,361
11,153
9,534
0
4,473
6,680
18,434
3,723
W
Bastet
7,602
1,156
0
8,065
11,874
4,478
0
488
11,386
0
65,098
L
Zhong Kui
Sexygrumper69
Zhong Kui
5,592
1,516
0
2,915
12,511
7,699
0
373
12,138
45,218
4,928
L
6,585
2,169
0
5,684
14,668
6,363
0
0
14,668
0
60,998
W
Charybdis
Sweptwheel168
Charybdis
12,286
7,089
0
7,972
12,638
5,819
2,286
3,936
8,702
0
85,345
W
3,807
334
0
1,262
7,998
3,311
0
2,650
5,348
49,948
633
L
Ne Zha
bmp92
Ne Zha
3,573
296
0
2,186
10,794
8,653
0
4,052
6,742
0
20,300
L
Raijin
6,265
649
0
1,355
7,800
2,890
0
2,603
5,197
53,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,518
Gold Earned
41,893
411
Minions Killed
496
0
Camps Cleared
0
1,285,830
Distance Traveled
1,302,119
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,698
550
91
7
0
259,532
0
W
Sun Wukong
8,850
632
126
9
0
259,896
0
W
Ymir
7,882
563
32
2
0
252,938
0
W
Bastet
8,558
611
93
7
0
327,004
0
L
Zhong Kui
6,791
485
75
5
0
260,589
1
L
Ullr
7,385
528
103
7
0
257,161
2
W
Charybdis
9,126
652
134
10
0
233,618
1
W
Agni
7,477
534
111
8
0
228,663
1
L
Ne Zha
6,346
453
34
2
0
251,290
2
L
Raijin
7,298
521
108
8
0
257,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role